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In total, the game features 80 heroes, 10 for each faction. Each has its own unique specialization (standard + campaigns, "Lord of Initiative," "Elven Fury," and "Demon Hunter" were not used; some standard heroes have modified specializations), a unique appearance, music for the adventure map, and a duel version. There are no other changes in the mod; everything has been cleaned up. The duel heroes take into account retraining, useless perks and specializations in combat, raising undead, the cost of artifacts, the inability to set sworn enemies, and the creation of mini-artifacts.
01/09/2020. The mod has been updated – almost all the bugs that were pointed out in reviews, on the forum, and in the comments have been fixed, except for those that are technically impossible to fix or that I did not consider significant. Plus, the bugs that were discovered during the mod's testing have been fixed.
In addition to the bugs with the models, the sounds and music used in the mod have been fixed – now they are of higher quality and have a normal volume (the combat music used to have a large range – sometimes too quiet, sometimes deafeningly loud).
Each hero has received its own combination of primary parameters (a total of 10 for all) and most have had their starting skills changed to better suit their specializations.
Each of the heroes has received a personal aura.
Markel has been replaced with Lucretia for the sake of balance. Nicholas's specialization has been changed. The biggest changes are for the elven heroines, Deidra, Nimues, and Grok, and others.
To update, you need to delete the old version of the mod (the RPW_2020.pak file from the data folder and the RPW folder from the music folder) and install the new one by unpacking the downloaded archive into the game folder and agreeing to merge the folders.
Available heroes:
Iris
Axel
Alaric (standard model from the campaign, but the walking animation has been replaced with a running animation)
Alaron (specialization in the permanent buff "Divine Power")
Alastor
Anwen
Aranthir (standard model from the campaign, the staff has been changed)
Argat
Biara (standard model from the campaign) (Chosen of Chaos)
Brand
Wier (standard model from the campaign, a sword has been added)
Waishan
Wingael
Winrael
Vittorio
Vlad
Wulfsten (standard model from the campaign) (specialization in reducing damage from ranged attacks)
Gilraen
Godric (standard model from the campaign, the textures have been changed, a horn has been added to the shoulder pad, the sword and shield have been changed)
Gotai (standard model from the campaign)
Grok
Grol
Deidra
Dirael
Jalib
Jezebeth
Dugal
Daleb
Zeheer (standard model from the campaign with texture adjustments)
Zoltan
Ibba
Isabelle (standard model from the campaign, the sword has been changed)
Ilaya (standard model from the campaign) (specialization in strengthening minotaurs)
Ilfina
Ingvar
Iranna
Irbet (Rutger's specialization in movement range)
Karli
Kaspar
Keegan
Coldwell
Krag
Kha-Belekh (standard model from the campaign, learned to walk)
Kujin (standard model from the campaign)
Kunyack
Kurak (standard model from the campaign)
Laslo (standard model from the campaign, has a squire)
Letos
Lucretia
Maahir
Naadir
Nazir
Narhiz
Nicholas (standard model from the campaign, the textures have been changed) (specialization in strengthening vampires)
Nimues
Nura
Orlando (standard model from the campaign, a sword has been added) (specialization in exploding a fireball on impact)
Orson
Ossir
Ravenna
Razzak
Railag (standard model from the campaign)
Sweya
Sinithar
Sorgall
Talanar (Border Guard specialization)
Tilsek
Timhan
Tolgar (standard model from the campaign, a death animation has been added)
Tralsai (standard model from the campaign)
Faiz
Faidaen (standard model from the campaign with texture adjustments, a quiver and a squire have been added)
Frida (standard model from the campaign, the sword has been changed)
Haggesh
Hangvul (standard model from the campaign, runs faster)
Hafiz
Helmar
Shak Karukat
Erin
Erling
Materials used:
Sinithar's staff, the heads of Ibba, Ingvar, and Sweya – from the RTF mod by WizardNazyr
The skin of Iris and Axel's horses, Faiz and Narhiz's elephants, the face textures of Alaron, Maahir, and Erling's owl – from the Polish mod Ksiega Czarodzieja by Menelag
The shoulder pads and sword of Axel and Vittorio, Godric's, Frida's, Daleb's, Wier's, and Isabelle's swords, the shields of the knights, the shoulder pads of Alastor, Daleb, Brand, Ingvar, and Grok, Zoltan's and Orson's staffs, Coldwell's knee pads – from the Chaos Theory mod by the Apocalypse team
Dugal's shoulder pads – from the "Creature Overhaul" mod by fktifzobr@mail.ru
Dugal's head, Kaspar's skulls – from the UHM mod by Psatkha
Some parts of Daleb, Anwen, Dirael, and Ilaya, Vlad's and Deidra's staffs, Gilraen's weapon, Krag's weapon – from the Sanctuary mod by Zahar0z
The skins of the necromancer and warlock horses, parts of the textures of Winrael, Talanar, the tiger heads of Ossir, Haggesh's saber, Lucretia's face – NHF by Psatkha, Durman, Roman RRR, and everyone else
Aranthir's spider, Alaron's ents, Hafiz's head, Argat's spear, Gotai's and Kunyak's sabers, Keegan's spear, Ibba's mace – NCF Creatures by Psatkha
The textures of Orson, Erin, and Ravenna – from the mod for four heroes by Zahar0z
Some textures of dragons/horses, the models of Nimues, Kha-Belekh running, Jalib, and Razzak, and Ibba were taken from 240H and HFEO by Gus
Iranna's head – the Charkam Dancers mod by Zahar0z
Nura's body, Iris's head – the Djinni model by WizardNecromancer
Auras from the mod for alternative hero skirts were partially used.
Thanks to all the mod creators listed above for allowing the use of resources.
Installation:
Download versions:
Full version (unpack the archive into the game folder, agree to merge the data and music folders):
https://yadi.sk/d/teQJYXBxX4j5vQ
Version without music (place in the data folder):
https://yadi.sk/d/efBg8RgArSE0IA
Version without music and auras (place in the data folder):
https://yadi.sk/d/GN9SGUaBG-EI9A
Version without music, auras, and changed starting parameters (place in the data folder):
https://yadi.sk/d/VSu77kqJbSdpIg
Removal:
Delete the file starting with RPW_2020... from the data folder and the RPW folder from the music folder (if the music was installed).
01/09/2020. The mod has been updated – almost all the bugs that were pointed out in reviews, on the forum, and in the comments have been fixed, except for those that are technically impossible to fix or that I did not consider significant. Plus, the bugs that were discovered during the mod's testing have been fixed.
In addition to the bugs with the models, the sounds and music used in the mod have been fixed – now they are of higher quality and have a normal volume (the combat music used to have a large range – sometimes too quiet, sometimes deafeningly loud).
Each hero has received its own combination of primary parameters (a total of 10 for all) and most have had their starting skills changed to better suit their specializations.
Each of the heroes has received a personal aura.
Markel has been replaced with Lucretia for the sake of balance. Nicholas's specialization has been changed. The biggest changes are for the elven heroines, Deidra, Nimues, and Grok, and others.
To update, you need to delete the old version of the mod (the RPW_2020.pak file from the data folder and the RPW folder from the music folder) and install the new one by unpacking the downloaded archive into the game folder and agreeing to merge the folders.
Available heroes:
Iris
Axel
Alaric (standard model from the campaign, but the walking animation has been replaced with a running animation)
Alaron (specialization in the permanent buff "Divine Power")
Alastor
Anwen
Aranthir (standard model from the campaign, the staff has been changed)
Argat
Biara (standard model from the campaign) (Chosen of Chaos)
Brand
Wier (standard model from the campaign, a sword has been added)
Waishan
Wingael
Winrael
Vittorio
Vlad
Wulfsten (standard model from the campaign) (specialization in reducing damage from ranged attacks)
Gilraen
Godric (standard model from the campaign, the textures have been changed, a horn has been added to the shoulder pad, the sword and shield have been changed)
Gotai (standard model from the campaign)
Grok
Grol
Deidra
Dirael
Jalib
Jezebeth
Dugal
Daleb
Zeheer (standard model from the campaign with texture adjustments)
Zoltan
Ibba
Isabelle (standard model from the campaign, the sword has been changed)
Ilaya (standard model from the campaign) (specialization in strengthening minotaurs)
Ilfina
Ingvar
Iranna
Irbet (Rutger's specialization in movement range)
Karli
Kaspar
Keegan
Coldwell
Krag
Kha-Belekh (standard model from the campaign, learned to walk)
Kujin (standard model from the campaign)
Kunyack
Kurak (standard model from the campaign)
Laslo (standard model from the campaign, has a squire)
Letos
Lucretia
Maahir
Naadir
Nazir
Narhiz
Nicholas (standard model from the campaign, the textures have been changed) (specialization in strengthening vampires)
Nimues
Nura
Orlando (standard model from the campaign, a sword has been added) (specialization in exploding a fireball on impact)
Orson
Ossir
Ravenna
Razzak
Railag (standard model from the campaign)
Sweya
Sinithar
Sorgall
Talanar (Border Guard specialization)
Tilsek
Timhan
Tolgar (standard model from the campaign, a death animation has been added)
Tralsai (standard model from the campaign)
Faiz
Faidaen (standard model from the campaign with texture adjustments, a quiver and a squire have been added)
Frida (standard model from the campaign, the sword has been changed)
Haggesh
Hangvul (standard model from the campaign, runs faster)
Hafiz
Helmar
Shak Karukat
Erin
Erling
Materials used:
Sinithar's staff, the heads of Ibba, Ingvar, and Sweya – from the RTF mod by WizardNazyr
The skin of Iris and Axel's horses, Faiz and Narhiz's elephants, the face textures of Alaron, Maahir, and Erling's owl – from the Polish mod Ksiega Czarodzieja by Menelag
The shoulder pads and sword of Axel and Vittorio, Godric's, Frida's, Daleb's, Wier's, and Isabelle's swords, the shields of the knights, the shoulder pads of Alastor, Daleb, Brand, Ingvar, and Grok, Zoltan's and Orson's staffs, Coldwell's knee pads – from the Chaos Theory mod by the Apocalypse team
Dugal's shoulder pads – from the "Creature Overhaul" mod by fktifzobr@mail.ru
Dugal's head, Kaspar's skulls – from the UHM mod by Psatkha
Some parts of Daleb, Anwen, Dirael, and Ilaya, Vlad's and Deidra's staffs, Gilraen's weapon, Krag's weapon – from the Sanctuary mod by Zahar0z
The skins of the necromancer and warlock horses, parts of the textures of Winrael, Talanar, the tiger heads of Ossir, Haggesh's saber, Lucretia's face – NHF by Psatkha, Durman, Roman RRR, and everyone else
Aranthir's spider, Alaron's ents, Hafiz's head, Argat's spear, Gotai's and Kunyak's sabers, Keegan's spear, Ibba's mace – NCF Creatures by Psatkha
The textures of Orson, Erin, and Ravenna – from the mod for four heroes by Zahar0z
Some textures of dragons/horses, the models of Nimues, Kha-Belekh running, Jalib, and Razzak, and Ibba were taken from 240H and HFEO by Gus
Iranna's head – the Charkam Dancers mod by Zahar0z
Nura's body, Iris's head – the Djinni model by WizardNecromancer
Auras from the mod for alternative hero skirts were partially used.
Thanks to all the mod creators listed above for allowing the use of resources.
Installation:
Download versions:
Full version (unpack the archive into the game folder, agree to merge the data and music folders):
https://yadi.sk/d/teQJYXBxX4j5vQ
Version without music (place in the data folder):
https://yadi.sk/d/efBg8RgArSE0IA
Version without music and auras (place in the data folder):
https://yadi.sk/d/GN9SGUaBG-EI9A
Version without music, auras, and changed starting parameters (place in the data folder):
https://yadi.sk/d/VSu77kqJbSdpIg
Removal:
Delete the file starting with RPW_2020... from the data folder and the RPW folder from the music folder (if the music was installed).