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I want to present to you not even a version yet, but a project; a project for a modification for Heroes of Might and Magic V called "S.T.A.L.K.E.R.". And, as you can judge from the title, the modification consists of implementing the "Stalker" universe in Heroes. The project consists of, well, the modification itself (unsuitable for online play) and several special RPG scenarios. The first of the scenarios will be an embodiment of Shadow of Chernobyl, preserving most of the lore and features, but also with changes.
The modification includes:
The modification is not yet complete and will be developed here "live", similar to the Click of Armageddon by comrade Waterfall. This method allows you to find out people's opinions at the development stage, and it is also easier to cope with difficulties. Therefore, in this topic, I will often publish information about the progress of development
You can only get acquainted with the modification through a private message with the author, because it is still too early to publish it in the public domain. The trailer will be later
P.S. I have not yet received permission to use the STALKER logo, so if the situation does not become clear before the release, then in order to avoid conflicts (but who am I kidding, our heroes have not surrendered to anyone), there will be no logo
The modification includes:
- Modified interface (in the style of the game)
- New musical accompaniment
- New creatures (mainly - Zone mutants)
- Combat system with an "observer" - the hero participates in the battle as a creature, but all bonuses are retained (such as: skills, artifacts, stats)
- New battle arenas 18x20
- New artifacts - but not standard artifacts that are the hero's weapon, but artifact-anomalies - creations of the Zone - giving good bonuses
- Anomalies. Well, how can we do without them?) The game currently features 4 types of anomalies. One feature has also been preserved: if the bonus against a certain type of damage is higher than 100%, the anomalies begin to heal
- Mission "Monolith". The first single-player mission for the modification (and so far the only one in which you can run around; all the screenshots are from it), locations: "Scavenge", "Newbie Village", "Dark Valley", "Army Warehouses", "Rostok", "Yantar", "Radar", "Dam" and others. And yes, these locations embody the locations of the original Stalker. The main storyline is taken from Shadow of Chernobyl, but the mission will have more endings (not counting the different desires of the Monolith)
- Monolith. And of course, the highlight of the mission is the Monolith. Come, make a wish.
- Brain Scorcher. A powerful generator of Radiation. Those who understand, will understand
- Stashes, or hidden things of stalkers, inhabitants of the Zone. And, as in Shadow of Chernobyl, you can only collect the contents with a tip, which you get after killing a stalker
- Other small things (and not so small things) that make the game more interesting
The modification is not yet complete and will be developed here "live", similar to the Click of Armageddon by comrade Waterfall. This method allows you to find out people's opinions at the development stage, and it is also easier to cope with difficulties. Therefore, in this topic, I will often publish information about the progress of development
You can only get acquainted with the modification through a private message with the author, because it is still too early to publish it in the public domain. The trailer will be later
P.S. I have not yet received permission to use the STALKER logo, so if the situation does not become clear before the release, then in order to avoid conflicts (but who am I kidding, our heroes have not surrendered to anyone), there will be no logo
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