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#1
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The issue of replacing the animation has become urgent. I added the ability of invisibility to ghosts and specters, but when the ability is activated, the idle00 animation is played – specifically, the model with arms outstretched. This means that when the ability is used, they stand still, freeze, and spread their arms before becoming invisible – it looks unpleasant and unattractive. Therefore, it is necessary to somehow assign a different animation to be played when the abilities are used, and I need help understanding how to do this. Or, if someone is skilled at editing, perhaps they could upload new models of Ghosts and Specters with the corrected animation for using abilities.
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#2
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Mr.Lico
The issue of replacing the animation has become pressing. I added the ability - invisibility - to Ghosts and Wraiths, but when the ability is activated, the idle00 animation plays - specifically, the model with outstretched arms, meaning when the ability is used, they stand still, freeze, spread their arms, and go invisible - it looks awful and ugly. So, somehow we need to assign that when abilities are used, the animation is replaced from  idle00 to another one, and how to do this, anyone who understands this, please advise. Or if anyone is good at editing, maybe they can post new models of Ghosts and Wraiths with corrected ability-use animations.

When you activate it, what plays is not idle00, but rather the complete absence of animation... that's exactly why the model has outstretched arms.
You can add it like this

For example, we copy the Happiness animation and paste it below, but change <kind> from happy to specability
This way, ghosts will recognize the special ability command, and invisibility is exactly that

And this special ability will appear in the game as the happy animation
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation
#3
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Thank you very much, it really helped, and it worked.