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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Vip.rus
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Vip.rus
It was a long game, I didn't rush, until I managed to get enough Anti-Magic, killed the demon in the castle, thanks for the game.
I had a bad game, I lost on week 3 on Haven, lost all my creatures, the pace of the game, and the result. Thanks for the game.
Homo Ludens
In reply to Arantur
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Turn 4.6. I was very lucky to rescue Earl from the dungeon. At first, I leveled up Brand for money, and then I used two heroes. Earl didn't get a Log throughout the game, but I was lucky to find boots on the second map in the center. I also captured the outpost on map 127 in the center with heroes of levels 4, 5, and 6. Then I cleared the passages, found a zone with secondary magic creatures, and defeated the Phoenixes. On the third map, I entered the treasure and cleared it in a week. I got garbage – no Initiative, no Dwarves, no Lion's Helm, no magic items. But I got books and dragon artifacts, and I managed to assemble a dragon set. On the second month, I started looking for the enemy, but Will ran to a zone with secondary magic creatures and settled in a town. On my turn, I attacked and killed him without much difficulty. P.S. There was a moment when the enemy hero ran past my Earl, and Ibba with a dragon artifact was standing next to Earl – I was scared :eek: But Will decided not to engage in close combat but to occupy a castle and sit there, saying, "Come on, dwarf, attack." And that's exactly what the dwarf wanted! So, Will practically put on gauntlets for himself. Thank you for the game.
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Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Аксель / Klaus
Map Template
летос / lethos
Game Length
213 days
Game Date
2/7/2020
Reported
2/7/2020 2:46 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/10/2020 7:03 AM

In reply to sir_moz
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On day one, Haga and Tilsek came with dwellings 2, 3, 4, and 5, which were perfect. As a result, I was able to push through effectively. On turn 2, I found a Fortress, upgraded my entire army, and ran towards the enemy. Just as I was about to break through to him, a portal appeared, behind which I saw a Stable. Then, I received a message that he had surrendered. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Винраэль / Vinrael
  • Main Hero: Винраэль / Vinrael
Map Template
солнце / sun
Game Length
131 days
Game Date
2/7/2020
Reported
2/7/2020 10:38 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/8/2020 7:08 AM

In reply to sir_moz
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Dwellings 4 and 5. Good dwellings for Inferno, plus decent heroes even against Guruny. In the 2nd week, I entered the Treasury but didn't get much. I started clearing from the 3rd week, finished in 4 days, and then for another 4 weeks, I just stalled, skipped turns, and attacked without BDP on temples, etc. One day, I wanted to mentor but missed the hero near the mentor (probably I was already tired). At the beginning of week 4, I bought out and ran to the enemy. Overall, even with my failures, I was lucky in the game. For example, there were 3 weeks of demons, from which I got Imps and Succubi, and in the final, I was lucky with ATB in the Castle, and it seems easier for me to kill an Orc in the Castle because it takes him longer to reach the Demon. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гаруна / Garuna
  • Main Hero: Гаруна / Garuna
Map Template
солнце / sun
Game Length
212 days
Game Date
2/8/2020
Reported
2/8/2020 12:31 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/8/2020 12:33 AM

In reply to chudo_ud0
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chudo_ud0
Levels 4 and 5. Good levels for Inferno, plus decent heroes even against Gurun. In the 2nd week, I made it to the Treasure, but didn't get much. I started clearing from the 3rd week, finished in 4 days, and then just wasted another 4 weeks, skipping turns, attacking without BDP on Temples, etc. One day, I wanted to mentor, but missed the hero and the mentor (probably I was just tired). At the beginning of level 4, I bought out and ran to the enemy. Overall, even with my mistakes, I was lucky in the game. For example, there were 3 weeks of demons, from which I got Imps and Succubus. And in the final level, I was lucky with ATB in the Castle, and it seems easier to kill the Orc in the Castle because it takes him longer to reach the Demon. Thanks for the game.
+
In reply to chudo_ud0
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chudo_ud0
On day one, Hag and Tilshek arrived with levels 2, 3, 4, and 5. It was a good match. I managed to push through, found a Fortress on level 2, upgraded my entire army, and ran towards the enemy. Just as I was about to break through, I saw a portal leading to a stable. Then, I received a message that the enemy had surrendered. Thank you for the game.
I made a mistake in the battle. Thanks for the game.
In reply to s_e_r_e_g_a
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Player 7even has been removed from the tournament due to a lack of gameplay activity and failure to respond to messages for a week. Instead, another member of the "baking enthusiasts" group will join the tournament: the esteemed byterbrod! :smile54:
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to sir_moz
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Dwells 2, 4

Overall a simple map for a demon with a dwell of babes. Grok and Kigan leveled well, a necro came, a warlock learned Education, but the second week of fever, because of which Kigan didn't get enough meat, the necro has nothing to raise, and the warlock never caught a Scholar for levels over 7, in general Grok fought traditionally, through BDP, slowly and carefully. On the second in the treasure zone, on 141 from the treasure zone to the enemy in the adjacent zone, the demon is blue, extra turn and to the castle, fought with an orc, Krag couldn't hold out.

Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
паук / spider
Game Length
141 days
Game Date
2/8/2020
Reported
2/8/2020 9:24 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/8/2020 10:58 AM

In reply to dmitrik
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dmitrik
Dwellings 2, 4

Overall a simple map for demon with a dwelling of babs. Grog and Kigan leveled well, a necro came, a warlock learned education, but the second week of fever, because of which Kigan didn't get meat, the necro had no one to raise, and the warlock never found a scholar after level 7, in short Grog fought traditionally, through BDP (big delay play), slowly and cautiously. On the second in treasure zone, on 141 from treasure zone to the enemy in adjacent zone, demon is blue, extra turn and to the castle, fought with the orc, Crag didn't hold.

Thanks for the game.

It was.
I bet on phoenixes in MT (Mythic Tower) and a fast approach to the demon, I took phoenixes on week 2, but the logs didn't offer anything for the entire game, and the MT turned out to be VERY large, the plan failed))
I broke the second portal in MT with Kaspar on 3 phoenixes and 6 geese, that MT also turned out to be way too large.
I was defeated, broke through GO (Гор.Овраг? - Ghorgon?), and here Grog is already flying from the treasure zone.
A natural win for Dima.
Thanks for the game.
In reply to KillAndAction
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I was standing near the portal leading to the starting town of my opponent, which had already been breached on one side, preparing to take the castle on the last day, when they surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Map Template
радуга / rainbow
Game Length
136 days
Game Date
2/8/2020
Reported
2/8/2020 9:36 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/8/2020 9:36 PM

In reply to Vip.rus
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Vip.rus
I was standing near the portal to my opponent's starting castle, which had already been breached on one side, preparing to take the castle on the last day, when they surrendered. Thanks for the game.
+
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to sir_moz
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Dwellings 1 and 5. It’s okay for Inferno. My opponent didn’t restart, and after getting Delebs and Grocks at the start, things went well. I tried to play quickly, but on day 1, I critically didn’t have enough time. I wanted to sell to a Castle to learn magic, but I was a few seconds short. Because of this, I had to transfer the magic with another hero. On day 3, I cleared the Treasury and ran to the enemy. The upgrades and artifacts were good; I had a Dwarven collection, but I accidentally took the wrong troops, not the right horses and Temptresses. In general, I ran within the enemy’s vision for 2 turns, but the opponent didn’t have time to react and surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Лукреция / Lucretia
  • Main Hero: Лукреция / Lucretia
Map Template
солнце / sun
Game Length
146 days
Game Date
2/8/2020
Reported
2/8/2020 11:00 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/8/2020 11:31 PM

In reply to chudo_ud0
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chudo_ud0
Dwellings 1 and 5. It was okay for Inferno; the opponent didn't restart. At the start, I had Delebs and Grok, and things went well. I tried to play quickly, but I didn't manage to do everything on the first day. I wanted to sell to the Castle to learn magic, but I was a few seconds short, so I had to transfer the magic with another hero. On day 3, I cleared the Treasure and ran to the enemy. The upgrades and artifacts were good; I had a Dwarven collection, but I accidentally took the wrong troops – not the right horses and Temptresses. In general, I ran for 2 turns within the visibility range, but the opponent didn't have time and surrendered... Thanks for the game.

That's what happened.
For some reason, on the last turn before the finale, when I was transferring troops and artifacts to the city, the cockroach didn't have the artifact for transferring artifacts. So, I had to transfer them one by one, which cost me time. I was about 30 seconds short of being able to buy everything.
But overall, Lucra was good, and she cleared almost the entire Treasure.
Thanks for the game.

P.S. What was I supposed to restart for? The next map with dwellings could have been even worse than this one. These are normal dwellings.
In reply to sir_moz
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dvely 2.7
Earl, as always, leveled up well; at the beginning of the third week, he reached level 20, died near the castles, and went looking for treasure. He was afraid of a rush from Deleb, so he tried all the portals around the castle. He found the treasure at the beginning of the fourth week, cleared it out, went to the mentor, teleported home. The demon still wasn't coming, so he had to go to him. At the end of the sixth week, he finally found his opponent. The demon was in the castle, but that didn't save him.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Map Template
летос / lethos
Game Length
226 days
Game Date
2/9/2020
Reported
2/9/2020 8:59 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/9/2020 1:31 PM

In reply to vovan112013
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vovan112013
dwells 2,7
erl leveled up well as always, hit level 20 at the start of the third, broke through the clans and went to look for a treasure zone, feared a rush from deleba so I tried all the portals around the Castle, found the treasure zone at the start of the fourth, cleared it calmly, visited the mentor, teleported home, the demon just wouldn't come, had to go to him myself, finally tracked down the opponent at the end of the sixth, the demon was in the Castle, but that didn't save him
thx for the game
losses on the 1st and 2nd week. found treasure zones at the start of the 3rd. and it is huge, snowy with a massive mountain in the middle, mini Temple around the perimeter and a medium Dragon Utopia plus several relics; I ran around it for 2 weeks with Path of War and still didn't cover everything. Grol remained underleveled. Dwarf on full light and chaos.
A predictable defeat given such a timeframe.
THX for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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