Discord - Xocenk#2473
Discord - Xocenk#2473
New here? I'm Roha — want a quick tour?
Let's say we don't include rules 1 and 7 in the Enhanced HW rules.
But what do we do about the fact that some people don't like rules 2 and 3 either? After all, the logic of the actions changes. And with rule 11, you shouldn't have to use your brain and calculate the moves yourself!!! (This isn't my opinion, but there are people who think this way.)
According to your logic, we'll end up in a situation where nothing can be done.
Successfully improved the random map generator.
Please help with testing – create one or more templates and check the correctness of the generated map.
You can also test it in real matches.
What has been done:
1. Always "good roads" for human players.
2. Blocks along roads have been excluded; now, only mine guards can block the road.
3. One-way exits have been eliminated. The generator now has 16 two-way portals: 8 standard + 8 entrances from one-way portals.
4. "Buggy passages" between zones have been eliminated.
5. The distance between towns is at least 1 cell.
Attached is FreshMod_5_1.dll, which you can use to see the result of the new algorithm.
The installation process is the same:
Unzip the archive in the attachment into a new folder in: "...\_HD3_Data\Packs", then connect this folder in the HD mod launcher window.
Accordingly, I would like to hear opinions on what would be best – with blocks as they are now, completely without guards blocking the path, as done in the mod, or some third option?
If such a division is too complex, is it possible to divide them based on templates?
Yes, it's possible, but it would be nice to have a universal algorithm.


to Kventinhere are some more things that are being generated:
It would be great to have a save file of what's shown in the screenshots; I've never seen anything on this scale before.

A discussion has arisen regarding roads without blockades.
There is an opinion that this is unacceptable.
Accordingly, I would like to hear opinions on what would be best – with blockades as they are now, completely without guards blocking the road, as done in the mod, or some third option?