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Posts from 🎀 Wisteria 🎀 Auto-translated

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#378
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Enkinabu?
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#379
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yes
My sword, my trusted ally, unphased by my aspect.
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#380
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I thought mine was obvious too.

Whatever
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#381
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I thought my point was obvious too.
Well, I wasn't sure if you were serious about summoning all four heroes.
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#382
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Whatever
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#384
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I'm also having trouble deciding on a specific path. I can either befriend the demonic cat, max out my faith stat, or figure out how I relate to the El Ysin dynasty. Things are still complicated with the Artery cult/church, and there, too, I need to focus on faith.

Графомания путешественника

Хроники сражений:

Бои Стэфании I

Турнир: А/Ч, А/З

In reply to Ple-Sen
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#385
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So, the party mechanically:
Ples: fighter-enchanter
Lock: merchant-artist-alchemist
Ment: fighter with a two-handed weapon
Heroist: historian
Another Heroist: crossbowman-rogue
Yet Another Heroist: ???
And again, Heroist: ???
Siver: medic-tank
Ney: fighter-medic
Nebo: archer-scout-hunter
Aretz: stealth fighter

Total: many strong melee fighters, many stealthy guys, and medics. No full-fledged mages, a leader, or a linguist(?).

The party conceptually:
Ples: ???
Lock: pagan merchant
Ment: Geralt fanboy
Heroist: heroic baron
Siver: beautiful and righteous knight-slave
Ney: ???
Nebo: true neutral
Aretz: evil knight with a skeleton

Total: only one orthodox character, and even he is a slave. The key characters are an aristocrat with a penchant for heroic epics and a wealthy slave owner. Nebo and Aretz will fit into any neutral or negative company. In general, given the romantic nature of the Heroist's character, the Ment's great quest, and the fact that the church is definitely not thrilled with us, it turns out to be something in the spirit of romanticism: rejection of monotheism, a craving for the epic, and exceptional characters... Yes, the option of tying everything together with a couple of the most colorful and charismatic characters, well-known and having certain key "points of intersection" in ideas and characters, and then attaching the rest of them individually, should work.

For me personally, there are two main builds left: the Aeshean – I'll give him leadership, and considering the religion bonus, he will fit well into the triumvirate, and in general, the vagrant motif should overlap with the worldview of most of the party members; and the Elitarian, who will be quite equal in status to our baron and wealthy man, and if the nomad was a kind of guide for our squad in its escapist campaign against bourgeois everyday life, then the Elitarian is more of an ideological inspirer, which the Heroist's baron will most likely be, but in a mechanical sense, he is less valuable: this is either just a very fat fighter, or a not-quite-leader-linguist with money and slaves. You can also make a necromancer, but I don't think he will fit into the squad as well.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#386
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Ment: a fighter with a two-handed weapon.
I can actually switch to a gladiator, but there won't be any major differences. The main thing is that it will be a handsome, muscular character.
And are the artifacts of Arteria given out at the start, or not?
In total: only one orthodox, and even he is a slave.
That's not a certainty either. I would take Thelos, but I can't because of his Airisufir origin. Most likely, I'll have to choose Arteria, or the dynasty that gives bonuses to combat skills. I haven't decided yet.
 

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#387
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The situation with the Artery cult is still complicated, and faith needs to be developed there as well.
Actually, it wouldn't hurt to develop faith for the character's origin as well. And through Artery, you can also exchange a medic (or whatever you were planning to take) for a paladin (if it fits your combat style) to increase combat potential and still have support functions.
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#388
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Paladin
These skills can be used with any standard specializations.
I'm going to venture a guess that they don't synergize.

Added 1 minute ago
By the way, whoever picks the demonic cat gets 10 kudos! :3 I'm not Arandor, and I'll keep my promise!
Where do we go?
Where do we end up when we save the world?
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#389
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In short: many strong melee fighters, many stealthy characters, and some medics. No dedicated mages, leader, or linguist(?).
Once I choose a specialization, I won't be purely a melee fighter. Furthermore, I plan to invest in dark and light magic later on, due to the presence of extremely useful support and utility spells. However, I will prioritize learning attack spells last.
Ples: ???
I'm torn between playing an ambitious descendant of El-Hamazi and a follower of Arterianism. The second character is, of course, a positive one. But I'm worried about how well they will fit into the group, especially if most people decide to work for shady characters and make villainous choices in quests.
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#390
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By the way, whoever picks the demonic cat gets 10 kudos! :3 I'm not Arandor, and I will keep my promise!
But why, Holmes?
 

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#391
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I would venture to suggest that it doesn't combine well.
Such a statement doesn't necessarily mean that it only combines well with them. It could also mean that it combines well with some unique combinations, but not with all.
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#392
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Because it’s the only thing that can save the party from yet another wave of enemies.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers