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6 years ago
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TOURNAMENT "MOZOVSKY - I"
This tournament is an official rated tournament.
The tournament is conducted in 2 stages: - group stage; - playoff stage based on the Olympic system.
Tournament Dates.
Group stage 16.06.-31.08.2020.
Playoff stage 01.09.-31.10.2020
:
- Quarter-finals 01.-15.09.2020;
- Semi-finals 16.-30.09.2020;
- Final 01.-31.10.2020.
Please report all difficulties or delays immediately in this thread.
Map generation is performed using IRMG
version 1.8.3
IRMG Templates as of August 2019.
Template schemes.*
Settings for IRMG:
1."Show Advanced" - enabled.
In the resulting menu, set values for
"Zones Compatibility Factor" = 1.5,
for "Monster Strength Factor" = 1.0,
for "Random seed" = 0.
"New banks generate" - enabled,
"Portal Connection Only" - disabled (i.e., button not pressed)
"No obstacles On Map" - disabled
"Sigle Faction Guard" - disabled
"Selected Faction guard only" - disabled
2."Different Faction" - enabled
3."Disable Intant Travel" - disabled
4."Chaos week" - disabled
5.Template size "Huge"
Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero.
Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Player replacement during the tournament is not permitted.
1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, in this tournament* Tournament Edition mod version TE_6.8_test3 is used.
The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin and similar programs.
Skill Wheel for viewing directly in-game.
2. Since the game has autosave - it is recommended to save once every 3 days.
3.* The tournament consists of two stages:
- group stage;
- playoff stage.
COLOR SELECTION one of the following options:
- by mutual agreement of the players;
- using a draw;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION one of the following options in descending order of priority:
- performed by crossing out according to the 1-1-....-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose a template for each game by mutual agreement;
- any combination of the above template selection options for each game.
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun. The blue player starts crossing out.
FACTION SELECTION one of the following options in descending order of priority:
- performed via a standard cross-out according to the 1-2-...-2-1 scheme from the full list for each game; Each player has their own list of factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis. The blue player starts crossing out. He crosses out 1 faction either for himself or his opponent. Then the red player, during the cross-out, may: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for his opponent. After that, the blue player, during the cross-out, may: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for his opponent. During the final cross-out, one of the players crosses out 1 faction for himself or his opponent. That is, the cross-out scheme is: 1-2-2-...-2-1, where the specified number is the number of factions crossed out: for oneself, the opponent, or both simultaneously, but in total (for both players) not more than the specified number. As a result of all cross-out actions, each player must be left with 1 faction. These are the ones you will play. - randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
Group stage. Groups are formed based on rating and divided into 2 groups "Papas" and "Non-papas".
Group 1 - "Papas": Will dmitrik dexterwar Stefandmy sir_moz ekzekut Bradiaga s_e_r_e_g_a BOLIVAR G_L
Group 2 - "Non-papas": BAtoN Vip.rus alex_nv KIR9XMI Noom h82w8 Y11 vovan112013 KillAndAction Иван1 Hikitaaa Hazer.
Each player in Group 1 - "Papas" must play against their opponent according to the bO3 scheme (after the 1st/2nd game, players must switch colors), and in Group 2 - "Non-papas" according to the bO1 scheme. Playing ahead is allowed if available opponents are present. The top 5 places in Group 1 - "Papas" and the top 3 places in Group 2 - "Non-papas" based on the group stage results advance to the playoff stage.
Games not confirmed by the end of the group stage are considered unplayed, and points for them are not awarded.
Playoff stage.
The draw for the quarter-finals is performed randomly; subsequent games follow the scheme presented in the header of this thread. Throughout the playoff stage, play follows the bO3 scheme, except for the final which is bO5.* In the second/third/fourth/fifth game, participants switch colors. If opponents in the playoff stage fail to finish a game (I.E. THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge will decide the result based on information received from the opponents about the games.
4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks). Use of interface mods that do not change game mechanics is permitted.
5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly rolled again.
6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.
7. Each participant has the right to 1 restart with map regeneration for each game against every opponent, no later than the second day of the first week of the first month. The end of the day is considered as pressing the turn-end button, regardless of whether the opponent finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's respective restart.
7.1. Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue the game).
7.2. Simultaneous turn disconnection in week 2 and later - the game continues (except cases where both players are ready to start the game over).
8. Each player may request a technical restart if a map bug affecting the course of the game is discovered during play. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the validity of the restart request.
9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).
10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.
11. Using the same-turn spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been breached. It is also prohibited to use the same-turn spell "Astral Gates" to jump into an adjacent zone of the opponent and enter the opponent's starting zone in that same turn.
12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.
13. In each individual game in a group, 1 point is awarded for a win and 0.5 points for a draw.
14. When determining the player's position in the tournament table during the group stage, if points are equal, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is conducted between opponents according to tournament rules: color selection, standard cross-out of templates and factions.
15. Attention! LOADS are PROHIBITED in this tournament!! Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.
16. Registration for the tournament is done using the automated system by clicking the "sign up for tournament" button. The message must include all available contact methods that the player deems necessary to provide:
- Discord - primary method of communication!
- Viber, WhatsApp and similar - I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!
REGISTRATION FOR THE TOURNAMENT IS OPEN UNTIL THE END OF DAY 12.06.2020 MSK TIME.
In reply to dmitrik
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6 years ago
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dmitrik
Dwell 5

Grok got a good start with horses with regen and light, but the opponent's game didn't work out, it dealt a very poor map.

Thanks for the game.

Just a dirt-poor map with a lab template (I wonder who made what edits to this template that it deals so poorly? It used to be fine), 1 minimum gargoyles on 2 adjacent zones. Not only training, I couldn't even build up.
Thanks for the game.
In reply to vovan112013
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6 years ago
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Dwell 4. I started a long time ago, and I don't remember much about the beginning, but it seemed like I was doing pretty well on Deleb and this Dwell. I was hiding in the treasure, getting some experience, and then I received a message that the game was over. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
G_L
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
паук / spider
Game Length
135 days
Game Date
7/16/2020
Reported
7/16/2020 10:20 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/17/2020 7:45 PM

In reply to KillAndAction
6 years ago
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2.5 elves. I was playing with Kaspar and Vlad, it was going well, although Vlad wasn't getting enough logs. I found a duel with horses, which was nice. My opponent didn't have a good game. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Влад / Vladimir
  • Main Hero: Влад / Vladimir
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Мив / Maeve
  • Main Hero: Мив / Maeve
Map Template
корона / crown
Game Length
127 days
Game Date
7/17/2020
Reported
7/17/2020 9:55 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/17/2020 3:29 PM

In reply to chudo_ud0
6 years ago
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Dwellings 1, 5

Standard Grog on fire elementals, but without bonus damage. On week 3 - treasure, battles are difficult with losses, but somehow I managed to get the demon out, and when I received the message about surrender, the Necropolis couldn't pass the Gate of Oblivion.

Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Золтан / Zoltan
  • Main Hero: Золтан / Zoltan
Map Template
лабиринт / maze
Game Length
136 days
Game Date
7/17/2020
Reported
7/17/2020 12:44 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/17/2020 2:30 PM

In reply to BAtoN
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6 years ago
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BAtoN
The Dwarf log was never offered, just like Balik exchanged cars for an attack. We fought with the opponent in his castle. Laslo didn't defend the castle.
Thanks for the game.
For me, it was the opposite; the log kept dropping, and the car controls were off. I think my defeat was also related to the fact that I didn't save the archers, and in the final, all the archers were half-dead.
Thanks for the game.
In reply to dmitrik
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6 years ago
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dmitrik
Dwellings 1, 5

Standard Grog on fire elementals, but without BDP. On week 3 - treasure, battles are difficult with losses, but somehow I managed to get through, and then the demon appeared. When I received the message about surrender, the Necropolis couldn't pass the Gate of Oblivion.

Thank you for the game.

It happened.
At level 21, I didn't get any defense, and here the battle with the demon was very long, so I decided that maybe it breaks through the Gate of Oblivion, and I went for it, but there were witches - they just shot me down.
Thank you for the game.
In reply to Will
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6 years ago
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Will
Played 2.5 games. Leveled up Kaspar with Vlad, it went well, although Vlad didn't get the Log. Found a duel with horses, which was nice. The opponent didn't have a good game. Thanks for the game.
Miiv without a level wasn't very good; I didn't find any machines or regeneration, and it leveled up in the wrong direction. A good setup ultimately fell apart due to a lack of money and neutral creatures. Thanks for the game.
In reply to chudo_ud0
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6 years ago
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Dwell 3 is a good starting dwell for Inferno, I managed to get to the center of the map by week 2, ran around in small areas, leveled up, got the creature upgrade, and took a mini-grove, and then I received a message about the surrender. Rainbow is an inconvenient map for the Elf... Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
G_L
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Map Template
маска / mask
Game Length
125 days
Game Date
7/17/2020
Reported
7/17/2020 6:03 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/17/2020 7:46 PM

In reply to chudo_ud0
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6 years ago
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chudo_ud0
Dwelled on map 4. Started a while ago, and I don't remember much about the beginning, but it seemed to go well on Deleb and similar maps. I hid in treasure locations, gained experience, and then received a message about the surrender. Thanks for the game.
It was, thanks for the game.
In reply to chudo_ud0
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6 years ago
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chudo_ud0
Dwell 3 is a pretty good starting dwell for Inferno. I emerged on week 2 in the center of the map, ran around in small areas, leveled up, captured a creature upgrade, and took a mini-grove. Then I received a message about the surrender. Rainbow is an inconvenient map for the Elf... Thanks for the game.
It was, thanks for the game.
In reply to chudo_ud0
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6 years ago
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I had a level 3 and a level 1 hero, and found 5 more in the second week. Overall, they leveled up well, but without magic. I reached the treasure location and found a book of darkness. In the end, I leveled up to level 30. On the mentor, I got a 100% chance for a level 4 skill, but I wasn't lucky with the level 5 skill; it could have given me something useful, but I got scouting instead. I went to fight the enemy near my castle, and two heroes, including Garun, attacked me. I didn't even have time to equip movement boots. The dogs were quickly defeated with a lucky strike, but after that, the battle turned in my favor, and the berserk attack on the goblins was very successful. Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Джезебет / Jezebeth
  • Main Hero: Джезебет / Jezebeth
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Гаруна / Garuna
Map Template
корона / crown
Game Length
216 days
Game Date
7/19/2020
Reported
7/19/2020 11:56 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/19/2020 1:18 PM

In reply to chudo_ud0
6 years ago
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chudo_ud0
I played with difficulty level 3 and 1, found 5 more on the 2nd week, so I leveled up normally but without magic. I reached the treasure chest, found a book of darkness, and eventually reached level 30. On the mentor, I got a 100% chance for 4 levels, but I wasn't lucky with the 5th level; it could have given something useful, but I got scouting instead. I ran to fight the enemy near my castle, and two heroes, Garunyas, attacked me. I didn't even take off the boots for movement, and the dogs were immediately defeated with a lucky strike, but after that, the battle turned in my favor, and the berserker attack on the goblins was very successful. Thank you for the game.
It was.
Thank you for the game.
In reply to Stefandmy
6 years ago
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Stefandmy
The equipment distribution was resolved.
At the same levels, with similar stats, Anwen had a demon set, five dragon items, and a +10 initiative ring.
Nimus removed his +10 initiative items and remained in the demon set, a half-gnome set, a half-death set, and a dragon necklace/boots as extras.
Yes, and the dragon demon had been running around for about a week.

Thank you for the game.
didn't give anything, thank you for the game.
In reply to chudo_ud0
6 years ago
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We met in a treasure chest, even though there weren't any cursed items. The elf managed to get more loot and won. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Винраэль / Vinrael
  • Main Hero: Винраэль / Vinrael
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
радуга / rainbow
Game Length
111 days
Game Date
7/19/2020
Reported
7/19/2020 7:10 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/19/2020 11:21 PM

In reply to chudo_ud0
6 years ago
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I gathered everything, and it took me a whole week to get to the Wizard. He managed to eat some treants in the meantime. I had to storm the Castle, but the first attack of the Warriors wiped out the Titans and Rakshasa, and there were no chances left. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
радуга / rainbow
Game Length
212 days
Game Date
7/19/2020
Reported
7/19/2020 7:15 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/19/2020 11:18 PM

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