Posts from Evaluating archers.
In short, after this incident, before attacking with master gremlins, I think you should calculate the damage from eight shots and the health of the opponent...
But in that case, there is no time left for the game. :D
Well, you can always do that – take a calculator, calculate all your possible damage from seven armies,
estimate the enemy's health...
But this is only in the case where the enemy's defense is equal to 0, or is there some formula? Only because of this, I can't calculate the exact damage dealt to a creature that is clearly unfriendly to me...:), I can only estimate it approximately...
You can also estimate the potential damage from direct damage spells by dividing the mana reserve by the cost of the spells.
This is a completely different matter. Magic cannot deal less damage due to defense, unlike a regular attack.
Also, estimate the probability of morale appearing for yourself and the enemy based on the set of artifacts and secondary skills...
But here I doubt that you are calculating the percentage of morale appearing in battle (of course, if it is not extremely high ;)), in the same way, you can rely on luck...:)
But in that case, there is no time left for the game. :D
That's for sure. But sometimes it might be worth it for offline play...:)

Орден Феникса – харизматический :) лидер
The probability of archers inflicting morale damage when using the "leading" tactic does not matter – the number of shots will not increase.
That's understandable, but with a direct shot that works twice, the damage will be more effective. However, this doesn't significantly affect this particular example, but if there were fewer enemy creatures...
Eyes are key... by the way, I have a question: what is the most expensive unit in Heroes 3, not counting all those Azure Dragons??? Please tell me... I've been trying to figure it out for a long time!
In general, Archangels rightfully take 1st place. And if we consider ranged units, then of course, it's Titans.
Sincerely.
But this is only true if the opponent's defense is 0, or if there is some formula.
Все люди - братья, но в каждом из нас спит волк.
Well, that's understandable, but with a direct shot that works twice, the damage will be better, although of course, this won't drastically affect this example. But if there were fewer enemy creatures...
What does "working twice" mean? Standard damage is dealt with a direct shot, but with a curved shot, it deals half damage...
Well, I meant that if you use the "leading" tactic, in case you need to position an enemy for a direct shot when morale drops, you'll shoot twice; otherwise, the unit will move further than "desired" :)
Well, this is only true if the opponent's defense is equal to 0, or is there some formula involved? Because of this, I can't calculate the exact damage dealt to a creature that was clearly hostile towards me… :), I can only estimate it approximately…
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I would prefer to call the ranged units "archers." :) Because not all of them are armed with bows...