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Posts from Gotai vs. Alaric

1.0 (1 rating)

Map details

Category
Map
Map type
Scenario
Map size
L
Author
Vita городилов
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#1
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Map name - Gotai vs Alaric
Map size - Large
Two-level map - yes
Number of players - 2
Map author - Vita gorodilov
IMPORTANT - I hope you enjoy the scenario. It is well-developed. The balance is stable. GOOD LUCK TO EVERYONE AND HAVE A GOOD DAY.
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#2
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The map doesn't work. It breaks after being opened in the editor.
In reply to elizbar1967
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#3
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Everything works for me. Maybe something is wrong on your end?
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#4
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I think that using a name with Cyrillic characters might affect its functionality.
Нет войне.
#5
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Well... let it be mine. The map still crashes out of the editor when I try to close it. Okay. I didn't see any scripts, so here's the question. The win condition is not to lose the main hero. That is, not to lose Gotia? And where is that specified? Or can he be lost?))
In reply to elizbar1967
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#6
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elizbar1967, you can't afford to lose Gotia. Have you even looked at the map in the game? Everything is clear there.

Added 7 minutes later
There are no scripts because I don't understand them very well.
#7
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Your map is not working. When you enter the editor and place any object on the map, the map becomes unplayable. If you add another hero to Gotay, Gotay's death doesn't mean the end of the map. That's what I meant. And there's a Dungeon on the map, which means the victory conditions are set incorrectly. When you try to write a script for Gotay, the map breaks after saving. So, keep practicing, keep learning, maybe you'll get the hang of it.

Added 1 minute ago
For starters, write the map name in English in the file name. Here's a little tip.

Added 5 minutes ago
No. Even renaming the map doesn't allow you to work with it in the editor. When checking the map, about fifty errors pop up; check the source files.

Added 11 minutes ago
If you play it as is, the hero Gotay is too weak, and the Walkthrough of the map becomes a pain. I've lost three times this morning. So, I just wanted to slightly increase Gotay's army. But no. Well, maybe it will work better for someone else.
In reply to elizbar1967
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#8
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I have never encountered this issue with a map.

Added 3 minutes ago
As soon as I upload the map to the site, an error occurs.

Added 2 minutes ago
Before that, I checked my map. Everything was fine.

Added 9 minutes ago
elizbar1967, I placed 2 Cyclops there to make it easier to clear. Is that not enough?
In reply to Vita городилов
#9
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Vita the mapmaker
I haven't had this happen with a map before

Added 3 minutes ago
As soon as I uploaded the map to the site, an error occurred :(

Added 2 minutes ago
Before that, I checked my map. Everything was fine :(

Added 9 minutes ago
elizbar1967, I put 2 Cyclops there specifically to make it easier to carry. Isn't that enough?

Well, look. I went out with two Cyclops. At the Blue Castle, there are 10 Angels and Archers at the gate. At the Necropolis Castle, it's the same, just a different arrangement. To the right, there's a bunch of Phoenixes. It's just a nightmare! At least 5 Cyclops and 30 Centaurs would be better. That would be good. Although, to be honest, last night I took the Necropolis Castle, two Blue Castles, and reached the location with the Orc hiring huts. That's it. I couldn't go any further yet. The task is to capture three neutral Castles. Ten Cyclops as a reward is not worth it. 30 are needed
In reply to elizbar1967
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#10
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I understand you well.
#12
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In the latest archive, the map is empty. I think the map was created in a different folder using the editor, and it needs to be found, archived as a zip file, and renamed to 5hm.
In reply to vadim_t
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#13
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Oh my god!!!! This is a cursed map. I didn't expect something like this to happen.

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