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That's right. You'll agree that if the task immediately states that there's no path through the forest, then no one will go there... That's the first thing. Secondly, the level is full of such obstacles – it's not for mercenary players; you need to sometimes use alternative paths. When we figured this out, we'll be sure that it's neither a lag nor a bug, but a deliberate design choice.
"Considering the abundance of possible scenarios and despite repeated tests, something might go wrong. In such a case, be sure to write about the problem here, and preferably with a screenshot or save file.
Most of your questions, and perhaps all of them, are answered in the attached FAQ."
And the map is excellent; thank you again for your work.
