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Posts from Worshipper – “Conquest” [Campaign 2, Mission 3]

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#1
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I just can't figure out what the source of druidic power is, and I can't seem to assemble decent armies.
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#2
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In the middle of the map, there’s a circle of three Druids. They seem to appear either when you look at them or from a tower.
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#3
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From the eye, then from the tower!
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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#4
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And I completed the mission by capturing the lower city!
Скоро! Всем ждать! Они явятся!:smile20:
#5
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I either manage to kill the enemy hero, Gilraen, or destroy the source of druid magic. After that, almost nothing remains of my army. Is there any more or less universal plan for completing this mission?
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#6
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Carefully weaken the hero first, and then the mages. I can't suggest anything else.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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#7
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Yeah, that's a really great suggestion.
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#8
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You need to kill Gilraen, capture all the cities, and eliminate the druids. The main thing is that Agrail should have diplomacy skills; then you will often be able to recruit elven archers.
Ёжик в тумане - состояние души.
м/ф "Ёжик в тумане" качать здесь: http://www.basabas.com/blog/page.php?itemid=1584 .
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#9
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damn, what if he doesn't know it?
In reply to Naadir
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#10
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Believe in the best:rolleyes: ... It all depends on luck...
Ёжик в тумане - состояние души.
м/ф "Ёжик в тумане" качать здесь: http://www.basabas.com/blog/page.php?itemid=1584 .
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#11
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Hmm, what difficulty level are you playing on, if you don't mind sharing? I didn't have any problems on Veteran without using any diplomacy.
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#12
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Yeah, something seems off. I guess I'll start this campaign over. Does it even make sense to upset your Inferno faction?
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#13
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Leave the Druids for last, as their numbers don't increase.
Добро всегда побеждает зло........кто победил тот и добрый.
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#14
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I did as Anne said: I bought an elf diplomat hero and gathered all the fairies in the area. Good. However...
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#15
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I only managed to complete it on Veteran difficulty after 4 attempts. Agrael didn't have diplomacy, but he did have knowledge of technology, the ability to open portals, a few other skills, and most importantly, the clone spell. Without it, I definitely wouldn't have succeeded on the fourth try. Regarding the Druids... You know, at first, I didn't pay much attention to them, but when the number of sprites that happened to be in the way and blocked the path exceeded 300, I perked up. In principle, it's not a big deal – you take them down with archers, and if anyone gets hit by a spell, you resurrect them with a tent, but that's Agrael; what about other heroes? I had to go to the Druids.

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