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Posts from Heroes killed in the tavern.

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#1
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I set exceptions for hero races in the tavern, but for some reason, I can still recruit fallen enemy heroes, even though their race is blocked. Do you know how to fix this?
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#2
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In Map Properties => Heroes => Uncheck all heroes that could hypothetically be dead. Or use scripts.

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IMPORTANT! You have chosen the wrong section to post your topic.
С уважением, }{0TT@6bI4
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#3
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}{0TT@6bI4
In Map Properties => Heroes => Uncheck all heroes that could potentially be dead.
Or use scripts.

Added after 57 seconds
IMPORTANT! You have chosen the wrong section to post your topic.
If you uncheck the boxes, it will completely block that hero from appearing on the map, but I need one player to be able to recruit these heroes, while another player cannot. Recruiting new heroes is simple, but it's more complicated with fallen or surrendered heroes.
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#4
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Start a separate data processing thread with a check to see if the hero is alive, and then use the AllowPlayerTavernHero/AllowHeroHiringByRaceInTown/AllowHiringOfHeroInTown functions, which are executed if the check returns a negative result.
P.S. In the specified script functions, set the last parameter to false in the first two, and to 0 in the last one.
С уважением, }{0TT@6bI4
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