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Posts from SoY-2: Online Tournaments "Seasons of year" - "Seasons of year" - Autumn Season 2007 Auto-translated

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#213
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...I remembered that changes were made to the rules before the semi-finals.
And while looking during the game, I only then noticed that you can't join any neutral creatures, not even quest creatures...
You're pathetic. Before the game, you subtly "reminded" me, just in case I had forgotten, about the rules regarding joining creatures and the Grail. Right? And now you're trying to excuse yourself, saying you supposedly forgot.
by this time, the butterflies were long gone; I got rid of them in literally 1-2 turns...
Exactly, you got rid of them, not dismissed them. Besides, if you remembered, why did one of your heroes continue to ride a butterfly for about a week? And why didn't you tell me about it, but only mentioned it at the very last moment? Did you think you could get away with it?
whether they will consider this a serious violation or not.
Exactly, it's a violation, and it's obvious, whether it's serious or not is secondary. But you accused me of violating the rules and "playing unfairly," without any basis whatsoever, and that really offended me. I told you that I don't like such hints directed at me, but you kept bringing it up repeatedly, didn't you? And now, this is a matter of principle for me. Maybe after all this, you'll learn to behave and talk to people normally, especially those you don't know. This is unworthy, especially for a reigning "champion."
And also, the rules clearly state what should happen in case of a violation, and there's no need to try to elicit sympathy from the organizer; they already have a hard time. Maybe this will serve as a lesson for you in the future.
If the organizer considers this a perfectly normal occurrence and that the rules can be adjusted again for each specific case, then I believe that the rules are unnecessary, and that's wrong. In this case, I will withdraw my candidacy from the tournament.
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#214
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Alex_R;119266
Let every participant speak up, including the organizer - whether they consider this a gross violation or not - I will accept whatever decision you make.
Even though it turned out foolishly, I consider this a VIOLATION, no matter how gross. Here's the thing: the person was caught with direct evidence (Dragon Fly Hive), and does not deny it. We all know the skill level of Mr. Rogov, but that should not diminish the level of the tournament. Alex should be given a loss.
PS: Sorry, friend!!!

Индивидуальный и клановый рейтинги Heroes World
Handmade
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#216
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vbn's recollections based on a Sunday game with Master_Vitaliy.
In my last game as Inferno, I also had 20-49 GOG units wanting to join me.
I confess, my hand almost trembled; I really wanted to take them, especially considering my army.
Free stuff is free stuff!
I probably stared at that window with the offer to join for a whole minute.
But, as I said, reason still prevailed over this temptation.
The temptation was great; these GOG units wouldn't have helped me in any way; it could only bring trouble...

After all, we Russians love freebies more than anything else! Oh well...

Thus, I honestly admit that the fleeting thought of joining, despite being fully aware of the rules, did occur...

In Alex_R's case, however, the situation is completely different.
Due to recent discussions and rule changes, some confusion has arisen, at least in my mind.

I like when the rules are clearly defined and written down where they should be.
And I know that I am not alone.
The vast majority of players, I am sure, play fairly and expect fair play from their opponents,
which is why they repeatedly requested that the rules be written down,
for example here and here.

For example: as you know, the Dimension Door spell is prohibited.
But during that same game as Inferno, it appeared in the guild of mages.
However, nowhere in the rules is there a prohibition on this spell.
I learned about the ban much earlier only through personal initiative,
by communicating with the organizers and participants of the tournament.

Here is another example. Do all players know that the Water Walk spell
is prohibited in tournaments? Not yet? Well, I just found out.
The rules are unwritten, not documented anywhere, and a player may accidentally
(or even intentionally) violate them, saying that he did not know about it.

Regarding diplomacy and joining – so many conversations have taken place,
so many discussions... one can get confused.
As I see it, Alex_R got confused and didn't realize it right away.
True, according to him, he remembered later, but it was too late.
Furthermore, from what Alex_R and invisible said in this game, I understood
that this joining could not have affected the outcome of the game.
After studying the save files attached in the reports, I confirmed this opinion.

In general, I don't know if it's Alex_R's fault for not having time to study the recently changed rules,
or the tournament organizers' fault for not being able to convey these rules to all participants,
but the fact remains: there was a violation of the rules.

And in connection with this, only the organizers can decide how significant
the degree of rule violation is in this game.

I, in turn, despite my respect for invisible, cast my vote in favor of Alex_R,
and will hope that the opinions of other forum members,
as well as the aspects mentioned above, will help the organizers reach a fair verdict.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#217
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I told you about the merger and the Grail after the first week.
And what did I say differently?
And here is an excerpt from ICQ – where I supposedly insulted you and raised my voice – I will provide it – take another look at who doesn't know how to talk and doesn't respect the opponent:
My opinion of you has become even worse. The ICQ logs don't contain what you said in the game chat, do they? But they do contain my reaction to your words after the chat. It would be good to include in the rules that communication should ONLY be via ICQ and to disable the chat altogether, because you can't extract quotes from the chat.
And this discussion simply helps me see the real characteristics of people – who I am communicating and playing with... that's all.
I have already seen this, as have others.
or the tournament organizers, that they failed to convey these rules to all tournament participants,
This point is clearly stated in the rules.

And in general, I told the organizer and several other Heroes players that I am not trying to "argue" my way to victory, and the merger of the butterflies did not affect the outcome of the match (this is clear to everyone). It's just that it's, to put it mildly, incorrect to talk about "unfair play" of someone without any basis, especially if the person himself is not entirely innocent.
The vast majority of players, I am sure, play fairly and expect fair play from their opponents,
+1
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#218
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The gradation of rough/not rough, serious/not serious, etc., violation is inappropriate; in this situation, the fact of a rule violation is undeniable, so I believe the battle between Alex R and Invisible should be considered played in favor of Invisible.
P.S. Regarding the removal of Invisible from the tournament, I want to say that I will change the rules when I deem it necessary, and this is stated in advance in the rules. And blackmail, threats (consider this as you wish) regarding the content of the rules will not be able to influence anything, so Invisible, it is not worth wasting words and emotions on this; in this regard, I am an insensitive person.
In reply to RAPER
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#220
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2 vbn, did I say that some spells are prohibited? No! I said that some spells are banned on maps because I consider them unbalanced, but that's my business. The fact that I edit maps is no secret, and I don't have to list every edit, especially in the rules. I think I already wrote an example about Utopia somewhere, that if I forget to remove an artifact or spell in the specifications, and it ends up there, then it can be used, because it's my mistake, and the player who took Utopia is not to blame.
In reply to Аделаида
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#221
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Great, well, in the middle of the semi-final, I finally understood:
"Any spells and artifacts found on the map can be used."

Otherwise, I come across a Dimensional Door, and I don't use it, thinking it's banned.

Thanks for the clarification!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vuzzza
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#234
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Botinki, Tower, Nella - Uran, Inferno, Pyra
The game turned out to be fast, and I won due to the opponent's inattention (or stupidity), who allowed my left hero with a DEAD army (20 troglodytes and 32 gremlins) to reach his Castle and let him in. And in his castle, there were many unredeemed troops - I had enough money, and the game ended in the fourth week.
I'll post the save file in the evening.
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#236
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Use this program, and you won't have to save every turn; it will do it all for you. (Author: ROLpogo)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#237
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If you'll allow, I'd also like to share my opinion in light of the current situation. 1. Despite my respect for you, Alex_R, you violated the rules, and the fact that you didn't read them immediately before the tournament doesn't exempt you from responsibility, and you know that perfectly well. 2. If I were in Alex_R's position, I would have forgotten about this incident long ago and tried my best to "sweep it under the rug" with the opponent, and also tried to negotiate with the organizer to participate in the tournament, and if they accept me back (for an online game), I would prove my skill through gameplay! 3. Invisible, you are an excellent player, a restrained forum user, and I think a wonderful opponent in the game. You behave with dignity and act within the rules, which speaks to your sound judgment, ability to behave, and communication skills – in short, a true hero! 4. The rules are the same for everyone, and there will be no exceptions! Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Uran
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#238
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Uran;119464
Botinki, Tower, Nella - Uran, Inferno, Pyra
The game turned out to be fast, and I won due to the opponent's inattention (?) or stupidity, who allowed my left hero with a DEAD army (20 Traglodies and 32 Goblins) to reach his Castle and let him in. And there were a lot of unredeemed troops inside - I had enough money, and the game ended on the fourth week.
I'll post the save file in the evening.
You know, Uran... it wasn't due to inattention :(, but specifically due to stupidity :smile11:, as you said... naturally, I led your hero through my territory and pushed my main hero towards the Castle. But here's the question that will haunt me for a long time... Why, after buying a hero and an army in the Castle, did I leave??? I didn't go far, but due to the swamp near the Castle, I didn't manage to move just one cell ((... And then you saw what happened...
In principle, the game was even, Uran was slightly better at building the Capitol and was always one step ahead. But Pyra didn't develop, she just ran around with a cheap army, while Nella was developing slowly. The mages collected resources on the map to build dwellings. Everything was going smoothly, but I felt that my opponent wasn't doing very well either. And then, at the beginning of the 4th week, I made My Stupidity... :smile11: :smile11: :smile18: ... in other words, I simply gave my opponent the Castle, and with it, the victory... =(((
But I could have seized the advantage in the game...

P.S. The main thing I understood is that any opponent can be defeated, and Uran is no exception. You just need to devote enough time to the game so as not to rush. :'(
Thank you for the game, Uran.
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Клан"Yan-luo-Wan"

Зло летает на крыльях, добро ползает как черепаха.
In reply to BotINKi
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#239
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Alex_R (Swamp / Tazar) vs Kamikaze (Castle Caitlin/Tiris) 3:0
Map: Chers_Compass
Both players got secondary "Conflux" castles and developed them, but I focused entirely on mine, while my opponent seemed to develop two at once...
I developed my castle earlier, got out to sea earlier, and landed on the enemy's territory. He immediately attacked, and then surrendered...
It was a very tough game, both technically and time-wise, although the victory came on turns 1, 3, and 6 – but this game actually took about 5 hours.:smile11:
Thanks to Adelaide, who practically oversaw the entire game, and to my opponent for his perseverance.:smile11:
In reply to Alex_R
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#240
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invisible(Blue, Rampart, Kirrh, Kirrh)def vuzzza(Red, Tower, Nila, Nila) 134 Desert war
Initially, they gave me a different map, but for some reason, it didn't have Kirrh, so they gave me this one.
In general, I got lucky with the starting setup – I don't know what could be better: guild acceleration, slowdown (allowed me to quickly defeat 7 giants and 2 titans to reach the center), +6 artifact to defense, +1 to everything. Not bad, even though I didn't get a single elf at the start. First, I took the pathfinding skill (to avoid repeating mistakes from the previous game), immediately upgraded everything to expert, and started clearing out everything that was in the wrong place. On day 5, I took a second Castle and started preparing to move to the center. In the first week, I built levels 1-6 in the Citadel (I placed the Capitol and dragons on the second week). I visited the library and on day 123, I defeated the giants and titans without elves (I felt bad for them – the titans would have caused some damage:)), but since they were standing on holy ground, I went to the central Castle. The heroes immediately scattered around the central region and collected chests and resources. And Kirrh took the central Castle and went up to get the quest artifact. But on day 132, Nila defeated her giants and titans with the Golden Bow and stood near the central Castle. Kirrh saw that Nila only had gargoyles, gremlins, mages, and a couple of djinns, and her stats were significantly lower, so she decided to drive her out of the center, but she couldn't reach her in one turn and decided to teleport to the tavern and attack. She gave all her troops to another hero, leaving only 1 Pegasus and 1+1+1 gnome, and went to get destroyed by the cavalry (I finally found someone to get destroyed by – in the first two stacks, the morale broke, and the Pegasus and gnome died. I almost had a heart attack because of this, but it was okay:)). Then, a pleasant surprise awaited me – there was no tavern in the central Castle :(, so I bought everything in my main Castle and returned the troops through the chain. Then, I immediately upgraded the unicorns and ran back to the center, picking up the nagabank along the way. And in the central Castle, I left Clavius with the fairies, separated into stacks (I didn't join them, honestly :)), to thin out Nila's gremlins a bit.
On day 134, Nila took the central Castle and started building up her forces. This decided everything. Kirrh, level 13, after stables and with gauntlets :cool: Bought everything she could and attacked Nila in the Castle:
Final battle: Kirrh 10-18-5-6, 3 dragons, 9 unicorns, 30 gnomes, 29 elves, 15 centaurs, 10 pegasuses, 13 dryads. Everything is upgraded, except for the dragons and dryads. Nila 6-4-7-2, Golden Bow, 185 gremlins, 12 mages, 56 gargoyles, and 2 djinns. No chance. Thank you to my opponent for the game! I was once again convinced that Kirrh is powerful. In three turns, she could travel from her Castle to the opponent's Castle.
I just looked at the saves and realized that if I had prolonged the game, it would have been difficult, – the opponent's second Castle is also a Tower :eek:
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In reply to vuzzza
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#249
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Uran (Blue, Rampart, Kyr, Kyr) def vbn (Red, Dungeon, Gunnar, Gunnar) 141 (IMHO 137) map №4.
With the permission of both players, I will write a few words about this match, as it was not entirely ordinary, and this report is a "side" perspective. With the permission of the organizer and both players, I was present at this game personally. That is, we played "three players": I was in the role of a spectator/corner man :) in an isolated tower with a grail in the center of the map, which allowed me to see the entire map. The feeling I had was like being at a football match; it's a pity there was no popcorn and beer :D .
A very interesting map, slightly edited by the organizer, IMHO for the better. The only drawback is the blue's advantage in the form of the Legion's Head and the boots and gloves. The latter, IMHO, played a decisive role, and I will write why below.
At the start, blue could not select a hero, so through the editor, I placed each of their chosen heroes; meaning the players started with two heroes each. But that is generally not important.
Both players played steadily and consistently. Each calmly cleared their own territory. The key moment of Uran's victory was that he reached the center earlier, and this played the main role, because in the center, money is practically unlimited :smile11: and there are plenty of dwellings. Kyr broke through a group of unicorns on 115 and galloped to the center, managing to take snipers on day 7, of which there were already 16 by 121, which is quite good, and hired a few genies. Meanwhile, Gunnar was preparing to enter the center through a swarm of scorpicorns on 121. He breaks through, and: makes a very big mistake—instead of heading to the center with the main force, he sends Gunnar back to the castle (presumably for a magic book), which is a loss of tempo of no less than 3 days. Given his later arrival in the center, these three days became decisive, especially against such a strong player as Uran. Kyr, with her cavalry, quickly repainted the center blue and gathered nomads, genies, and snipers, and by the time Gunnar finally "joined society" :), 3/4 of the center was blue. Gunnar immediately rushed into the underground and took the helmet +5 to knowledge and a shield +4 to all. On 125, Gunnar stayed the night at a well, a few cells away from Kyr. Uran brought all troops, even 10 wizards with Sandro, whom he rescued from prison, and attacked. I obviously didn't see the battle, but in the end, Gunnar paid his way out. After that, I basically knew the outcome of the game, but everything could have changed at any moment, as Kyr lagged significantly in stats and didn't have the book. Uran fully controlled the center, actively gathering nomads. Gunnar, with the remains of his army, rushed upward to the +2 to all artifact and the library. On the way, he took the hive and the griffin conservatory, broke through a horde of fire elementals, and reached the secondary castle, where there were many chests, resources, and another conservatory. He captured the castle and stayed to replenish mana, then took the second conservatory. In total, he had 4 angels. But the red's economy, judging by the troops, was on the brink, though the stats and angels gave hope. Uran broke through the nags and went to his secondary. He captured it, crashed into the main castle, took the boots and gloves, and crashed back into his secondary. On 135, he breaks through the hydras and pulled in all his troops. Gunnar, meanwhile, seeing the unpleasantly close distance from Kyr to his main castle, runs at full speed to his castle and stops one day's journey away. He doesn't move the troops out of the castle, as Kyr was very far and even with her logistics wouldn't reach the castle in 1 day. BUT: Kyr with the gloves and boots is an absolute beast. On 136, she covers a massive distance in one turn and takes Gunnar's main castle. Gunnar combined the miserable remnants of his troops and tries to retake his capital. Stats are 1.5 times higher, magic stats even double. But more than a hundred nomads proved too much for him. Gunnar retreats, leaving Kyr a horde of nomads. At this moment vbn could have won, but as he told me later, there was almost no mana and nowhere to replenish it—this predestined the outcome of the duel. Winning in the castle would not have been difficult, by blocking the gates and blasting the nomads with lightning. Gunnar, with his last strength, decided to take the Titan's Cuirass just to have some kind of chance. But Kyr catches Gunnar on 141, and that was the end of it. Uran won.
IMHO:
Uran plays well, making practically no unnecessary moves, moving forward clearly and purposefully (like a tank :) ), but there is one thing I couldn't understand: why he didn't take the Titan's Cuirass, running past it by literally a couple of cells. Vbn is also a strong player, but could not withstand the pace of tempo. He entered the center on 123 (losing 5 days in tempo). And when playing against a player like Uran, that is a lot. In general, I got a lot of pleasure watching the game online—very interesting and unusual. Thanks to Adelaide and the players for giving their consent. It's like sitting in a cinema. Tickets for the final could be sold to anyone who wants them :) Below I will try to post all the daily saves of the entire game. If anyone is interested, they can look, although they weigh 1.5 meters.
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