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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to sonic111
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sonic111
Can I switch places with Sir Davos?
:rolleyes:

Just a reminder that there is still 1 free spot in group 8.
You can still join the tournament.
In reply to korovka1987
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the message is no longer relevant.
knyaze#9819
In reply to korovka1987
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I captured all respawns. Week 1 was very difficult — lots of blocks and all of them were non-trivial shooters... Broke through to my treasure zone on 117, found КВ there, defeated 87 gold golems on 122, and then it got more fun. Entered the main treasure zone, collected a couple of boxes and Dragon Fly Hives, took 2 home Dragon Utopias and КЗ, reached the opponent's respawn on 211, and after the battle — ГГ.
Очень, очень хороший и вежливый мальчик. Скромен, добр, правдив. Слушает маму и каждое утро делает зарядку. Характер очень мягкий. Не женат.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
2sm4d(3)
Game Length
211 days
Game Date
1/11/2020
Reported
1/11/2020 9:51 AM
Rating Impact Archived
Elmidar 1480 1491 +11 ↑
Алексей13 1365 1354 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/11/2020 9:54 AM

In reply to Elmidar
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Elmidar
Took all respawns. The first week was very tough — lots of blocks and all annoying shooters... broke through to my treasure zone on day 117, found a КВ there, cleared 87 gold golems on day 122, and then it got more fun — entered the main treasure zone, grabbed a couple of chests and Dragon Fly Hives, took 2 home Dragon Utopias and КЗ, hit the opponent's respawn on day 211, and after the battle it was ГГ.

Things started out not too bad for me — 2 Griffin Conservatories at the respawn, plus 2 Dragon Fly Hives in the neighboring zone, then found another 2 in the treasure zone. Built Magogs on the first week, but I had trouble with Dragon Utopias and artifacts — not a single Dragon Utopia, so my stats are 2-3 times lower than the opponent's.((

Thanks for the game!
In reply to knyaze
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Thank you for the game. After the game, it's unclear why anyone would write unpleasant things. Good luck!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d
Game Length
214 days
Game Date
1/11/2020
Reported
1/11/2020 3:44 PM
Rating Impact Archived
Avangard-ROM 1417 1438 +21 ↑
rebellious 1572 1551 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/25/2020 9:02 PM

In reply to knyaze
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Sold the dungeon, Tant arrived and got a log at 111, go. Played without restarts. Built efreet in the Citadel. Saved at 123. Tant never got the element, had as many as 119 skeletons. Started persistently necromancing, finally got Earth, at the start of month 3 took Dragon Utopia 2, with KV. At 136 Shakti entered the same treasure zone and stayed for the rush. GG.

Thanks for the game!
Весна 2013.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
137 days
Game Date
1/11/2020
Reported
1/11/2020 6:28 PM
Rating Impact Archived
Roger-ua 1532 1547 +15 ↑
Dorsaj 1533 1518 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/15/2020 11:28 AM

In reply to Avangard-ROM
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Avangard-ROM
01/11/2020 Avangard-ROM (Blue, Stronghold, Kreg Heg, Sandro) def rebellious (Red, Conflux, Enain, Tant) 2sm4d 214

Thanks for the game. It's just unclear why you write nasty things after the game. Good luck!

I wouldn't hesitate to reveal more details for the Academy members, especially since you said A, and Rebellius is well-known to many.

Added 1 minute ago
Roger-ua
01/11/2020 Roger-ua (Red, Inferno, Octavia, Tant) def Dorsaj (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 137

Sold the Dungeon...

Thanks for the game!

Reading this, "sold the garage..." :D
In reply to ЯR
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YaR
I wouldn't hesitate to share more details with the members of the Academy. Besides, you said A, and Rebellius is well-known to many.

There isn't a specific topic for the Academy here. He just acted a bit disrespectfully after the game.
I'd like to see his report! After that, I can write more details.
In reply to korovka1987
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tfp
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
2sm4d(3)
Game Length
112 days
Game Date
1/12/2020
Reported
1/12/2020 2:44 AM
Rating Impact Archived
herolwy 1772 1773 +1 ↑
Алексей13 1333 1332 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2020 3:01 AM

In reply to herolwy
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herolwy
tfp

surrendered on 112, didn't want to waste time, the situation was completely hopeless, right at the castle there's a block of Gogs on the road, I broke through them losing some of my starting army of course, move further, another block, options were either to break through a lot of Vampires on the road guarding a Dragon Fly Hive, or a lot of upgraded Lizards nearby guarding an experience stone and a chest, I chose the Lizards, broke through them, lost another part of the army in the chest taking 1000 gold, went around the Vampires but behind them another choice: either break through Pikemen (behind the Pikemen there were also Dogs guarding a Dwarf Cottage) off-road, or go along the road and break through Archers, I chose the Pikemen and lost the rest of my army on them, there were too many of them and I was left on 112 with no money, blocked from all sides.. by this time the opponent already had Vidomina..
In reply to korovka1987
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Everything was going smoothly: we were hoarding bears, and Tант would have had 400+ mana by level 117, but then we received the news of the surrender.
Thank you for the game, and good luck in the future!

Безземельный дон с HeroesPortal, инкогнито.
Battle Report Accepted
Синий / Blue
Meo
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
114 days
Game Date
1/12/2020
Reported
1/12/2020 4:13 PM
Rating Impact Archived
Meo 1595 1605 +10 ↑
Mr.Freeman 1475 1465 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2020 4:15 PM

In reply to Meo
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Meo
Everything was going smoothly: we were taking control of bear nests, Tanth would have 400+ mana by level 117, but then we received the news of the surrender.
Thank you for the game and good luck in the future!
5 or 6 morale points on Inferno dogs with a Golem and a loss of the army, along with a poor respawn. Such are the heroes)
Thank you for the game!
In reply to korovka1987
Tfp!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Изра / Isra Main Hero Изра / Isra
Map Template
2sm4d(3)
Game Length
123 days
Game Date
1/12/2020
Reported
1/12/2020 4:34 PM
Rating Impact Archived
Grizvald 1755 1759 +4 ↑
Alin 1475 1471 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2020 4:36 PM

In reply to Grizvald
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Grizvald
Tfp!

Thanks for game and time!
-Now I Rise-
ICQ : 670942239


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