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6 years ago
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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
In reply to KIR9XMI
6 years ago
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Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Map Template
маска / mask
Game Length
213 days
Game Date
2/2/2020
Reported
2/2/2020 6:15 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/2/2020 8:32 AM

In reply to Bradiaga
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6 years ago
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Bradiaga
Thanks for the game.

It happened.
Night 7. I searched for the "Scare" artifact throughout the entire game, explored temples and magic locations – but found nothing.
In the final, dragons arrived and killed the warmongers and knights right away; after that, it was just a matter of finishing the job.
Thank you for the game.
In reply to BOLIVAR
6 years ago
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The Kilgar flew under the Castle; I didn't quite reach him. I bought what I could, and we fought. I expected to lose, but my teammates pulled through. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Map Template
радуга / rainbow
Game Length
136 days
Game Date
2/2/2020
Reported
2/2/2020 11:34 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/5/2020 6:13 PM

In reply to KillAndAction
6 years ago
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Dwell 2, 3, 4
From the start, the Dwarf, who was given machines and a log cabin right away, along with the Path of War, boots, and a stable, quickly ran around and was already finishing the third treasure. The Demon, judging by his stats, wasn't doing very well, and he was defeated somewhere.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Карли / Karli
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Map Template
корона / crown
Game Length
142 days
Game Date
2/2/2020
Reported
2/2/2020 2:55 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/5/2020 11:11 AM

In reply to BOLIVAR
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6 years ago
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Dwell 4. Kent was not given out, Hagesh didn't show up, and he ran around with 40 units throughout the game. In the second week of the game, he bought 2 Cyclops and started moving through the snow. Logu was offered a position after level 20. As a result, in the first serious portal encounter, there were Archmages on the other side (3 out of 4 games). Kent had 20 units left, and the rest of the army was damaged. On the other side, Temptresses killed another 100 Goblins in the Treasury, but he emerged from the Treasury with 2 Cyclops and 20 Kent, plus the remaining Shamans and Barbarians. Fortunately, there was a week of Warlord units available, so he bought them, and things started to improve. Krag began to break through the Utopias and Temples, and the opponent surrendered. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Map Template
корона / crown
Game Length
145 days
Game Date
2/2/2020
Reported
2/2/2020 8:38 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/5/2020 11:15 AM

In reply to BOLIVAR
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6 years ago
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On the first day in the tavern, it was Miv – I was hoping that Vovan wouldn’t restart the game. We both started in the third position and headed towards the same center, but for some reason, Dungeon didn’t engage. I calmly found the treasure, cleared the mini-monsters at level 144, and didn’t rush. The treasure gave me everything I needed, and the upgrade was perfect. Then I went to the enemy’s treasure and caught Erin in the act. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Мив / Maeve
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Map Template
лабиринт / maze
Game Length
225 days
Game Date
2/3/2020
Reported
2/3/2020 9:20 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/3/2020 11:17 AM

In reply to sir_moz
6 years ago
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sir_moz
On the first day in the tavern, I had Miv – I was hoping that Vovan wouldn't restart the game. We both ended up in the same center around the beginning of the third day, but for some reason, the dungeon didn't move to engage. I calmly found the treasure, calmly created mini-units at level 144, and didn't rush. The treasure gave me everything I needed, and the upgrade was perfect. Then I went to the enemy's treasure and caught Erin in the middle of her turn. Thanks for the game.

It was a tough game; the random number generator really let me down. In both matches, I didn't get a single potion (I've never seen that before). The resource map wasn't much better, with only two gargoyles and snow. On days 1, 2, and 7, I sold everything to build dragons, but then I couldn't afford to buy anything anymore, and I needed to break the center. I tried to break it with what I had, but it didn't work, so I took a load and had to spend several days running around in the snow collecting everything I could. As a result, I fell behind in tempo and only entered the center at the end of the third day. I saw a mage, but my task was to reach level 20 and then be defeated, so I didn't chase him. I searched for the treasure for a long time, and towards the end, things seemed to be improving. I cleared the treasure, and I had one turn left to reach the mentor, but the random number generator let me down again. Next to the mentor was a portal, and the opponent emerged from it right on that day. Thanks for the game
In reply to BOLIVAR
6 years ago
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Dwells 1,1,2

I was leveling as usual as a Warlock, not particularly fast, they wouldn't give me Chaos for a long time, I didn't even get close to level 16 by the time of OUs. And then an insolent Orc of level 18 with almost a hundred Centaurs flies into my adjacent zone, middle of the second week) I retreated home, upgraded 3 hags, and killed the Orc with a full army, but if the Orc had had Chaos magic, it would have been game over, such are these funny Orcs)

Thanks for the game)
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гошак / Gorshak
  • Main Hero: Гошак / Gorshak
Map Template
M3
Game Length
124 days
Game Date
2/3/2020
Reported
2/3/2020 5:23 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/5/2020 6:14 PM

In reply to BOLIVAR
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6 years ago
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On the 2nd, all bases were given, I was leveling up on 132 O&U and broke back home because I spotted an enemy adjacent zone through the gates from an adjacent zone, distance — 1 turn with logistics from the castle. I was leveling well, close to 30 spell power and upgrades, which would have seriously pressured the Orc. Dima used a load, and then got a boost from the witches with Chain Lightning while fighting for the fort on the hill. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Синитар / Sinitar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
летос / lethos
Game Length
131 days
Game Date
2/3/2020
Reported
2/3/2020 8:56 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/4/2020 9:21 AM

In reply to BOLIVAR
6 years ago
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Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Ласло / Laszlo
Map Template
летос / lethos
Game Length
243 days
Game Date
2/4/2020
Reported
2/4/2020 5:21 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/4/2020 6:43 PM

In reply to sir_moz
6 years ago
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sir_moz
On 2 they gave all the bases, I was leveling up on 132 O and I flew back home because I spotted the enemy adjacent zone from the adjacent zone through the gate, distance - 1 move with logistics from the castle. I was leveling well with nearly 30 SP and stat boosts, I would have put heavy pressure on the Orc. Dima spent the load, and then got a boost from the Witches with Chain Lightning when he was fighting for the fort on the hill. Thanks for the game.
That was the case.
Dwell 1.
Orc without meat, against the League, it's clear how to carry, but not without risk. On 131, stables, boots, and the fort, I needed an upgrade, I brought everyone over, after the fort I would have flown, but in the fort there are 150 Witches with Chain Lightning, in the manual chain is at base level, Krag has Chaos Ban, I thought I'd pass easily with minor losses, no, chain at expert level, 4 stacks of 40, each dealing 377 damage, GG, what can you say.

Thanks for the game.
In reply to Bradiaga
6 years ago
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Bradiaga
thanks for the game.

it was, thanks for the game.
In reply to BOLIVAR
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6 years ago
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Vitya was doing great, he just spilled a little on the 2nd week, and then he adjusted his pace. On the 3rd week, Vitya was planning to attack and go to the enemy, but he received a message about the surrender. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Map Template
радуга / rainbow
Game Length
134 days
Game Date
2/4/2020
Reported
2/4/2020 8:30 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/4/2020 10:25 PM

In reply to KillAndAction
6 years ago
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Dwelling 5, didn't want to risk resetting like Bolivar did, Grok arrived on day 3, ran fast and carefully, Darkness was offered as late as level 24, I was a bit worried. Beat my record of 2 Temples and 2 Dragon Utopias in 1 day. Then went into someone else's territory, chased Gosha out, and cleared another Temple and Dragon Utopia. Was preparing to besiege the Castle, so I took a catapult and didn't drop Death's March. But Gosha attacked in the field, not letting me bring in another 13 horses. The Orc is 4 levels lower but has Rage, and no anti-darkness; Executioners wiped out the stack, then Subjugation and ГГ passed through.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гошак / Gorshak
  • Main Hero: Гошак / Gorshak
Map Template
солнце / sun
Game Length
215 days
Game Date
2/4/2020
Reported
2/4/2020 10:23 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/4/2020 10:45 PM

In reply to sir_moz
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6 years ago
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sir_moz
Vitya was doing great, but he leaked a bit on the 2nd week, so I adjusted the tempo. On the 3rd week, Vitya was going to attack the Goblin and the enemy, but a message came in about a surrender. Thanks for the game.
Daleb broke through on the 2nd day in MT: there were red battles at the outer portal. I don't know why he fought there (he lost 16 babes and 35 imps, and himself, by messing up with the retreat from the battlefield), when Grol had full machines and BDP. He then broke through them without any problems. At the beginning of the 3rd day, he ran around in MT for a couple of days, broke through his portal into the next zone, but at the outer portal, I was met by a stack of 181 Cerberuses, 65 Fire Hounds, 90 Imps, and 35 Hell Hounds.
Thanks for the game.

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