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Dwell 1 and 2. We started God knows which map in a row, and the layout turned out not great, except from the start Tilssek and Shack, besides Tilssek not a single orc hero was given machines, but then they weren't given log, 2 adjacent zones as usual in such cases, sand and snow, serious stacks appeared on MT, necromancer wasn't handed out, broke through to gold, there was also sand and the first half was very poor, as a result I only managed to reach 1 crypt, got base log, and the opponent fled through the portal to the treasure zone, if he had run through MT, I would probably have been 2 days behind, but then I would probably have caught up through experience, but what would have happened in a long game on this template against Anwen... in short, screw such layouts... Thanks for the game.