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6 years ago
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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
In reply to Bradiaga
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6 years ago
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Bradiaga
opponent surrendered, thanks for the game.
It was
In reply to Vip.rus
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6 years ago
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I won, found the gauntlets in the treasure, and got all possible artifacts for initiative.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Random
  • Main Hero: Оссир / Ossir
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Анвэн / Anwen
Map Template
солнце / sun
Game Length
232 days
Game Date
2/13/2020
Reported
2/13/2020 10:28 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/13/2020 11:52 AM

In reply to BAtoN
6 years ago
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opponent ran out of mana, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
летос / lethos
Game Length
144 days
Game Date
2/13/2020
Reported
2/13/2020 11:42 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/13/2020 11:47 AM

In reply to vovan112013
6 years ago
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vovan112013
opponent ran out of mana, thanks for the game

thanks for the game
In reply to BAtoN
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6 years ago
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BAtoN
He won, found bracers in the treasure, and all possible artifacts for initiative.
It happened. I lost too much time setting up the interaction. It was a predictable loss.
In reply to alex_nv
6 years ago
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alex_nv
We played a third map, and I tried builds 1 and 3. The Orc got outpaced and lost. Thanks for the game!
I needed to do something against the Elf on builds 1 and 3, but I wasn't lucky.
In reply to KillAndAction
6 years ago
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Dwell 7, started with Helmar, and that's who I leveled up. I got machines right away, but the tent came a couple of weeks later, as did the log and regeneration/resurrection spells, so I could barely manage, but by the third week, I finally got everything and made it to the treasure room. The artifacts were decent – a staff and a ring, but the others weren't that great. I split up on the 4th day and headed towards the Grove, where I met Laslo. We both had full armies, but for some reason, his angels weren't upgraded. The game crashed at that point, and even though we tried to recreate the setup, the battle went completely differently, so we decided to call it quits and fight again next week. The only thing that was a bit disappointing was that there wasn't a great skill rune, but everything else was good, especially the Storm and Wind spells. In a tough battle, the dwarves ultimately won thanks to 20 dragoons, who weren't particularly affected by Laslo's darkness, and they slowly took out the entire human army. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Хельмар / Helmar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Ласло / Laszlo
Map Template
лабиринт / maze
Game Length
213 days
Game Date
2/14/2020
Reported
2/14/2020 2:17 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/14/2020 2:31 PM

In reply to Will
6 years ago
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Will
Dwel 7th, started with Helmar, and that's who I leveled up. I got the machines right away, but the tent came a couple of weeks later, as did the log and regeneration/resurrection spells, so I could barely move, but by the third week, I finally got everything and made it to the treasure room. The artifacts were decent – a staff and a ring, but the others weren't that great. I split up on the 4th day and headed through the Grove, where I met Laslo. We both had full armies, but for some reason, his angels weren't upgraded. The game crashed at that point, and even though we tried to recreate the setup, the battle wasn't going well, so we decided to call it quits and play again next week. The only thing that was a bit disappointing was that there wasn't a great skill rune, but everything else was good, especially the Storm and Wind spells. In a tough battle, the dwarves eventually won thanks to 20 dragoons, who weren't particularly affected by Laslo's darkness, and they slowly took out the entire human army. Thanks for the game.

It was good, thanks for the game.
In reply to KillAndAction
6 years ago
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Dwelled on weeks 5-7, started with Ossir and Anwen, defeated the dragons and cleared both adjacent areas with two heroes, found a fort at level 35, upgraded the entire army, and reached the Treasury in the middle of week 3. By the end of the week, I was level 26 with two rings on initiative and solid artifacts. The fever week was a bit unsettling, but there still seemed to be enough resources. Unfortunately, I couldn't play the final game because my opponent disappeared. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
G_L
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Map Template
маска / mask
Game Length
142 days
Game Date
2/14/2020
Reported
2/14/2020 4:03 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/14/2020 4:41 PM

In reply to byterbrod
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6 years ago
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byterbrod
Played on difficulty 5-7, started with Ossir and Anwen, cleared both adjacent areas after defeating the dragons with two heroes, found a Fortress at level 35, upgraded the entire army, and reached the Treasury in the middle of week 3. By the end of the week, I was level 26 with two rings of initiation and solid artifacts. The week of frenzy was a bit unsettling, but there still seemed to be enough resources. Unfortunately, I couldn't play the final game because my opponent disappeared. Thanks for the game.
It happened, but only on the Crown map, with a swamp-snow-sand-snow sequence throughout the entire game. Irka couldn't handle it. Thanks for the game.
In reply to BAtoN
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6 years ago
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External dwellings 2 4 6 are perfect for the Orc. Accordingly, on 134 I cleared 2 Temples and the Dragon Utopia. Of the artifacts, only the initiative ring. I broke into the city, went through ГО, met a scout there, got kind of scared, and teleported home. I arrived at the Castle, the opponent hit me with Armageddon, and I surrendered.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Random
  • Main Hero: Хаггеш / Haggash
Победа / Def Победа / Def
G_L
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Random
  • Main Hero: Синитар / Sinitar
Map Template
лабиринт / maze
Game Length
144 days
Game Date
2/14/2020
Reported
2/14/2020 8:29 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/14/2020 9:26 PM

In reply to BAtoN
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6 years ago
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BAtoN
external dwellings 2 4 6 are just right for the Orc. accordingly on 134 I cleared 2 Temples and the Dragon Utopia. of artifacts only the initiative ring. broke into the city, went through ГО, met a scout there, got kind of scared, teleported home. Came to the Castle, opp hit me with Armageddon and I surrendered.
Another game against a mountain of meat, the gates fell immediately, alas there was nothing to be gained, thx for the game
In reply to Vip.rus
6 years ago
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Somewhere, someone punished their opponent, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Мив / Maeve
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Map Template
корона / crown
Game Length
133 days
Game Date
2/14/2020
Reported
2/14/2020 10:32 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/15/2020 8:00 AM

In reply to Bradiaga
6 years ago
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Bradiaga
Somewhere, someone punished their opponent, thanks for the game.
I played somewhat randomly in a half-asleep state and made two consecutive mistakes on passable guards.
Thanks for the game.
In reply to KillAndAction
6 years ago
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Dwellings 1, 5, 7, the opponent came to 137, took the castle, killed all the warlords, went to meet me, the opponent attacked, and Krag's Orcish stronghold turned out to be stronger in the final battle.
Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
летос / lethos
Game Length
142 days
Game Date
2/15/2020
Reported
2/15/2020 4:51 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/15/2020 6:25 PM

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