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Posts from Necropolis or Castle (Which one is stronger?)
Griffons don't have a counterattack; you're confusing it with endless retaliation. Yes, Necromancers are weak at level 7, but at level 6 with 2 damage... Vampires with regeneration, Ghouls with a gas cloud, and Spirits are annoying, and if Zombies manage to reach you, they can't be underestimated, plus the Legions of Bones. I'm voting for Necromancers.
Yeah, I messed up... Thanks for pointing it out... I've corrected it.
GRAMMStatistics
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I'm voting for Castle for all the reasons listed above. Also, I just play Necropolis worse.
eXeCuToRStatistics
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Necropolis's level 7 units are nowhere near as good as Haven's level 7 units.
As for the level 6 units of these factions, there have been debates about their strength for quite some time, so they are roughly equal in power.
Level 5 – perhaps the Lich is a bit stronger. But not by much.
Crusaders are strong, but they probably can't handle Vampires, although, of course, it depends on how you play; a double strike is no joke.
Griffons are definitely stronger than Spirits.
Archers are much better than Zombies, especially since they also have a double shot.
Spearmen are one of the strongest units at level 1, while Skeletons, with their stats, are weak. True, there may be many of them, but here the Archangels will come into play, mowing them down because they don't have any other worthy target besides Vampires.
I think Castle is better – that's why.
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up
We should have held a vote... it would have been very interesting.
There's no need to hold a vote – it would just create unnecessary problems.
Executor expressed himself a bit strangely: double damage from archers is a common misconception, a form of self-deception (the game developers simply intended it that way).
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
There’s no need to hold a vote – we don’t need any extra problems.
What problems are you talking about? There are tons of similar polls here... this is a forum about Heroes... everything should be decided here... :smile14:
There’s no need to hold a vote – we don’t need any extra problems.
Executor expressed himself a bit strangely: double damage from archers is a common misconception, a form of self-deception (the game developers simply wanted it that way).
And yet, with their two shots, they definitely deal more damage than any other unit with a single attack. I wasn’t talking about double DAMAGE. And they are definitely more effective than zombies.
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up
What problems are you talking about? There are tons of similar polls here... this is a Heroes forum... everything should be decided here... :smile14:
You're trying to solve the impossible... You see, everyone on this portal has their own, unchallenged opinion, and each person has the right to think about what is closer to them - this is their business first and foremost, therefore it is impossible for anyone to prove anything to anyone... A poll is just an excuse for an argument.
Added 2 minutes later eXeCuToR;118767
And yet, with their two shots, they deal more damage than any other unit with a single shot. I'm not talking about double damage.:p And they are definitely more effective than zombies.
The double shot is just an imitation of damage... You've seen their damage, so it's divided by those two shots, i.e., with one attack, they deal twice as little damage, but with two, it's normal, but nevertheless, the damage is still the same... That's how it is.
Sincerely.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
and skeletons, with their characteristics, are in the reserve. It's true that there can be many of them, but the Archangels will take care of them.
You can gather 2000 skeletons in 2 months (I might even be exaggerating). There will be approximately 13 Archangels (we build them in the last 2 weeks, at best, and if it's on a King, it becomes problematic). We're not counting Griffons. 13 vs 2000 – an interesting matchup!!?
Don't underestimate the "dark force":smile28:. But in terms of population, the castle is definitely stronger:smile08:
SS-D:smile17:
Black MageStatistics
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If we take randomness into account, then the Castle’s main goal is to upgrade the griffon and angel conservatories as quickly as possible (and then look for resources; in history, villains never had to work hard, while the forces of good worked like Pinocchio’s father).
Не кидай на крестьян благословление!Впрочем...и проклятие тоже...И вообще,на кой ляд они тебе сдались?
Don't cast Blessing on peasants! Actually... don't cast Curse either... And in general, why do you even need them?
I can't resist commenting :) . Blessing at the advanced and expert levels on peasants doubles their damage, while Curse really doesn't do anything. P.S. And in general, why do I even need them? :D .
Sage, the whole point is why they surrendered. Okay, if it were a Necromancer, but otherwise, it's still mana that needs to be transferred... P.S. Sorry, I went off-topic. But I had to comment on the comment :)
Не кидай на крестьян благословление!Впрочем...и проклятие тоже...И вообще,на кой ляд они тебе сдались?
QwertyStatistics
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The Castle is more versatile.
If the map doesn't have a large number of weak monsters, but has many archers and strong monsters, then the losses of skeletons will be greater than their replenishment.
However, the "Raise Dead" spell is more accessible than resurrection.
But there is a trump card - archangels.
As for massed units, you can deploy griffins, and they will help solve many problems.
Besides, the initial strength of the troops (archers and spearmen) is still very high. And the damage that crusaders inflict is simply devastating. If you add to this the fairly common external stable, you get a serious picture...
eXeCuToR;118659and skeletons, with their characteristics, are in the reserve. It's true that there can be many of them, but the Archangels will take care of them.
You can gather 2000 skeletons in 2 months (I might even be exaggerating). There will be approximately 13 Archangels (we build them in the last 2 weeks at best, and if it's on a King, it becomes problematic). We're not counting Griffons. 13 vs 2000 – an interesting matchup!!?
Don't underestimate the "dark force":smile28:. But in terms of population, the castle is definitely stronger:smile08:
If you have expert-level water magic and cast it on the Archangels, and they go first, plus they have more speed, which means more freedom of movement. So, 13 Archangels with double damage are quite a force, but whether there will be enough material on the map for the skeletons is another question.
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up