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"Team Tournament - II" Auto-translated

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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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#154
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Sherbetka was doing well. The opponent surrendered. Thanks for the game.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
Dungeon Faction Dungeon
Yrbeth Start Hero Yrbeth
Yrbeth Main Hero Yrbeth
  • Color: Красный / Red
Победа / Def Победа / Def
Sylvan Faction Sylvan
Wyngaal Start Hero Wyngaal
Wyngaal Main Hero Wyngaal
  • Color: Синий / Blue
Map Template
солнце / sun
Game Length
133 days
Game Date
2/18/2020
Reported
2/18/2020 3:33 PM
Rating Impact Archived
BAtoN 1440 → 1455 +15 ↑
Arantur 1424 → 1409 -15 ↓
Rated Feb 18, 2020

Accepted by opponent on 2/18/2020 4:19 PM

In reply to BAtoN
#155
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BAtoN
The Sorceress was doing well. My opponent surrendered. Thanks for the game.
Two thirds of the way through, but I didn't notice that I was first on the first week)), so I went to break through the third tier with 70 archers, but who knew that they only had 8 shots and it wasn't enough for 112 Humo knights, and there was no Loader, so I lost in the end, but everything was going very well, thanks for the game.
In reply to Arantur
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#156
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I am surprised that someone left me the Orcs.

Both took a restart. In the end, it generated 1 and 2. Garuna on the first level-up took machines, on the second - Log. In the adjacent zone at 117, he stood on a stable. At 127, Garuna is level 24, and he scouted an external dwelling of Phoenixes in the center with a lookout, he seemed to be in time with the path to reach it, but a surrender message came from the opponent, what a pity...
Battle Report Accepted
Stronghold Faction Stronghold
Garuna Start Hero Garuna
Garuna Main Hero Garuna
  • Color: Красный / Red
Победа / Def Победа / Def
Sylvan Faction Sylvan
Gilraen Start Hero Gilraen
Gilraen Main Hero Gilraen
  • Color: Синий / Blue
Map Template
летос / lethos
Game Length
127 days
Game Date
2/18/2020
Reported
2/18/2020 5:19 PM
Rating Impact Archived
sir_moz 1701 → 1712 +11 ↑
byterbrod 1585 → 1574 -11 ↓
Rated Feb 18, 2020

Accepted by opponent on 2/18/2020 5:22 PM

In reply to sir_moz
#157
Auto-translated
sir_moz
I'm surprised someone left me Orcs.

Both of us took a restart each. In the end, it generated 1 and 2. Garuna grabbed machines on the first level-up, and Log on the second. In the adjacent zone on 117 I stood on a stable. On 127 Garuna was level 24, and I revealed an external dwelling of Phoenixes in the center with a lookout, I think I could have reached it by path, but I received a forfeit message from my opponent—what a shame...

could have finished everything on the 5th day) thanks for the game
In reply to byterbrod
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#158
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decided to play without rests. on day 2, I got a good start. gained a lot of experience early on and played for speed. on day 3, I gathered 41 attack points. we met in the center, and I rushed to Ingvar using the Path of War. my opponent surrendered. thanks for the game. all artifacts were geared towards attack.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
Stronghold Faction Stronghold
Gorshak Start Hero Gorshak
Gorshak Main Hero Gorshak
  • Color: Синий / Blue
Победа / Def Победа / Def
Fortress Faction Fortress
Ingvar Start Hero Ingvar
Ingvar Main Hero Ingvar
  • Color: Красный / Red
Map Template
летос / lethos
Game Length
135 days
Game Date
2/18/2020
Reported
2/18/2020 8:07 PM
Rating Impact Archived
BAtoN 1445 → 1460 +15 ↑
KIR9XMI 1424 → 1409 -15 ↓
Rated Feb 24, 2020

Accepted by opponent on 2/24/2020 7:35 AM

In reply to Arantur
#159
Auto-translated
Dwells 2, 4, 5, 6

The start was fun, there seemed to be plenty of meat, but almost no money; in one adjacent zone there were no banks at all, in others 2 or 3. On day 8, I spent all my money to buy 33 upgraded hags and dumped them on 170 higher vampires, no idea how, probably even auto would have worked there). I bought back Grok, who was already level 15 and could fight almost without meat. At the start of week 3, center, I broke through all the portals, the last one turned out to be in the treasure zone. I was about to hit the Temple and Dragon Utopia when a surrender message came; I declined the load, apparently the game was not going well.

Thanks for the game.
Battle Report Accepted
Inferno Faction Inferno
Grok Start Hero Grok
Grok Main Hero Grok
  • Color: Красный / Red
Победа / Def Победа / Def
Haven Faction Haven
Rutger Start Hero Rutger
Rutger Main Hero Rutger
  • Color: Синий / Blue
Map Template
радуга / rainbow
Game Length
142 days
Game Date
2/19/2020
Reported
2/19/2020 11:10 AM
Rating Impact Archived
dmitrik 1777 → 1783 +6 ↑
s_e_r_e_g_a 1535 → 1529 -6 ↓
Rated Feb 22, 2020

Accepted by opponent on 2/22/2020 4:37 PM

In reply to KillAndAction
#160
Auto-translated
Dwel 3, from the start Ilfina and Talanar, everything went smoothly in principle. On the 2nd, I cleared the adjacent zones and went into the center. In the guild, what pleased me was the regeneration. On the 3rd, I entered the treasure zone via a MT and quickly cleared it. I broke [the gate] back home, and through a secondary [hero] entered the enemy treasure zone; I didn't see a mage there, so I didn't clear it and went to his MT where he was running around. In a field battle, the mage was not ready yet. Thanks for the game.
Battle Report Accepted
Sylvan Faction Sylvan
Ylthin Start Hero Ylthin
Ylthin Main Hero Ylthin
  • Color: Синий / Blue
Победа / Def Победа / Def
Academy Faction Academy
Razzak Start Hero Razzak
Razzak Main Hero Razzak
  • Color: Красный / Red
Map Template
солнце / sun
Game Length
147 days
Game Date
2/19/2020
Reported
2/19/2020 2:40 PM
Rating Impact Archived
Will 1795 → 1800 +5 ↑
Vip.rus 1505 → 1500 -5 ↓
Rated Feb 28, 2020

Accepted by opponent on 2/28/2020 5:12 PM

In reply to KillAndAction
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#161
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thanks for the game
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
Inferno Faction Inferno
Nymus Start Hero Nymus
Nymus Main Hero Nymus
  • Color: Синий / Blue
Поражение / Lose Поражение / Lose
Dungeon Faction Dungeon
Yrwanna Start Hero Yrwanna
Yrwanna Main Hero Yrwanna
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
121 days
Game Date
2/19/2020
Reported
2/19/2020 9:29 PM
Rating Impact Archived
BAtoN 1455 → 1451 -4 ↓
dmitrik 1773 → 1777 +4 ↑
Rated Feb 20, 2020

Accepted by opponent on 2/20/2020 8:39 AM

In reply to BAtoN
#163
Auto-translated
Dwell 2

The situation clearly favors the player, and the opponent didn't play well, so they surrendered quite early.

Thank you for the game.
In reply to KillAndAction
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#164
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external dwellings 1 1 4 Kegan came and rode it. Start was fairly fast but they didn't give the log. On the beginning of the second I went to the center. On day 4 from the center to the adjacent zone and another center — portals in it turned out to be insanely far away and I ended up with 14 Yarls, 46 Druids, and 70 Archers and something else. Lost almost all the Centaurs. They still didn't give the log so I trudged along like a turtle without leaving the road. In the end I fell insanely behind in tempo. Crashed back home and went to die)
PS Kegan on week 3 didn't get the goblin bonus, on week 4 he did
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
Stronghold Faction Stronghold
Kilghan Start Hero Kilghan
Kilghan Main Hero Kilghan
  • Color: Синий / Blue
Поражение / Lose Поражение / Lose
Haven Faction Haven
Irina Start Hero Irina
Irina Main Hero Irina
  • Color: Красный / Red
Map Template
летос / lethos
Game Length
142 days
Game Date
2/20/2020
Reported
2/20/2020 9:54 PM
Rating Impact Archived
BAtoN 1451 → 1445 -6 ↓
sir_moz 1712 → 1718 +6 ↑
Rated Feb 20, 2020

Accepted by opponent on 2/20/2020 9:58 PM

In reply to BAtoN
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#165
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BAtoN
External dwellings 1 1 4 - Kigan arrived and rode it. Start was fast enough, but no log. At the start of week 2, to the center. On day 4, from the center to an adjacent zone and another center - in it the portals turned out to be wildly far away, and I came out against 14 Yarls, 46 Druids, 70 Archers, and something else. Lost almost all the Centaurs. Log never came, so I crawled like a turtle without leaving the road. As a result, wildly fell behind in tempo. Crashed home and went to die)
PS Kigan didn't get the Goblin bonus on week 3, got it on week 4

Kuritsa, on the contrary, caught everything needed. Entered the center on 125, on 132 revealed my native secondary, but could only take it on 135((. Saw Kilgan hitting an outpost in my adjacent zone, and Iris reached him - killed without any contest.
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#166
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invalid report
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Arantur
#167
Auto-translated
Good start on the 3rd map, Ossir joined twice, and just as I was about to reach 40, I received a message about the game being conceded. Thanks for the game.
Battle Report Accepted
Sylvan Faction Sylvan
Vinrael Start Hero Vinrael
Vinrael Main Hero Vinrael
  • Color: Синий / Blue
Победа / Def Победа / Def
Stronghold Faction Stronghold
Urghat Start Hero Urghat
Urghat Main Hero Urghat
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
125 days
Game Date
2/21/2020
Reported
2/21/2020 2:38 PM
Rating Impact Archived
byterbrod 1582 → 1591 +9 ↑
KIR9XMI 1409 → 1400 -9 ↓
Rated Feb 24, 2020

Accepted by opponent on 2/24/2020 7:35 AM

In reply to sir_moz
#168
Auto-translated
He died somewhere. Thanks for the game.
Battle Report Accepted
Stronghold Faction Stronghold
Garuna Start Hero Garuna
Garuna Main Hero Garuna
  • Color: Красный / Red
Победа / Def Победа / Def
Stronghold Faction Stronghold
Gorshak Start Hero Gorshak
Gorshak Main Hero Gorshak
  • Color: Синий / Blue
Map Template
M3
Game Length
123 days
Game Date
2/22/2020
Reported
2/22/2020 8:13 AM
Rating Impact Archived
Bradiaga 1608 → 1614 +6 ↑
KillAndAction 1343 → 1337 -6 ↓
Rated Feb 22, 2020

Accepted by opponent on 2/22/2020 8:45 AM

In reply to Bradiaga
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#170
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Bradiaga
He died somewhere. Thanks for the game.
at the exit from the intermediate stage: horses blinded, women subdued: the guys never fired once, and the cars didn't save them with a balaclava and a first-aid kit.
THANKS for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"