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I enjoy the role of the journalist and usually include it in the game. What's the appeal? It gives players more reasons to discuss things during the day. Instead of simply extracting a couple of blocks, defenses, and checks from the newspaper, they can rack their brains trying to correctly interpret the journalist's questions (in Tox's previous game, they never correctly guessed one of the questions).
Regarding the issue of revealing information, the argument is debatable. As we saw in the current game, the same block can provide much more information during the day than a poll.
But this adds some complications for the GM:
1. The questions need to be limited in such a way that they don't clearly reveal a player's role or affiliation. For example, in the previous game, the negatives and townspeople had overlapping statuses and items, and the mafia didn't have fixed items.
2. The mafia should have a small opportunity to influence the outcome of the poll (a small margin for maneuver), but before the poll is received (in the previous game, this was the ability to change a status or item before the news about the journalist's arrival).
3. The journalist needs to quickly send the poll to the GM. There were no problems with Tox in this regard; he sent me the poll even before the night began.
4. The poll should not be blockable or redirectable (so that it doesn't happen that I send a poll to a player at night, and then suddenly find out that it was redirected).
5. The person being polled should not help with solving the questions; otherwise, there's no point in the obliteration.
6. I usually make the journalist not repeat the same poll for two nights in a row.