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Posts from All roads lead to Rome.

4.4 (5 ratings)
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9 years ago
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I replayed the same map with the Genovese Elves, choosing Ossir, the Elven Archer leader, as my starting hero. I completed the map in a month and a week and six days (same as "hero"). At the beginning of the game, I only used the main hero and his Elven Archer specialization. By the second week, I broke through the northern outpost of the Pyrenean Dwarves and destroyed them, preventing them from developing. I then descended back home through the western outpost, and along the way, I captured the Dwarven armor set and the "Unicorn Bow," ensuring that Ossir could shoot without penalties. By the end of the third week, I captured the Eternal City, which was already being besieged by the Eastern Orcs. I drove them away and freed Maximus, whom I immediately put on a ship and sent to capture Carthage. Ossir turned northeast towards the Orcs. Passing by his own lands, he received reinforcements in the form of Ilfina, another batch of archers hired in the cities and generators, and several green dragons. I transferred the remaining creatures from the two Elven castles, of which there were now a sufficient number, to Aven, whom I also put on a ship and sent to capture Corsica. As a result, by the end of the first week of the second month, all the heroes had completed their tasks: Ossir and Ilfina passed through the Orcish lands to the Greek Demons and captured all the cities of both races. Maximus defeated the main forces of the Carthaginian mages at sea, landed in North Africa, and captured both cities, which by that time had come under the jurisdiction of the Corsican Necromancers. Aven landed on Corsica, broke through the outpost, captured Caralis, and destroyed the Necromancers (Alalia remained neutral). For the remaining six days of the last week, I chased the remaining ships of the Greek Demons across the sea. In my opinion, the Elves have a much more advantageous position for waging wars of conquest on this map than the Necromancers.
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9 years ago
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I replayed this map again, this time with the Orcs (as the main hero). As I expected, playing as the Orcs turned out to be even easier than playing as the Elves. I practically used only one hero, and by the end of the second week, I captured both cities of the Greek Demons. A week later, I returned, passed through the Northern Outpost to reach the Elves, and on the first day of the fourth week, I captured Medlan and Genoa. The next day, I defeated the Dwarf who came from the north and turned towards the Eternal City, capturing it the day after. And another day later, I freed Maximus, who was put on a ship a couple of days later and sent to capture Carthage. Attempts by the Romans and Carthaginians to land in the Peloponnese were thwarted by the mage and demon hired in Sparta. Meanwhile, the main hero returned to Genoa through Pisa and transferred the main troops to the foolish Orc, who boarded a ship and set off to capture Corsica. A couple of days later, the main hero, with a small, mixed army of joined creatures, defeated the Dwarves in their capital (almost all of this army remained under the walls), and set off back to Rome with a small force (because there were no more enemies on the continent). Arriving in North Africa, Maximus captured Carthage, the surrounding lands, and defeated the last Roman commander who had also landed there. The Orc with the main army captured Corsica (which had long been under the jurisdiction of the Roman commanders) and defeated the remnants of the Carthage mage fleet at sea. The last mage, who managed to land on the coast of Italy near the Eternal City, was finished off by the main hero with an army hired in Rome. The result: victory in one month, one week, and one day.
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8 years ago
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I see that my map hasn't been forgotten yet. I actually feel like playing it again myself:smile04:

And a special thank you to Rambo1969 for the excellent and interesting feedback:smile20:
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8 years ago
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Azlogor, the map is interesting – I liked the design and playability. I’ll be looking forward to the continuation.
In reply to Rambo1969
7 years ago
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I played through a map as the Orcs. The Italy feature is interesting. But for some reason, the AI hero turned out to be very weak. All battles were in auto-battle mode, enemy towns weren't built, and by month 3, no one had come to attack me. With the Necromancer, I used the starting hero, Markel – I thought I'd be in trouble, considering his specialization, and I imagined his MEGA undead army. But no – either there weren't many undead on the map, or something else, so I also won practically without losses in auto-battle. The result: it was a bit boring.
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7 years ago
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The last mage who managed to land on the shores of Italy near the eternal city was finished off by the player's army recruited in Rome.

I, on the other hand, had some trouble with this mage. He turned out to be very strong. It took a lot of effort, multiple saves, and reloads to finally defeat him.
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6 years ago
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A masterful map. Almost all the objects are in their correct places. The only thing is that there are too many beacons in the water, and there are not enough mermaid rocks. By the way, author, how do you like the idea of creating a similar map based on the European part of Russia or France?
1 year ago
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Is there a map available for 4 players? Playing with 7 players takes too long and gets boring.

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