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#1
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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to korovka1987
#200
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Thank you for playing!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
2sm4d(3)
Game Length
135 days
Game Date
1/29/2020
Reported
1/29/2020 6:23 PM
Rating Impact Archived
Antiplayer 2030 2031 +1 ↑
Dorsaj 1490 1489 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2020 3:55 PM

In reply to korovka1987
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#201
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Besides my original territory, the entire map was covered in swamps, and my opponent had 3 cities of the same type. Moreover, he also had Boots + Gloves + Logistics, making his army very strong. Fortunately, I had Dessa's help, and she had good skills. She quickly built a Guild and got Chain Lightning, defended against the opponent's first wave of attacks, and then gradually gathered strength, acquired all the movement spells, and finally won. tfp
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
143 days
Game Date
1/30/2020
Reported
1/30/2020 3:16 AM
Rating Impact Archived
herolwy 1784 1795 +11 ↑
Keba 1681 1670 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2020 8:47 AM

In reply to herolwy
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#202
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Thanks to Google Translate for existing :

"Except for my starting area, the entire land is swampy, and his opponent has 3 such cities as well. In addition, he also has boots + gloves + logistics, and he is very strong.
Fortunately, I had Dess's help, and my skills were good: I quickly built a guild to get the speed bonus, defended the first round of the opponent's attack, and gradually gathered forces to get all the movement magic and finally win.
TFP"
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to herolwy
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#203
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herolwy
除了我原始的地区外,整个地面都是沼泽,对手有3座同样的城市,而且,他还拥有鞋子+手套+后勤术,兵力十分强大。
幸好我有Dessa相助,技能不错,快速建造了行会得到连闪,守住对手的第一轮进攻,然后逐渐聚集实力,获得所有移动魔法,最后胜利。
tfp
The opponent dragged it out after my mistake; I took a risk and went after a Dragon Utopia near my ГО on red, which gave no tome at all — just one gladius, and even the pairs were above my level without learning magic level 4 at home, chain lightning rain on 134. It turned into a trade-off without any damage magic. Otherwise, I would have finished the game calmly on 137. Thank you. The game lasted until 211, not 143.
In reply to herolwy
#205
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I managed to get revenge for last year's "SM-masters," and I'm happy with my performance! Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
131 days
Game Date
1/30/2020
Reported
1/30/2020 7:52 PM
Rating Impact Archived
Avangard-ROM 1421 1449 +28 ↑
Sanin 1777 1749 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/30/2020 8:05 PM

In reply to Avangard-ROM
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#206
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Avangard-ROM
managed to take revenge for last year's "SM-masters," I'm satisfied with myself))
thanks for the game!

The opponent insisted on a game without fresh mode; as a result, in the first round, I get two roads to secondary resources without a road to the Great Oasis, I take 112 and get two more roads, but now one to the Great Oasis and the other to a secondary resource. After that, I decided not to tempt fate and played based on two cons.

During the second week, I cleverly played for a +5 attack artifact, and when I killed them on 126, the opponent destroyed the Great Oasis and took the city. I was one step away from attacking Solmyr using fast roads, but even if I had succeeded, the opponent would have had full mana, and with mana, they could cast one more spell. After that, the color largely decided the outcome; I was red, so I couldn't replenish mana.

Thanks for the game!
ICQ 423164784

In reply to herolwy
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#207
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Thank you.
Battle Report Pending Approval
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
142 days
Game Date
1/31/2020
Reported
1/31/2020 6:58 AM
In reply to herolwy
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#208
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Surrender due to being busy with other games.
Battle Report Pending Approval
Random Faction Random
Оррин / Orrin Start Hero Оррин / Orrin
Оррин / Orrin Main Hero Оррин / Orrin
Победа / Def Победа / Def
Random Faction Random
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
2sm4d(3)
Game Length
111 days
Game Date
1/31/2020
Reported
1/31/2020 7:04 AM
In reply to Keba
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#209
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Keba
01/31/2020 Keba (Green, Random, Castle, Orrin, Orrin) def Grando (Orange, Random, Rampart, Mephala, Mephala) 2sm4d(3) 111

Resignation due to being busy with other games.
I don't understand this message: confused:
Your turn lasts until February 19th.
In reply to Keba
#210
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Keba
01/31/2020 Keba (Green, Random, Castle, Orrin, Orrin) def Grando (Orange, Random, Rampart, Mephala, Mephala) 2sm4d(3) 111

Resignation due to being busy with other games.

Tell me what this is about? What kind of resignation?
https://www.twitch.tv/grando__
In reply to Grando
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#211
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Looks like someone took some strong drugs and started seeing green and orange horses :D :D :D
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to Grando
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#212
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Grando
Tell me, what are we talking about? What kind of surrender are you referring to?
Sorry, I got you mixed up with Алексей13. Please answer the question about when you are available to play; I was asking.

Added 1 minute ago
korovka1987
I didn't understand this message:confused:
Your turn ends on February 19th.
Please correct it; instead of Grando, it should be Алексей13. I mixed up the nickname.
In reply to Keba
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#213
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There's no point in re-evaluating this. The report will be annulled anyway since the game didn't take place.
Since no one requested an ODD (Official Decision Deadline) within the tour's timeframe, and no issues regarding coordination with the opponent were reported, you have been awarded technical zeros.
You can play the game with Alexey before the end of the group stage, and then I will replace the red zeros with the result of the match.
In reply to herolwy
#214
Auto-translated
I don't know why, but my opponent surrendered.

Thanks for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Септиенна / Septienna Main Hero Септиенна / Septienna
Победа / Def Победа / Def
Gee
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
113 days
Game Date
1/31/2020
Reported
1/31/2020 5:22 PM
Rating Impact Archived
Dima Surmay 1730 1731 +1 ↑
Gee 1276 1275 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2020 5:22 PM