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Is there a model without the old man's head, but with the "original" orc head?
New here? I'm Roha — want a quick tour?
Is there a model without the old man's head, but with the "original" orc head?
Khanik has it in the group https://vk.com/club193046411
I also noticed a problem with the animations: after playing some, the club spontaneously jumps in the hand; for example, they hit, the orc returns to its original position... and then the club in the hand jumps up and down!
I also noticed a problem with the animations: after playing some, the club spontaneously jumps in the hand; for example, they hit, the orc returns to its original position... and immediately the club in the hand jumps up and down!
2 effects with different axe heights were supposed to eliminate the height difference, but in practice, the animation changes before the effect, and for a split second, the axe flies away.
I think it can still be integrated into the original lore. Goblins already have firearms (pistols); we can connect it to that. For example:
To improve their hunting, the northern peoples decided to use more advanced weapons. With the diligence characteristic of dwarves, they improved the mages' pistols, equipping the guns with longer barrels and a larger charge of gunpowder. Armed with such weapons, dwarf hunters can pierce any armor, but not at very long range.
To make an accurate shot from that angle 😉
Everything was against them, absolutely. Winning and defeating the dark forces now seems impossible.
After reading the letter, an adventurous and daring plan came to his mind – to defeat the dark forces with Muggle weapons. What good are ten good wizards against a sniper rifle or a machine gun? Nothing.