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Announcement
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6 years ago
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We are launching a tournament on the Anarchy map based on numerous requests.
"Outlaw 4!"

I. General Questions.
1. The tournament will be held on the Anarchy map in two brackets, with 160% and 200% settings, provided there is enough participation. Playing other maps without rules is allowed if both players agree. A quorum is considered to be at least 32 players willing to play in a specific bracket. The winners of these brackets will compete in the final.
2. Players who have played at least 3 ranked games are eligible for the tournament.
3. When registering for the tournament, a player must indicate which bracket they will play in. It is also possible to play in two brackets simultaneously. The organizer reserves the right to refuse a player's participation in two brackets at once if they have problems meeting deadlines in other tournaments. Applications without specifying the bracket will not be accepted.

2. Game Version SoD 3.2 (4.0) + HD mod latest version.
Those wishing to try Fresh Mod are recommended to play Fresh Mod 4.5+ with the "Gameplay changes" checkbox disabled. Attention: only by mutual agreement. An opponent has the right to reject the plugin without explanation.
The HW Rules checkbox must be disabled in the game.
ATTENTION! You need to disable the checkbox after each restart!
Both host and opponent must check that the checkbox is disabled; if both fail to notice it, the game will continue without rules, subject to the limitations of HW rules.

3.1. For 160%, bidding determines the right to choose the Town and Color. The coin toss decides who gets the first word in the auction.
3.2. For 200%, Towns are chosen randomly, and the Color changes after each subjective restart. A coin toss determines the color for the initial generation.
Played with 2500 starting gold. How to add 2500 gold on 200% - see instructions /topic/at/1162824/.

4. Standard rules apply. If there are any changes to the rules during the tournament, they will take effect in this tournament.
The default timer is chess-style
For 160% (19:00+08:00+01:15)
For 200% (16:00+08:00+01:00)

Restarts:
For 160% - 113
For 200% - 114
For 200%, a mandatory restart with 3 starting towns is required.

- All types of roads are played.
- Starting bonus is chosen.
- Guild and Library upgrade is ENABLED.
- Using the daily Grail excavation bug is FORBIDDEN.
Anti-bug abuse rules:
1. If it is obviously impossible to pass from the starting zone to other zones due to obstacles, a restart without subjective elements is performed. This should be done on the day the issue is discovered but no later than turn 112.
2. If the game lasts until turn 347 and has not ended, the game is saved at turn 347. Players send the save file to the judge, stating the composition of their army from existing stacks for the final battle and their hero. The judge analyzes the armies and determines the meeting point with minimal territory bonuses. Doubling mana is not allowed, but it can be maximized through artifacts. By turn 417, players meet there without buying anything, entering objects, joining or attacking neutrals, and red attacks blue. The winner of the final battle wins the match.

II. Organizational Questions.

1. The tournament is held according to Rules for organizing, conducting, and participating in tournaments.
2. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
3. Tournament organizers and judges:
Tournament organizer: Ihromant (ICQ: 5676388).
Co-organizer and judge (join us)
If it is impossible to resolve a controversial issue on your own, the judges will seek help from the AC.
The organizer has the right to make any changes to the regulations and rules during the tournament if necessary.
4. For each played game, participants must submit a report and confirmation in this thread, created automatically.
Save files for all games must be saved until the end of the tournament and submitted upon request by the tournament organizer or any member of the AC.
5. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
6. All tournament games count towards the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
7. The winner of the tournament will receive the traditional medal under their avatar.
If you want to add something to the prize pool, write.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements regarding the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet connection, travel plans, personal issues) must be reported to the tournament organizers.
3. The preferred time for tournament games is daytime (12-24 Kyiv time) on weekends and evening (19-24 Kyiv time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the organizer in favor of their opponent.
4. Fighting evasion. There are 2 days for each unplayed game. For example, if 2 games have not been played. 4 days before the end of the round, I toss a coin twice for the unplayed games and determine the winner. If there is no information (report, private message in ICQ/Discord) by that time. The player who believes that his opponent is evading him writes to me before the deadline, and I schedule an ODD at a time convenient for him. Therefore, try to agree with your opponent in advance (see point 1).

Registration - October 10 - November 1, 2019.
Draw - November 2/3, 2019.
Start of the tournament - November 4, 2019.

IV. Regulations.
Olympic system BO3. Grand Final BO5.
The first round will last 3 weeks, and the grand final will last 5 weeks.
In reply to Ihromant
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6 years ago
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Thank you for playing.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Стракер / Straker Start Hero Стракер / Straker
Кси / Xsi Main Hero Кси / Xsi
Map Template
Anarchy
Game Length
147 days
Game Date
11/8/2019
Reported
11/8/2019 11:21 AM
Rating Impact Archived
Zillot 1302 1322 +20 ↑
Alone 1451 1431 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/8/2019 11:31 AM

In reply to Zillot
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6 years ago
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Zillot
Thank you for the game.

In the second week, Necropolis received Diplomacy. Instead of advancing it, I took a land in slot 6 and regretted it; I couldn't advance it for a long time afterward. I took a tier 3 Consulate, burying lords and vampires there. In the third week, I took a level 5 hat, and lured a couple of mermaids away from under the opponent's Nova. I started joining too late; no one wanted to join...
In reply to Ihromant
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6 years ago
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On level 121, I found the Celestial Altar and cleared the entire map. On level 123, I picked up a +5 all stats item. I was planning to go and take the Utopia on level 125, but my opponent typed "gg" and ended the game. Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Ингэм / Ingham Start Hero Ингэм / Ingham
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Риланд / Ryland Main Hero Риланд / Ryland
Map Template
Anarchy
Game Length
124 days
Game Date
11/8/2019
Reported
11/8/2019 3:02 PM
Rating Impact Archived
Zillot 1323 1342 +19 ↑
Alone 1430 1411 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/8/2019 3:08 PM

In reply to Zillot
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6 years ago
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Zillot
On level 121, I found all the resources on the map; on level 123, I picked up a +5 all stats item. I was planning to take the Utopia castle on level 125, but my opponent typed "gg."
Thanks for the game!

I saw all of my opponent's actions from the map. There are 3 castles and an outpost with archers, which gives a fast start. I didn't have anywhere else to go from the swamp. Besides, he had a direct path to me. The next day, he would have taken my map and that would have been it...
In reply to Alone
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6 years ago
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200%

Dima used up all his restarts; I had the option of playing this match or playing it randomly. Since I had a 4-hero advantage, had Labeta, and had set up the Gogs, I decided to play according to the plan. It was tough; I spent the first 3 weeks leveling up Labeta. On day 124, I took a box from the vampires for 10k experience, and then I maxed out Earth and Diplomacy. On day 127, I took a level 3 Consul, on day 131, I took another level 3 skill, and on day 134, I took a box for all Air skills. Then, I made a move, and on day 135, I took 2 of his cities, leaving him without any cities. On day 136, I killed his main hero, catching up to him on the last turn. Even though I had Diplomacy, I didn't manage to ally with anyone during the entire game.

Thank you for the game!
Battle Report Accepted
Random Faction Random
Олема / Olema Start Hero Олема / Olema
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Терек / Terek Start Hero Терек / Terek
Деремиф / Daremyth Main Hero Деремиф / Daremyth
Map Template
Anarchy
Game Length
136 days
Game Date
11/9/2019
Reported
11/9/2019 6:49 PM
Rating Impact Archived
Ihromant 1729 1747 +18 ↑
Dima Surmay 1825 1807 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/9/2019 6:59 PM

In reply to Ihromant
6 years ago
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Ihromant
200%

Dima has used up all his restarts; I had the option to play this match or take a chance. Since I had a 4-hero advantage, Labeta, and had set up Gogs, I decided to play according to the plan. It was tough; I spent the first 3 weeks leveling up Labeta. At level 124, I took a box from the vampires for 10k experience, and then maxed out Earth and Diplomacy. At level 127, I took a level 3 Consul, at level 131, I took another level 3, and at level 134, I took a box for all Air. After that, I made a mistake; at level 135, I took 2 cities from him, leaving him without any cities. At level 136, I killed his main hero, barely managing to do it on the last turn. Even though I had Diplomacy, I didn't manage to join anyone during the entire game.

Thank you for the game!
Thank you for the game!
In reply to Ihromant
6 years ago
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Ihromant
Everything is allowed except for obvious bugs (like there being no hero city or a situation where you simply can't move anywhere. Also, you can't use the bug with digging up the Grail.

That is, re-rolls, killing the opponent on day 111 through flying and imprisonment, and so on will be considered a victory.
You were spot on. We encountered a bug where a player was stuck in a Castle on day 112, but we hesitated and put the save aside for now, but now everything is clear.

We also encountered a bug where there was no way to leave. The starting city was in the forest, and there was no way to exit, not even a single free cell. We decided that in such cases, it would be an automatic restart, without any subjective loss, as with having 3 Castles.

Added 24 minutes ago
Ihromant

2. A mandatory final battle on neutral territory on day 347 if the game has dragged on to that point.
Let's discuss.

Regarding the final battle, it makes sense, but it's not very clear. So, both players have to arrive at the designated area on day 347?
1) And who attacks first?
2) What if one player doesn't make it to the designated area by day 347? For example, they are stuck in a blocked-off area, and there are no direct routes. Is that an automatic loss?
3) What if there is no designated area on the map? Any terrain gives the player bonuses, which can be decisive. Or there are 4 designated areas. One area might be more convenient for one player, and another for the other.
4) Let's say the red player played as a Logistician, spent 4 months running around, stealing cities and troops, and sleeping in Castles where he couldn't be defeated, while the blue player, in that time, developed 3 heroes and, since the troops of all factions can't be combined into one hero, deployed all 3 heroes to the designated area. Does the red player get to choose who to have the final battle with? Or does the red player have 3 heroes and the blue player has 3 heroes, and all the troops are divided among them, and it's not profitable for anyone to attack in the Castles, so how do you conduct the final battle?

In offline tournaments, I don't know how it is now, but before, the battle was conducted between 2 optimal heroes, chosen by the players, based on their status on a specific day. The heroes were "extracted" from the saves and placed in the arena
In reply to Morgot1982
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6 years ago
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Morgot1982
You were spot on. We tried to start a game with the Castle on map 112, but we hesitated and put the save aside for now, but now everything is clear.

We also encountered a bug with "nowhere to go." The starting town is located in a forest, and there's no way to leave, not even a single free space. We decided that in such cases, a clear restart is the best option, without any subjective losses, as opposed to having 3 Castles.

Added 24 minutes ago

Regarding the final battle, it makes sense, but it's not very clear. Does that mean both players have to reach the desert on day 347?
1) And who attacks first?
2) What if one player doesn't make it to the desert on day 347? For example, they get stuck in a blocked area, and they don't have enough damage dealers. Is that an automatic loss?
3) What if there's no desert on the map? Any terrain gives the player bonuses, which can be decisive. Or there are 4 deserts. One desert might be more convenient for one player, and another for the other.
4) Let's say the red player played as a Logistician, spent 4 months running around, stealing towns and troops, and staying in Castles where he couldn't be defeated, while the blue player spent that time leveling up 3 heroes, and since all the troops of all factions can't be put into one hero, he placed all 3 heroes on the desert. Does that mean the red player chooses who to fight in the final battle? Or does the red player have 3 heroes, and the blue player has 3 heroes, and all the troops are divided among them? If attacking in the Castles wasn't advantageous for either player, how would the final battle be conducted?

In offline tournaments, I don't know how it is now, but before, the battle was fought between 2 optimal heroes, chosen by the players, based on their stats on a specific day. The heroes were "taken" from the saves and placed in the arena.
I've updated the rules.
In reply to Alone
6 years ago
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Победа / Def Победа / Def
Random Faction Random
Игнатиус / Ignatius Start Hero Игнатиус / Ignatius
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Anarchy
Game Length
227 days
Game Date
11/9/2019
Reported
11/10/2019 8:13 PM
Rating Impact Archived
Beriadon 1346 1371 +25 ↑
Morgot1982 1615 1590 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/10/2019 8:37 PM

In reply to Beriadon
6 years ago
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Beriadon
Thank you for the game!
Thank you for the game. It wasn't going well at all. The diplomat died early on (morale on Grand Strategy), he rushed without mana to keep up the pace, lost all his troops, and the last of his 7 angels died when a secondary hero was attacking harpies. I surrendered because the game shouldn't play out like that.
In reply to Ihromant
6 years ago
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A rather dull game. The player rushed in with 112 red units and attacked the opponent's Castle, but the opponent had no more reinforcements. Thanks for the time.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Жемчужина / Gem Main Hero Жемчужина / Gem
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мальком / Malcom Start Hero Мальком / Malcom
Мальком / Malcom Main Hero Мальком / Malcom
Map Template
Anarchy
Game Length
112 days
Game Date
11/10/2019
Reported
11/10/2019 8:44 PM
Rating Impact Archived
Morgot1982 1535 1545 +10 ↑
Beriadon 1406 1396 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/10/2019 9:01 PM

In reply to Alone
6 years ago
Auto-translated
A classic Necropolis versus a classic Haven. The 33 angels who joined the battle put an end to the dispute. Thank you for the game.
Battle Report Accepted
Random Faction Random
Халон / Halon Start Hero Халон / Halon
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Random Faction Random
Десса / Dessa Start Hero Десса / Dessa
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
Anarchy
Game Length
143 days
Game Date
11/10/2019
Reported
11/10/2019 8:51 PM
Rating Impact Archived
Morgot1982 1546 1555 +9 ↑
Beriadon 1395 1386 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/10/2019 9:02 PM

In reply to Morgot1982
6 years ago
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Morgot1982
The game turned out to be a bit silly. I rushed into the opponent's castle with 112 units, but he had no reinforcements left. Thanks for the game.
It didn't take much time, though. Thanks for the game.
In reply to Morgot1982
6 years ago
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Morgot1982
A classic Necropolis versus a classic Haven. The 33 angels who joined the battle put an end to the dispute. Thank you for the game.
Thank you for the game.

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