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6 years ago
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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to korovka1987
6 years ago
Tfp!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Димер / Deemer Main Hero Димер / Deemer
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
136 days
Game Date
3/26/2020
Reported
3/26/2020 8:21 AM
Rating Impact Archived
Zodmund 1517 1545 +28 ↑
Grizvald 1878 1850 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/26/2020 10:09 AM

In reply to Grizvald
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6 years ago
1-0 and Javdet give me winner to play next turn,ty)
Battle Report Pending Approval
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
111 days
Game Date
3/27/2020
Reported
3/27/2020 3:15 PM
In reply to Grizvald
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6 years ago
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Valeska grabbed the ground with her second-to-last slot, but 100+ :smile15: monks from the boxes, along with a Bow and 35 defense, wouldn't have given any chances, even with oil.
Thanks for the game and good luck in the future!
Battle Report Accepted
Красный / Red
Meo
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
136 days
Game Date
3/28/2020
Reported
3/28/2020 9:10 AM
Rating Impact Archived
Meo 1579 1578 -1 ↓
Gomunguls 2025 2026 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/28/2020 9:28 AM

In reply to Meo
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6 years ago
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Meo
Valeska secured the land with her second-to-last pick, but with 100+ :smile15: monks from the boxes, and a Bow and Defense of 35, she wouldn't have left any chances, even with Oil.
Thanks for the game, and good luck going forward!

Thank you for the game!
In reply to Grizvald
6 years ago
Tfp!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
2sm4d(3)
Game Length
125 days
Game Date
3/28/2020
Reported
3/28/2020 9:42 AM
Rating Impact Archived
Grizvald 1816 1822 +6 ↑
Zodmund 1579 1573 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/28/2020 9:58 AM

In reply to Grizvald
6 years ago
TFP!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
135 days
Game Date
3/28/2020
Reported
3/28/2020 10:00 AM
Rating Impact Archived
Zodmund 1541 1567 +26 ↑
Grizvald 1854 1828 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/28/2020 10:05 AM

In reply to Grizvald
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6 years ago
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Large respawn with an external dwelling of Master Gremlins and Wyverns, but only one adjacent zone on the road, the other in the snow.
I took 3 Dragon Fly Hives for 22 Wyverns (1 in each zone) and went into the treasure zone. There I grabbed another couple of Dragon Fly Hives and a box for the entire fourth week.
I retrained everything with a Scholar and sat with two heroes in the Castle, awaiting the approaching opponent whose stats were much higher than mine and mana 500+, but his army only had 20 Swarms.
The opponent planned to win with summons, but the lack of first speed and my having Armageddon made the difference.
If he had waited a bit longer with the attack, upgraded the Efreets and taken them along, it would have been completely hopeless for me.
But apparently fatigue and the desire to finish the game quickly took their toll. (We were playing late at night, or rather early in the morning).
Thanks for the game and the series.
2:1
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Map Template
2sm4d(3)
Game Length
142 days
Game Date
3/28/2020
Reported
3/28/2020 10:44 AM
Rating Impact Archived
korovka1987 1504 1519 +15 ↑
Avangard-ROM 1499 1484 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/31/2020 11:24 AM

In reply to Grizvald
User Avatar
6 years ago
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Thank you for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Фиур / Fiur Main Hero Фиур / Fiur
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
143 days
Game Date
3/29/2020
Reported
3/29/2020 3:24 PM
Rating Impact Archived
bubuch 1613 1633 +20 ↑
sir Davos Seaworth 1744 1724 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/29/2020 3:26 PM

In reply to bubuch
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6 years ago
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bubuch
Thank you for the game!
Thank you for the game! Only the main heroes are listed incorrectly. It should be Alagar-Dais.
In reply to sir Davos Seaworth
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6 years ago
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ODD matches are scheduled in pairs:
Zillot-Matematik
MoxuTo-GUNAR
March 30, 2020, 19:00 Moscow time.
A 30-minute delay results in a technical loss. The match must last at least 4 hours.
In reply to korovka1987
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6 years ago
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There was another restart, but I saw the dog kennels, light guards from the dungeon, so I decided not to restart. My opponent also didn't restart. There was Gundula with earth magic, two Fluxes at 117, I was preparing to build a bird dwelling at 124 and clear out the treasure chests, when the surrender came. My opponent messed something up and attacked a bunch of golems. Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
2sm4d(3)
Game Length
121 days
Game Date
3/29/2020
Reported
3/29/2020 10:34 PM
Rating Impact Archived
Ihromant 1689 1702 +13 ↑
Morgot1982 1628 1615 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/30/2020 9:50 AM

In reply to Grizvald
User Avatar
6 years ago
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After taking two restarts, I decided not to take a third, as the distribution was generally good. My opponent didn't take any restarts at all. It seems he was tempted by Gunar and the paths to three adjacent dwellings. There were a lot of resource dwellings, I cleared them with Vistan, and then it turned out he had taken Tactics and Earth magic. I temporarily focused on hindering him (there's nothing more permanent), and eventually, he even got stuck in a log. The entrances to the resource dwellings were quite close, so I wasn't worried about my own. However, I saw an entrance to his resource dwelling near a path through rough terrain. I headed there. I was afraid that my opponent would start digging for the Grail, but on turn 127, I saw from his gold that he didn't have enough, so I calmed down. I cleared the resource dwelling at a leisurely pace, while Adela watched, whom I had specifically bought air elementals for to harass his heroes. There, I found +6 to all stats, an air magic book on the ground, and a +5 to all stats sword and a +4/+4 breastplate in a tier 3 utopia. Next, I took one of his castles with a rogue and went to clear another resource dwelling, in order to eventually take another utopia in a resource dwelling, which my opponent had apparently entered. I beat him to it by blocking the utopia on the last move, but I couldn't attack because the guard was too strong. On the next turn, I broke through, and it was worth blocking, because there was a +3 amulet and an earth magic book. Then, with control, I easily went to kill my opponent. He gave me the final battle, which went through a single gate, because the standing units weren't countered.

Thank you for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
142 days
Game Date
3/29/2020
Reported
3/29/2020 10:41 PM
Rating Impact Archived
Ihromant 1704 1715 +11 ↑
Morgot1982 1613 1602 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/30/2020 9:55 AM

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