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Posts from Born in Hell. Auto-translated

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Map details

Category
Map
Map type
Scenario
Map size
XL
Author
Florkingold
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#1
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Name: Hellborn Map Name: Hellborn Map Type: Scenario Two-level map: no Number of players: 5 Map size: Extra Large Author: Florkingold Description: This is a hellish uprising! Forget old friends, grab your axe and go – capture the empire's city, sow Chaos, destroy everything around. Author's comment: Uses music from another game as background music; I don't know about the copyright, just be aware. Link to the map: https://drive.google.com/file/d/1xP3hDPhUGxSKQCVN1FAJlqn_1DzktUvW/view?usp=sharing In the new version, I banned a couple of spells and fixed a line in the custom map.
Dishonestly yours, Liza
#2
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There's a whole poem here!))
In reply to elizbar1967
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#3
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elizbar1967
It's practically an entire poem!))
I actually had to write it out, so I could insert it piece by piece later, because while creating the map, I forget where and what is written. I hope you enjoyed playing and taking that castle; thank you for watching.
Dishonestly yours, Liza
#4
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Firstly, I haven't finished playing yet. Secondly, yes, it's interesting. I guess I haven't reached that Castle yet. So far, I've only defeated Deleb. I think the Astral Gate and Town Portal spells are unnecessary on the map. And will there be a mentor?
In reply to elizbar1967
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#5
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elizbar1967
Firstly, I haven't finished playing yet. Secondly, yes, it's interesting. I haven't reached that Castle yet, apparently. I've only defeated Deleb so far. I think the Astral Gate and Portal to Town spells are unnecessary on the map. And will there be a Mentor?
There is a Mentor on the Island of Fortune, one for the entire map.
Dishonestly yours, Liza
#6
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I completed the map with a hero in 70 days (and received a Thunderlord as a reward). The map didn't impress me; I expected more. In my opinion, the enemies should have been united and directed against the main hero, but instead, they ended up killing each other and didn't put up enough resistance. Other drawbacks include: 1) The main hero is uninteresting; something more could have been done with him; 2) The outpost near the castle is strange; it's difficult to approach or capture; 3) The mentor is too easy to defeat; 4) Capturing the final castle doesn't quite fit into the overall game. But overall, thank you to the author for their work.
In reply to Antik
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#7
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Antik
Completed the map with a hero in 70 days (received a Thunderlord). The map didn't impress me; I expected better. In my opinion, the enemies should have been united and directed against the main hero, but instead, they killed each other and didn't put up enough resistance. Other drawbacks include: 1) The main hero is uninteresting; something better could have been devised; 2) The outpost near the castle is strange; you can't approach it or capture it; 3) The mentor is in a terrible location – not ideal; 4) Capturing the final castle doesn't quite fit the overall theme of the game. But overall, thank you to the author for their work.
1. The hero was chosen to be a character with a not-so-great special ability to make the game more challenging. 2. The outpost speaks for itself as to why you can't approach it. 3. I don't quite understand, but on a large map, a mentor should definitely be present. 4. Capturing the castle is precisely the goal of the game – demons are conquering humans, having broken free from hell. When I set up alliances, bugs start to occur, and the game automatically reverts everything back to "everyone against everyone" (I've already tried this on other maps).
Dishonestly yours, Liza
#9
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I liked it. But yes, the enemies are busy fighting each other, which allows for normal development. In the end, I defeated everyone with a Knight. It was a bit difficult on the first island; I don't like playing as demons, but I initially focused on light (thanks to a nearby tutorial with regeneration) and then everything went smoothly. I didn't play as a Dog Handler. I didn't read the quest properly, I thought I needed to defeat everyone and I was chasing those cockroaches, so I could have finished it a month earlier. I tried Angels, and I left the Castle – the army is very small, without archers, I was too lazy to go for the Berserker and there was no subjugation. It would be more epic to put a hero on a chain in the final castle. By the way, the path to the outpost on the first island never opened for me. As for bugs, in the temples with relics to the right of the starting island, where the useless hero is in prison: there is no interaction at all on level 3, and on level 2, there are enhanced spells that no one can learn anyway, but at least it's useful for the Barbarian. Thank you for the map.
#10
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Yes, it’s a good map. I liked it.