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5 years ago
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TOURNAMENT "FULL RANDOM - VI"
This tournament is an official rated tournament.

Tournament schedule, based on 1 (one) game per 7 (Seven) calendar days:
- group stage 24.01.-28.02.2021
- playoff stage
  quarterfinals 01.-21.03.2021
  semifinals 22.03.-11.04.2021
  final 12.04.-02.05.2021.

Please report any difficulties or delays immediately in this thread.

Map generation is done using
IRMG version 1.8.3  
Templates for IRMG as of August 2019.
Template Schemes
 
Settings for IRMG:
1."Show Advanced" - enabled. 
In the menu that appears, set the values for 
"Zones Compatibility Factor" = 1.5, for "Monster Strength Factor" = 1.0, for "Random seed" = 0. 
"New banks generate" - enabled, 
"Portal Connection Only" - disabled (i.e., the button is not pressed) 
"No obstacles On Map" - disabled 
"Single Faction Guard" - disabled 
"Selected Faction guard only" - disabled 
2."Different Faction" - enabled 
3."Disable Instant Travel" - disabled 
4."Chaos week" - disabled 
5.Template size "Huge" 


Game Settings: 

Turn time limit 10 minutes. 
Animation speed 5. 
Quick combat enabled. 
Simultaneous turns enabled. 
Dynamic combat disabled. 
Ghost mode disabled. 
Autosave enabled.
Game difficulty: Hero.


Reasons for a player being excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification of the tournament judge;
- proven violation of the prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not allowed.

1. Games are played on the latest official version of the game. Currently HoMM V: Tribes of the East 3.1. This tournament uses the mod Tournament Edition version TE_6.8_test3
The game can be played via programs such as Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin, and similar.
Skill wheel for viewing directly in the game
2. Since the game has an autosave - it is recommended to save every 3 days.
3. The tournament is held in 2 stages:
- group stage;
- playoff stage.

COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random

Group Stage.
Groups are formed randomly based on an equal number of players in each group (or +1 in one of the groups) via a draw. To form the groups, tournament participants are divided by skill into 2 baskets equal in number of participants.

1st basket: dmitrik, ekzekut, Will, sir_moz Dexterwar , s_e_r_e_g_a
2nd basket: Bradiaga , vovan112013, KIR9XMI, BOLIVAR, TwisteR, a_s_s_a.

The draw for each basket is conducted separately: first the first basket, then the second basket. Each player must play one game with each player in their group. Games can be played ahead of schedule if opponents are available.
Those who finish in 1st to 4th place in each group after the group stage advance to the playoff stage.
Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Playoff Stage.
The 1st place in Group A plays in the quarterfinals against the 4th place in Group B, the 2nd place in Group A plays in the quarterfinals against the 3rd place in Group B, the 3rd place in Group A plays in the quarterfinals against the 2nd place in Group B, the 4th place in Group A plays in the quarterfinals against the 1st place in Group B.
Further pairs are formed according to the published bracket. The finalists are determined by the results of the semifinals. Games throughout the playoff stage are played according to the bO3 scheme.

At any stage of the tournament: if the game has not been played by the Saturday of the current week, then the judges must set a date and time for the Official default date (hereinafter ODD). The ODD date must be within the Saturday or Sunday of the current round. This game is played in one sitting without being rescheduled to another date. In case of a no-show within 1 hour from the appointed ODD time by one/both players, a technical loss/losses will be awarded to him/them accordingly. 

If the opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge, based on the information about the game received from the opponents, will make a decision on the outcome of this game.

4. The use of undocumented features, cheat codes, as well as the following game bugs is prohibited:
4.1. A hero of the Stronghold faction is forbidden from dropping any level of the "Education" skill.
4.2. It is forbidden to reuse the spells "Summon Elementals", "Summon Phoenix" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to the initially summoned elemental or phoenix unit.
 
4.3. It is forbidden to use the spell "Phantom Creation" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to it.
The use of unofficial programs and modifications is prohibited, except for the TE mod itself (and programs that create virtual networks). 
The use of interface mods that do not change the game mechanics is allowed. 
5. In case of a connection loss or game crash, the last autosave of the game is loaded. Players must exactly repeat all their moves up to the moment of the connection loss or game crash. In case of a connection loss or crash on the first day of the game, new random heroes are generated. 
6. In battles between players, a deadlock situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then if a deadlock situation occurs, the battle should be finished in AutoCombat mode. 
7. Each participant, for each game against each opponent, has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of a day is considered pressing the "end turn" button, regardless of whether the opponent has completed their current turn or not. Generating all 3 three maps before the start of the game is not mandatory. You can generate the first map, and then each subsequent one only after each subsequent player restart.
7.1. Simultaneous turn desync or disconnect in week 1 - technical restart (except when both players are ready to continue the game). 
7.2. Simultaneous turn desync or disconnect in week 2 or later - the game continues (except when both players are ready to start the game over). 
8. Any player may request a technical restart if a map bug affecting the game is discovered during the game. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges to decide on the validity of the restart request. 
9. "Red rush" is prohibited, i.e., attacking as red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth). 
10. Joining neutrals is prohibited. As an exception, joiners can be taken to sacrifice in a pit or sell on the market, but not to field in battle. Goblins that join the army after "Treachery" triggers can be kept in the army. 
11. Using the travel spell "Astral Gate" is prohibited:
11.1. to jump from any zone into the opponent's starting zone if the portal/garrison connecting them is not breached.
11.2. to jump into the opponent's adjacent zone and on the same turn run into the opponent's starting zone. 
11.3. to jump from any zone into a treasure zone if the portal/garrison connecting them is not breached.
11.4. to jump from any zone into a treasure zone using a map generation bug. With this map bug, the wall between the zone (where the player's hero is located) and the treasure zone has "holes". Through these holes, the player's hero can reach the treasure zone in several jumps.
12. Pressing wait on Crag Hack's first strike in battles against opponent heroes is prohibited; against neutrals it is allowed. 
13. One point is awarded for a win in each individual game, 0.5 points for a draw. 
14. When determining a player's position in the tournament table in case of a tie in points, the following criteria come into effect:
- Berger coefficient (a score of 1-0 is equated to a score of 2-0/2-1);
- result of the head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between the opponents according to the general rules of the tournament.
COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random.
15. Attention! LOADS are PROHIBITED in this tournament!! Exception: mutual agreement on the number of loads is reached by both players. If, despite an agreement on the number of loads, disagreements arise between players about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game. 
16. The player who achieves a win in each individual game is obliged to publish a report about that game in this tournament thread no later than 12 hours from the moment the specified game ends. To do this, on the first page of the tournament thread, find the "Write a report" button: select the color, faction, starting hero, main hero, game result, template, game duration in month-week-day format, description of key moments in the game. Press the "send" button.
The opponent of the player in that game is obliged to confirm this report no later than 12 hours from the moment the report is published. To do this, find the required report on the first page of the tournament in the list of reports, press the "confirm" button. Or find the required report in the messages of the tournament thread and press the "confirm" button, provide a description of key moments in the game, press the "send" button.
17. Submit an application for registration in the tournament using the automated system by pressing the "register for tournament" button. In the message, be sure to indicate the data for all communication methods available to the player that he deems necessary to specify:
- Discord - primary mode of communication!
- Viber, WhatsApp, and similar - I.C.Q., qip, Miranda, and similar; 
- personal messages on HeroesWorld; 
- email address.
After that, send the automatically created message. 
WARNING: a player who has not provided information about their Discord account (#000NickName) will not be allowed to participate in the tournament!!
A special channel "FULL RANDOM - VI" will be created on the HeroesWorldТЕ server HeroesWorldТЕ on the Discord program. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
REGISTRATION FOR THE TOURNAMENT IS OPEN until the end of the day 23.01.2021 Moscow time.

Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
5 years ago
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Dwelly 1.4, Rutger found him on day 3 and started playing with him, he leveled up well and on day 2 he moved to one center, then to the second, where he met Argat, both level 20 with approximately the same stats, luck, attack bonus, and morale favored me, and Rudya won, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
M3
Game Length
126 days
Game Date
3/10/2021
Reported
3/10/2021 2:35 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/10/2021 3:05 PM

In reply to Will
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5 years ago
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Will
Dwelly 1.4, Rutger was found on the 3rd day, and I started using him, he leveled up well, and on the 2nd turn, he moved to one center, then to the second, where he met Argat. Both were level 20 with approximately the same stats; attack bonus and morale were in my favor, and Rudya won. Thanks for the game.
I don't know how the game would have turned out under equal conditions; maybe I would have lost too, but in this game, everything went one way. With the Hag, I got carried, ran into a maximum-level unit, and killed 20 units. The leveling also decided to troll; I couldn't catch the evasion and get anything useful from the attack. In the end, I spent a week increasing physical damage, and the Human attacked the Orc without meat. Before the battle, the opponent got 2 morale art, and I didn't have time. In the end, 3 morale and 1 luck for the Human paid off by 200%. To hell with these Orcs, with such odds. Thanks for the game.
In reply to chudo_ud0
5 years ago
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Dwell 3, Krag quickly captured the resource buildings and then the tent, but the last attempt to capture the tent and load it failed, but it did provide a log, which was even better, and the pace was good. In the first week, I bought all the Orcish heroes, and in the second week, I got Hagu and started looking for the opponent's castle. On the 6th day of the second week, I attacked the castle, and the dwarf couldn't withstand it. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Map Template
M3
Game Length
126 days
Game Date
3/12/2021
Reported
3/12/2021 2:05 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/17/2021 2:47 PM

In reply to Will
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5 years ago
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Will
Dwell 3, Krag quickly captured the mines and then the tent, but the last attempt to capture the tent and load it failed, but it did provide a log, which was even better, and the pace was good. In the first week, I bought all the Orcish heroes, and in the second week, I got Hagu and started looking for the opponent's Castle. On the 6th day of the second week, I attacked the Castle, and the Dwarf couldn't hold out. Thanks for the game.
It seems like a playable starting position, but I lost a lot of units in several battles. In the first week, I went into the Dwarf area and the neutral creatures there were quite strong, killing a third of my bears. I cleared the nearest portal from the Castle and then the next one, to prevent the Orc from entering the Castle. On the other hand, the Succubi were upgraded, and half of them were already elite. As a result, I lost more bears, moved to the snow area, but it was a poor area. I spent 2 days there, gained a couple of levels, but didn't find any artifacts. Then Krag arrived and attacked the Castle, but I was just a little short. It's not ideal for me to play Tournaments during the day when there are children running around. Overall, the tournament was 50/50, sometimes I was lucky, and sometimes the odds were clearly in my opponent's favor. Thanks for the game. Good luck to Will in the final!
In reply to chudo_ud0
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5 years ago
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chudo_ud0
It seems like a playable starting setup, but I lost some units in several battles. In the first week, I went to the dwarven area and the neutral creatures there were quite strong, killing a third of my bears. I cleared the nearest portal from the castle and then the next one to prevent the orc from entering the castle. On the other side, half of the upgraded succubi were in place. As a result, I lost more bears, escaped to the snow area, but it was a poor area. I spent 2 days there, gained a couple of levels, but didn't find any artifacts. Then Krag arrived and attacked the castle, but I was just a little short. It's not very convenient for me to play tournaments during the day when there are children running around, and overall, the tournament was 50/50 luck. Sometimes I was lucky, and sometimes the odds were clearly in my opponent's favor. Thank you for the game. Good luck to Will in the final!
Please note: the report has not been verified using an automated system.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Will
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5 years ago
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Will
Dwell 3, Krag quickly captured the resource buildings and then the tent, but the last attempt to capture and load the tent failed, but it did provide a log, which was even better, and the pace was good. In the first week, I bought all the Orcish heroes, and in the second week, I got Hagu and started looking for the opponent's castle. On the 6th day of the second week, I attacked the castle, and the gnome couldn't withstand it. Thanks for the game.
Thank you for the game.
In reply to chudo_ud0
5 years ago
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You certainly played well, with two Tier 5 units and a Tier 2 unit. You recovered quickly thanks to the regeneration and the log. At the beginning of the third round, you had a treasure. The artifacts weren't great, but you managed to get enough in the center to get the Lion. The battle was even, but the summoning ring and the runes with the Phoenix decided the outcome. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Хельмар / Helmar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Map Template
корона / crown
Game Length
211 days
Game Date
3/23/2021
Reported
3/23/2021 11:33 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2021 8:12 AM

In reply to chudo_ud0
5 years ago
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I was playing against Rush with Tal'anar, but his development wasn't very good. In the third week of Glory, he captured a Treasury and quickly built an Encampment. Then he got Darkness and everything else he needed. Except for artifacts and spells. The Treasury was the size of a starting Castle, with 3 Temples and two medium-sized artifacts on the ground. Since he didn't get any spells anywhere, and a clearly over-leveled Arghat was heading towards my town, I started attacking the last maxed-out Temple without spells. I broke through with losses, but time ran out, and I didn't have time to return along the chain. And Arghat appeared and blocked the road. Although, even so, I didn't get anything worthwhile from the Temple. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Анвэн / Anwen
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
маска / mask
Game Length
142 days
Game Date
3/23/2021
Reported
3/23/2021 11:47 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2021 10:02 AM

In reply to chudo_ud0
5 years ago
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Gilya moved quickly, although he didn't find any relics and didn't get any light from the guild. By level 20, he got regeneration from a skill and made his way to the Treasury. By the end of the third map, he cleared it and ran with meat and armbands to look for the second one, but he chose the portals unsuccessfully and only the last one led him to it, so the already revealed Iris managed to escape. But on the way, he found the last artifact for the dragon set, and also exchanged for weeks. Therefore, when they met, the advantage in meat was significant. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Гильраэн / Gilraen
  • Main Hero: Гильраэн / Gilraen
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Айрис / Irina
Map Template
корона / crown
Game Length
227 days
Game Date
3/23/2021
Reported
3/23/2021 12:37 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2021 10:19 AM

In reply to ekzekut
5 years ago
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ekzekut
He certainly played well, with two level 5 creatures and a level 2 creature, allowing for fast regeneration and logging. In the early stages of the third round, he was in the treasure pile, and although his artifacts weren't great, he managed to gather enough in the center for the Lion. The battle was even, but the summoning ring and runes, combined with the Phoenix, were decisive. Thanks for the game.
It's true, the setup for a mage with such creatures isn't ideal, but Nur caught the log and didn't fall behind in tempo. He invested in Light magic with summoning, but in the final round, the ring against the Phoenix and his own creature were decisive; I didn't even bother summoning, and the gnome in such a late game is a tough opponent.
In reply to ekzekut
5 years ago
Auto-translated
ekzekut
He certainly threw a lot at me, two Tier 5 units and a Tier 2 unit, which allowed him to regenerate quickly. At the beginning of the third round, I was in the treasure pile, and although the artifacts weren't great, I managed to get some in the center to boost my Lion. The battle was even, but the summoning ring and runes, combined with the Phoenix, were decisive. Thanks for the game.
I confirm, hiding units is definitely not a good strategy for a Mage. But Nur caught up with Loga and somehow managed to keep pace. In the final round, the enemy's Phoenix and the ring from my Phoenix, which I didn't even summon, were the deciding factors.
In reply to ekzekut
5 years ago
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ekzekut
I was playing against Rush, using Talannar, but he wasn't developing very well. In the third week of Glory, he managed to capture a Treasure and quickly upgraded his Haven, and then he started getting all the good things – Darkness, and everything else he needed. Except for artifacts and spells. The Treasure was the size of a starting one, with 3 Temples and two medium-sized artifacts on the ground. Since I didn't get any spells anywhere, and it was clear that a very strong Argath was heading towards my Tavern, I started attacking the last major Temple without spells. I managed to break through with some losses, but I ran out of time and couldn't return along the chain. And Argath appeared and blocked the road. Although, even so, I didn't get anything worthwhile from the Temple. Thanks for the game.
That happened. The start wasn't great either – Argath with 20 Centaurs, and no Machines were given until the end of the second week. But in the 3rd week, things started going really well, and in a couple of turns, I caught up. I quickly cleared the Treasure and ran to the enemy, who wasn't ready.
In reply to ekzekut
5 years ago
Auto-translated
ekzekut
Gilya progressed quickly, although he didn't find any artifacts and didn't get any luck from the guild. By level 20, he acquired regeneration from a skill and managed to reach the Treasury. By the end of the third week, he cleared it and ran to find the second artifact, along with meat and bracers, but he chose the portals unsuccessfully and only the last one led him to it, so the exposed Iris managed to escape. However, on the way, he found the last artifact for the Dragon set and also exchanged weeks. Therefore, when they met, he had a significant advantage in terms of meat. Thanks for the game.
I confirm, the start was the worst of all games - in the first week, there was Razak, in the second, Narhiz arrived, and another week of plague, so it was impossible to break through with 10 mages to Iris. Only in the third week did he start to progress slowly, but the snow from it turned into sand, and it was too far to run to the banks, so he was short on money, and Ekz even exchanged it for plague again. In the fourth week, he barely managed to clear the Treasury, and the astrologer went completely crazy and announced a week of Emerald Dragons, which Ekz exchanged for a week of Dancers, and also collected the Dragon set. In general, in the final, he flew out with a small amount of meat. Thanks for the games and congratulations to the well-deserved winner of the tournament!
In reply to a_s_s_a
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5 years ago
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Another Heroes tournament has come to an end. We wholeheartedly congratulate the tournament winner, ekzekut, as well as Will, who took 2nd place and demonstrated all his skills in the intense matches of the tournament final, but perhaps he lacked a bit of luck in the last game. The final was indeed played by the strongest tournament players at the moment. We must also mention dmitrik and dexterwar; they are still in the top 5. We also congratulate them, as well as all the other participants in the tournament. A strong lineup, interesting games throughout the tournament. Keep it up! You can watch some of the tournament games on the streams: - https://www.twitch.tv/willgefors11 - https://www.twitch.tv/dmitrik_hl Unfortunately, there was also a downside: - for numerous, systematic, and continuous public insults of players, judges, and organizers of this tournament and some previous tournaments. - despite the constant leniency, forgiveness, and warnings (which, as it turned out, were in vain) from the judges. - for withdrawing from this tournament without explaining the reason for such an action. - as well as based on the totality of the circumstances, player sir_moz is banned from participating in tournaments using the TE mod for a period of 1 year from the moment he attempts to apply to participate in any of the upcoming tournaments on this resource. If this player violates the tournament rules again in the future, he will be banned for a longer period. Thank you all for participating!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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