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5 years ago
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TOURNAMENT "FULL RANDOM - VI"
This tournament is an official rated tournament.

Tournament schedule, based on 1 (one) game per 7 (Seven) calendar days:
- group stage 24.01.-28.02.2021
- playoff stage
  quarterfinals 01.-21.03.2021
  semifinals 22.03.-11.04.2021
  final 12.04.-02.05.2021.

Please report any difficulties or delays immediately in this thread.

Map generation is done using
IRMG version 1.8.3  
Templates for IRMG as of August 2019.
Template Schemes
 
Settings for IRMG:
1."Show Advanced" - enabled. 
In the menu that appears, set the values for 
"Zones Compatibility Factor" = 1.5, for "Monster Strength Factor" = 1.0, for "Random seed" = 0. 
"New banks generate" - enabled, 
"Portal Connection Only" - disabled (i.e., the button is not pressed) 
"No obstacles On Map" - disabled 
"Single Faction Guard" - disabled 
"Selected Faction guard only" - disabled 
2."Different Faction" - enabled 
3."Disable Instant Travel" - disabled 
4."Chaos week" - disabled 
5.Template size "Huge" 


Game Settings: 

Turn time limit 10 minutes. 
Animation speed 5. 
Quick combat enabled. 
Simultaneous turns enabled. 
Dynamic combat disabled. 
Ghost mode disabled. 
Autosave enabled.
Game difficulty: Hero.


Reasons for a player being excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification of the tournament judge;
- proven violation of the prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not allowed.

1. Games are played on the latest official version of the game. Currently HoMM V: Tribes of the East 3.1. This tournament uses the mod Tournament Edition version TE_6.8_test3
The game can be played via programs such as Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin, and similar.
Skill wheel for viewing directly in the game
2. Since the game has an autosave - it is recommended to save every 3 days.
3. The tournament is held in 2 stages:
- group stage;
- playoff stage.

COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random

Group Stage.
Groups are formed randomly based on an equal number of players in each group (or +1 in one of the groups) via a draw. To form the groups, tournament participants are divided by skill into 2 baskets equal in number of participants.

1st basket: dmitrik, ekzekut, Will, sir_moz Dexterwar , s_e_r_e_g_a
2nd basket: Bradiaga , vovan112013, KIR9XMI, BOLIVAR, TwisteR, a_s_s_a.

The draw for each basket is conducted separately: first the first basket, then the second basket. Each player must play one game with each player in their group. Games can be played ahead of schedule if opponents are available.
Those who finish in 1st to 4th place in each group after the group stage advance to the playoff stage.
Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Playoff Stage.
The 1st place in Group A plays in the quarterfinals against the 4th place in Group B, the 2nd place in Group A plays in the quarterfinals against the 3rd place in Group B, the 3rd place in Group A plays in the quarterfinals against the 2nd place in Group B, the 4th place in Group A plays in the quarterfinals against the 1st place in Group B.
Further pairs are formed according to the published bracket. The finalists are determined by the results of the semifinals. Games throughout the playoff stage are played according to the bO3 scheme.

At any stage of the tournament: if the game has not been played by the Saturday of the current week, then the judges must set a date and time for the Official default date (hereinafter ODD). The ODD date must be within the Saturday or Sunday of the current round. This game is played in one sitting without being rescheduled to another date. In case of a no-show within 1 hour from the appointed ODD time by one/both players, a technical loss/losses will be awarded to him/them accordingly. 

If the opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge, based on the information about the game received from the opponents, will make a decision on the outcome of this game.

4. The use of undocumented features, cheat codes, as well as the following game bugs is prohibited:
4.1. A hero of the Stronghold faction is forbidden from dropping any level of the "Education" skill.
4.2. It is forbidden to reuse the spells "Summon Elementals", "Summon Phoenix" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to the initially summoned elemental or phoenix unit.
 
4.3. It is forbidden to use the spell "Phantom Creation" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to it.
The use of unofficial programs and modifications is prohibited, except for the TE mod itself (and programs that create virtual networks). 
The use of interface mods that do not change the game mechanics is allowed. 
5. In case of a connection loss or game crash, the last autosave of the game is loaded. Players must exactly repeat all their moves up to the moment of the connection loss or game crash. In case of a connection loss or crash on the first day of the game, new random heroes are generated. 
6. In battles between players, a deadlock situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then if a deadlock situation occurs, the battle should be finished in AutoCombat mode. 
7. Each participant, for each game against each opponent, has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of a day is considered pressing the "end turn" button, regardless of whether the opponent has completed their current turn or not. Generating all 3 three maps before the start of the game is not mandatory. You can generate the first map, and then each subsequent one only after each subsequent player restart.
7.1. Simultaneous turn desync or disconnect in week 1 - technical restart (except when both players are ready to continue the game). 
7.2. Simultaneous turn desync or disconnect in week 2 or later - the game continues (except when both players are ready to start the game over). 
8. Any player may request a technical restart if a map bug affecting the game is discovered during the game. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges to decide on the validity of the restart request. 
9. "Red rush" is prohibited, i.e., attacking as red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth). 
10. Joining neutrals is prohibited. As an exception, joiners can be taken to sacrifice in a pit or sell on the market, but not to field in battle. Goblins that join the army after "Treachery" triggers can be kept in the army. 
11. Using the travel spell "Astral Gate" is prohibited:
11.1. to jump from any zone into the opponent's starting zone if the portal/garrison connecting them is not breached.
11.2. to jump into the opponent's adjacent zone and on the same turn run into the opponent's starting zone. 
11.3. to jump from any zone into a treasure zone if the portal/garrison connecting them is not breached.
11.4. to jump from any zone into a treasure zone using a map generation bug. With this map bug, the wall between the zone (where the player's hero is located) and the treasure zone has "holes". Through these holes, the player's hero can reach the treasure zone in several jumps.
12. Pressing wait on Crag Hack's first strike in battles against opponent heroes is prohibited; against neutrals it is allowed. 
13. One point is awarded for a win in each individual game, 0.5 points for a draw. 
14. When determining a player's position in the tournament table in case of a tie in points, the following criteria come into effect:
- Berger coefficient (a score of 1-0 is equated to a score of 2-0/2-1);
- result of the head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between the opponents according to the general rules of the tournament.
COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random.
15. Attention! LOADS are PROHIBITED in this tournament!! Exception: mutual agreement on the number of loads is reached by both players. If, despite an agreement on the number of loads, disagreements arise between players about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game. 
16. The player who achieves a win in each individual game is obliged to publish a report about that game in this tournament thread no later than 12 hours from the moment the specified game ends. To do this, on the first page of the tournament thread, find the "Write a report" button: select the color, faction, starting hero, main hero, game result, template, game duration in month-week-day format, description of key moments in the game. Press the "send" button.
The opponent of the player in that game is obliged to confirm this report no later than 12 hours from the moment the report is published. To do this, find the required report on the first page of the tournament in the list of reports, press the "confirm" button. Or find the required report in the messages of the tournament thread and press the "confirm" button, provide a description of key moments in the game, press the "send" button.
17. Submit an application for registration in the tournament using the automated system by pressing the "register for tournament" button. In the message, be sure to indicate the data for all communication methods available to the player that he deems necessary to specify:
- Discord - primary mode of communication!
- Viber, WhatsApp, and similar - I.C.Q., qip, Miranda, and similar; 
- personal messages on HeroesWorld; 
- email address.
After that, send the automatically created message. 
WARNING: a player who has not provided information about their Discord account (#000NickName) will not be allowed to participate in the tournament!!
A special channel "FULL RANDOM - VI" will be created on the HeroesWorldТЕ server HeroesWorldТЕ on the Discord program. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
REGISTRATION FOR THE TOURNAMENT IS OPEN until the end of the day 23.01.2021 Moscow time.

Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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5 years ago
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Dwell 1, 3. Kaspar didn't really want to, but he decided to start with them, and then he did quite well. The Elf exhausted the agreed-upon load and then lost in the treasure. Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Каспар / Kaspar
  • Main Hero: Каспар / Kaspar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Гильраэн / Gilraen
  • Main Hero: Гильраэн / Gilraen
Map Template
маска / mask
Game Length
134 days
Game Date
1/28/2021
Reported
1/28/2021 11:10 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 11:42 PM

In reply to BOLIVAR
5 years ago
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Difficulty 1.3. Template mask. I chose Gilraen, but the leveling was frustrating, and I played without a log. There were no good offers for light or attack skills, so I had to take luck, as the choice was between luck and charisma. There was no regeneration in the castle, and I didn't get resurrection in GM 5 either. In GM 3, I got the curse. I captured two heroes, including a Sylvan leader, and also got the "Week of Dances" event. On day 132, I broke the portal to the treasure room without any losses. In the treasure room, I defeated one of the guards. Thanks for the game.
In reply to KillAndAction
5 years ago
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Level 2.7 went well – good regeneration, light, etc. But my opponent didn’t have a good game. Thanks for the match.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Ора / Jhora
  • Main Hero: Ора / Jhora
Map Template
солнце / sun
Game Length
124 days
Game Date
1/29/2021
Reported
1/29/2021 8:29 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/29/2021 2:51 PM

In reply to Will
5 years ago
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Will
Level 2, skill 2.7 was great - regeneration, light, etc. But my opponent didn't have a good game. Thanks for the match.

It was a good game, thanks.

In reply to TwisteR
5 years ago
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Thank you for playing!
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Каспар / Kaspar
  • Main Hero: Каспар / Kaspar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
M3
Game Length
144 days
Game Date
1/30/2021
Reported
1/30/2021 8:06 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/30/2021 9:58 AM

In reply to KIR9XMI
5 years ago
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KIR9XMI
Thank you for the game!
Volodya is not very talkative) and thank you too.
In reply to TwisteR
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5 years ago
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First we met in the enemy's treasure, I was on a march and didn't attack - just paid off the cockroach. Broke through ГО, managed to reach the second treasure and took Temple with drowned ones. Portaled home and ANven attacked Castle on her turn. The knife teleport didn't make a difference.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
паук / spider
Game Length
146 days
Game Date
1/30/2021
Reported
1/30/2021 11:03 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/30/2021 11:49 AM

In reply to sir_moz
5 years ago
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sir_moz
First we met in the enemy's treasure; I was on a march and didn't attack — just paid off the cockroach. Broke through Го, managed to reach the second treasure and took Temple with drowned one. Portaled home and ANven attacked Castle on her turn. The knife teleport didn't make a difference.

dwells 1,4 , spent all of the second week running around with 10 bows, plus the mage hid in the castle with main vitya, ))
In reply to TwisteR
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5 years ago
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Dwell 1 and 2. We started God knows which map in a row, and the layout turned out not great, except from the start Tilssek and Shack, besides Tilssek not a single orc hero was given machines, but then they weren't given log, 2 adjacent zones as usual in such cases, sand and snow, serious stacks appeared on MT, necromancer wasn't handed out, broke through to gold, there was also sand and the first half was very poor, as a result I only managed to reach 1 crypt, got base log, and the opponent fled through the portal to the treasure zone, if he had run through MT, I would probably have been 2 days behind, but then I would probably have caught up through experience, but what would have happened in a long game on this template against Anwen... in short, screw such layouts... Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Тилсек / Telsek
  • Main Hero: Тилсек / Telsek
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
солнце / sun
Game Length
131 days
Game Date
1/30/2021
Reported
1/30/2021 4:55 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/30/2021 6:19 PM

In reply to chudo_ud0
5 years ago
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Dwell 1,2. Template: Sun. Started with Anwen, made him main. Began quite well. At the start of the second week, I hit level 13, took Expert Defense, Light (since I found Regeneration) and quickly cleared the adjacent zone. The only issue was no Logistics and no Town Portal, which was very bad. Midway through the second week, I broke through one side of the portal into the MT, and then as usual started to play dumb and at 131 went into a 140 portal, which led to a treasure zone, where I got wiped because Blind Horses ravaged my Dwells. Thanks for the game.
In reply to TwisteR
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5 years ago
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Dwell 1 and 5. We both played this map quite well; there was an Haven faction, but on the second day, I found Rutger in the tavern, and he started to level up nicely. He cleared everything quickly, but when I saw that Dima was developing his Dungeon faction, I decided to level up in the treasure location, cleared it, and ran to him. I was basically ready for the Dungeon faction; I had good artifacts, all my artifacts boosted initiative, plus two dwarven artifacts. I ran through the Grove. But unfortunately, I lost; by that time, the loading screens were over... Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
корона / crown
Game Length
136 days
Game Date
1/31/2021
Reported
1/31/2021 11:58 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/31/2021 12:26 PM

In reply to chudo_ud0
5 years ago
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chudo_ud0
Day 1 and 5. Both players utilized this map well; there was Anven, but on day 2, I found Rutger in the tavern, and he started to level up quickly. He cleared everything quickly, but when I saw that Dima was leveling up his League, I decided to finish leveling up in the Treasure, cleared it, and ran to him. I was basically ready for the League; I had good artifacts, all my artifacts were focused on initiative, plus 2 dwarven artifacts. I ran through the Gate of the Goblin. But unfortunately, I lost; the load times were already over at that point... Thanks for the game.
It was.
At the beginning of the second day, Anven broke through to the Mine and basically stalled. She could only attack small units; the guards were inconvenient, and she lacked power. The Warlock with his machines cleared all the upper units; he quickly overtook Anven in levels, which allowed me to build and not be afraid of Rutger's rush. In the middle of the third week, Anven learned Resurrection and ran off to find the Treasure. Vaishan was just deciding where to go to level up when the cockroach in the Gate of the Goblin revealed Rutger, who was two days away from his castle. I started thinking about how to meet him and didn't visit the well before the battle. The guards were inconvenient, and I didn't have enough mana. But it seems that Anven didn't fly into the zone with the Treasure, but into the Gate of the Goblin, near Rutger, so the loss didn't decide anything. The League could have helped; the cockroaches defended the ground, Sleep was cast on 25 with a lucky Sorcerer, there was Shock, Meteor, but objectively, on the third week, after the Treasure and with good artifacts, Rutger was unstoppable.

Thanks for the game.
In reply to TwisteR
5 years ago
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It was a depressing playthrough; all these empty deserts and impassable terrains. I had to switch to another hero because the initial one wasn't working out. But somehow, after 4 or 5 weeks, I managed to clear the third tier, thankfully getting the gnome set as a drop. And then, I had to quickly merge without a mentor; an elf arrived as a guest, with a week's worth of minus defense against Inferno. I settled in the castle, forgetting to buy war machines, and almost paid the price for it. The elf turned out to be a Dark mage and started spamming plague and mind control. I could only manage to cast Vampire Touch for half the battle. In the end, the elf fled with the remnants of his army, and in the new week, he was left with nothing. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Нимус / Nymus
  • Main Hero: Нимус / Nymus
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
солнце / sun
Game Length
217 days
Game Date
1/31/2021
Reported
1/31/2021 10:38 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/1/2021 6:54 PM

In reply to TwisteR
5 years ago
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Dwell 5

A standard start for an Orc, focusing on gathering resources and recruiting all heroes. I didn't have enough money; at 121, I had 50 on 50 and 50 on a Hag, but it didn't work. For the entire second week, I ran around with 37 Centaurs, and somehow managed to capture a maximum-level Crypt with Seraphs without losing any Centaurs. I had to check the portals from the center; in the end, three portals spawned Ancients with a Ballista and a Wall. In the third week, I found Fenris Wolves, broke through one of the portals with the Ancients, and ended up facing a Demon. The Demon had a mobile base with Wasps and a Black Dragon, and I barely managed to push him back, losing almost all my Centaurs and Chieftains. The opponent didn't offer a buyout and surrendered, although the situation wasn't obvious, and the Demon could have caused more trouble.

Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Фаиз / Faiz
  • Main Hero: Дэлеб / Deleb
Map Template
летос / lethos
Game Length
135 days
Game Date
2/1/2021
Reported
2/1/2021 2:22 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/1/2021 7:41 PM

In reply to KillAndAction
5 years ago
Auto-translated
dvels 1.7
good start, 3 native heroes arrived, I went with Ibby, she was leveling up nicely, but then I found a treasure and a sanitarium with witches appeared right next to me. I managed to eat one utopia, and then I got incredibly lucky – bracers were lying nearby, but as always, Ibby didn't have enough mana, only enough for one regen. The guard was strong, but I managed to defend with acceptable losses (15 bears and 3 Jarls). I teleported home, a Warlock attacked, he clearly didn't expect the bracers, but in the end, he cast Armageddon and destroyed more than half of my health. After that, my opponent, as I understood, was heading to Tal'anar. He was also leveled up. I waited until the next week, bought some meat, returned to the treasure, and cleared it. I didn't have time to reach the mentor, Tal'anar appeared. Battle in the field, Balik the Elf dealt massive damage with shock, but after Balik was destroyed, the elf surrendered. Honestly, I don't understand how I won; I think my opponent just didn't take the game seriously due to the large difference in class.
thanks for the game
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Синитар / Sinitar
  • Main Hero: Таланар / Talanar
Map Template
маска / mask
Game Length
216 days
Game Date
2/1/2021
Reported
2/1/2021 3:37 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/2/2021 6:17 AM

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