К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
New here? I'm Roha — want a quick tour?
Hello! Please update the download link!
For those, like me, who after installing this mod were surprised to find that all mods that change the visual appearance of units somehow reverted to the vanilla version:
- Open the mod.
- In the GameMechanics folder, you'll find the unit files sorted by city. This folder is not needed for the mod to work; you can delete it completely or replace/remove the file of a specific unit with the one you want. (Or use it to revert some visual changes from other mods, lol.)
Good morning, dear colleagues! Does anyone know in which folders the tile textures for the mini-map are stored? I want to try an experiment, maybe it will turn out beautifully 😉
Thank you for your attention.
Yes, you understood correctly — the terrain designation on the minimap. Even if it's a color fill, there must be files in the game with that fill. That's my assumption. But I couldn't find them in the game. I don't know where to look.
whoa.... no, I don't know that for sure
the only thing I can try to suggest is to take a look (if you haven't already) in the "data.pak\MapObjects\_(AdvMapTile)" folder — essentially all the texture tiles that can appear on the minimap are there, and in every .xdb file there's a line "<MinimapColor>". only there are very strange numbers after those words
so I'm not at all sure that's the right thing. but if there are no other options yet, and the people in the know are asleep, you can poke around there if you want 
UPD: ha, lol, it is that thing
I got curious and decided to poke around there myself for fun. now all the grass on my minimap is blue