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Posts from HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic. Auto-translated

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#279
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Video demonstration of the Clockwork Golem: https://www.youtube.com/watch?v=mK10bQ_8e2E
Video demonstration of the Kappa-Soy: https://www.youtube.com/watch?v=_jcwyfpoNC4
I got the impression that the funny animation and death animation are mismatched; they don't match the sounds from the sixth game, and it turned out that the seventh game doesn't have animations that correspond to the "Powerful Leap" ability. I wanted to give it a jump like the Greater Demons, but unfortunately, it wasn't meant to be.
Ugrul
Hello, I'll be a bit cheeky, but okay.
Is there a mod that transfers the Earth Elemental from part 7 to part 5? He made the model smaller.
Could someone, in their free time, increase its size?
Stone Golem (Neutral)
https://yadi.sk/d/jdbL2L3sv4pQDA

Lol, you should ask the person who made it, especially since you need to increase not only the model but also all the animations.
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#280
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footman
it turned out that there are no animations in the seventh game that correspond to the "Power Leap" ability. I wanted to give them a jump like the elder demons, but unfortunately, it wasn't possible.
You can always create it from pieces of existing animations.
The demon-jumper's jump animation consists of three parts: start, flight, and landing. The flight is a 1-frame animation where the demon has its legs bent. Both the flight, start, and landing can easily be made from ordinary movement animations of the footman, since it already jumps when moving.

Footman, am I right in understanding that you deliberately don't make all these models from the sixth game available for public use, but instead post screenshots and videos here just to, let's say, show off your "skills"? Or am I mistaken?
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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#281
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zahar0z
You can always create it from pieces of existing animations.
The jumping demon's animation consists of three parts: start, flight, and landing. The flight is a 1-frame animation where the demon has its legs bent. Both the flight, start, and landing can easily be made from regular movement animations, as it already jumps.

Footman, am I right in understanding that you deliberately don't release all these models from the 6th game for public use, but instead post screenshots and videos here just to boast about your "skills"? Or am I mistaken?
Personally, I'm not very happy with my work because the models in the sixth game were ruined by the developers themselves.
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#282
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This isn't an answer. Are you planning to make the models available to the public, or are the screenshots and other content just for show?
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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#283
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zahar0z
This is not an answer. Are you planning to make the models available to the public, or are the screenshots and other things just for show?
Not at the moment.
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#284
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footman
Personally, I'm not very happy with my work because the models in the sixth installment were ruined by the developers themselves.
If I wanted you to complain again about how "incompetent developers can't do anything and generally ruin the models" and that "you're smarter than them," I would have asked.

Added after 47 seconds
footman
Not at the moment.
So, is it boasting?

Added after 3 minutes
No one is judging if a person does something for themselves and doesn't want to make it publicly available.

But when a person actively "shows off" the results of their actions, tries to act like a guru, and at the same time "withholds" the materials, it creates the impression that either they are boasting or trying to inflate their ego.
In any case, this is a very pathetic behavior.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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#285
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footman
Not at the moment.

That's a shame, a real shame! :(

Kappa is sorely missed in Heroes of Might and Magic V! It's the funniest creature!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#286
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So, that Kappa model is already available. And in two versions.
One is based on a demon and was created by me a long time ago as part of a mod featuring a Naga race; you can download it on the forum in the thread with my mods. The other model is from Heroes 7, with animations from Heroes 7; it was ported by Hannik, and you can download it from his VK group.

If you need to use one, feel free to take and use mine wherever you want. As for the one that Hannik ported, ask him; I think he won't refuse.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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#287
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zahar0z
Well, it exists now. In fact, there are two versions.
One is based on a demon and was created by me a long time ago as part of a mod featuring a Naga race; you can download it on this forum in the thread with my mods. The other model is from Heroes 7, with animations from Heroes 7; it was ported by Hannik, and you can download it from his VK group.

If you need to use one, feel free to use mine wherever you want. As for the one ported by Hannik, ask him; I think he won't refuse.

Is there a link to his VK?
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#289
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I decided to resume work on the improved manticoore model; the main body is completely finished (there are a couple of polygons that aren't displaying correctly, but this will be fixed last). All that remains is to fix the fur around the head and neck. P.S. Only after seeing the original manticoore animations on the model did I understand what Zakhar meant when he said they weren't very good. (The flaws aren't so obvious on the regular model, at least not to me...).
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#290
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The manticores in the screenshot look a bit too "blurred" and "fat," as if their body parts have been enlarged relative to their bones.
Regarding the animations, I already mentioned that FrozenSol fixed them. If you plan to further refine the manticores and release them, it might be worth collaborating with FrozenSol. If you're just posting screenshots to show off, then it probably doesn't make much sense.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
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#291
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zahar0z
The manticores in the screenshot look a bit too "blurred" and "fat," as if their body parts have been enlarged relative to their bones.
Regarding the animations, I already mentioned that FrozenSol fixed them. If you plan to further refine the manticores and release them, it might be worth collaborating with FrozenSol. If you're just posting screenshots to show them off, then it probably doesn't make sense.

Well, I'm not sure when I was choosing the dimensions based on the original size of the unenhanced manticores from Heroes of Might and Magic VII, I got these results: the legs turned out to be too "small," and everything else was more or less normal, or the legs were slightly small, and the head and everything else were larger than usual. (By the way, the enhanced version differs not only in the head and tail but also in the wings, for which separate bones are provided).
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#294
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Video demonstration of Scorpicore: https://www.youtube.com/watch?v=v8OTubPxBIY&feature=youtu.be

Added 7 hours and 54 minutes ago
Unscheduled update 2.1.1 fix sound changes:
1) Fixed sounds from Heroes of Might and Magic VII; the console will no longer display errors. The sounds are now not too loud, and the fix reduced their size by 50%, reducing the mod size by 7MB.
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#295
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footman
Video demonstration of Scorpicore

When are you planning to release it for download?! :smile26:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1