Auto-translated
The main thing is not to get killed by the first Warrior in the very first battle.
Be strong. Believe
New here? I'm Roha — want a quick tour?
The main thing is not to get killed by the first Warrior in the very first battle.
And why do they always record me with poor quality...
Accept it, let's go have tea together)
Bol shoots me and goes to sleep until the end of the game.
Bol, defeated! Aww, so cute-lya
I'm talking about this newspaper.
essentially, it's either defense or offense, and we'll have a 100% target for Pain.
By the way, Alex, it's been a while. What's your take on things?
Note that the Master isn't playing the psychology game and isn't in a hurry to discuss anything other than the evidence. This is quite suspicious.
evidence > psychology
If we're talking about psychology, I'd rather execute the inactive players. Theoretically, I can even imagine a town in the form of the Master, Nefela, Tox, myself, and someone else.
The last thing I want today is to accidentally execute a town member (Bol). After rereading the discussions from days 1 and 2, I've come to the conclusion that Crabbi and Nefela are most likely not in a town alliance. I would suggest going for a No Night Vote (NNV) today, and let Bol shoot one of the pair Crabbi/Nefela tonight. Fortunately, there will be no more redirects, so we won't accidentally eliminate Bol, although a block might interfere. But the Mafia can provide information with a block. What do you guys think about this?
Gumer, Makka, Nefela, Alex, we need to execute the Master. Let's open a new thread right now and not change our votes until the end of the day. I really ask you to play along with me and trust my judgment.
Bol kills me, a town member.
Let's just execute someone and be done with it, but not by listening to Tox.
I just can't understand Tox's motives. If he's an arrogant Mafia member, then I suppose he's working with Alex and someone from the Nereida/Crabby pair. If he's a Town member, then I don't understand such destructive gameplay for the town, hindering the execution or killing of a potential Mafia member, based on some personal motives.
In HoMM, you can keep investigating until the town loses. And in general, you should play more casually and for fun. As for Tox, you can simply observe his conclusions and votes throughout the day to understand that following such a person might be dangerous for the town. And it's not even about him being a Mafia member, but about his erratic behavior. He just confuses the town, and then writes about some game-related or non-game-related moments and other assumptions that are based on who knows what. Maybe 7 years ago, it was possible to identify some players based on their psychology or activity, but that time has long passed. And there is evidence. If you don't like long chains of reasoning, I actually found a shorter piece of evidence, and again, it points to Nefel. If none of the available evidence is convincing, then the problem lies with the players themselves.