Posts from [TOURNAMENT - SoD] Blitz Jebus - 4 / Blitz Jebus - 4
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I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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Added after 33 seconds
Tourney brackets:
https://docs.google.com/spreadsheets/d/1cAlwcnJlrHtyLFpx7QHFB1voA99SauG2Q1uiuknLdxc/edit#gid=739590733
Time for 1st round until 4th March. Time for the first round is until March 4th.
If your player is missing for first 2 weeks - write to me and I'll make a replacement with player from the waiting list.
If your opponent doesn't respond in the first 2 weeks - write, and I will replace him with a player from the waiting list.
Waiting priority list:
D0wnButNotD3f3ateD
Hideyosi
Wladysha
Ihromant
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Thank you for the game!
2-0
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After two consecutive losses, my opponent in the tournament final is avoiding finishing the series, saying he's not in the right mindset.
If the organizer deems two wins in the final sufficient to win the tournament, I won't object.
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After two consecutive losses, my opponent in the tournament final is avoiding finishing the series, saying he's not in the mood. If the organizer considers two wins in the final sufficient to win the tournament, I won't object.
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The higher the player's rank, the bigger their ego; they're all like that. "Papal procrastination."
"Papal mood."
"Papal mood."
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After two consecutive losses, my opponent in the tournament final is avoiding finishing the series, saying he's not in the mood.
If the organizer considers two wins in the final sufficient to win the tournament, I won't object.
Ivan Lagutkin (07/31/2019 20:17):
I suggest Sunday
Ivan Lagutkin (07/31/2019 20:17):
or tomorrow evening, but I can't say for sure what time
Ivan Lagutkin (07/31/2019 20:17):
I can't on Friday or Saturday
There was no response from Bishop, and does this mean I'm hiding?
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Opened ICQ again and saw my last message:
Ivan Lagutkin (07/31/2019 20:17):
I suggest Sunday
Ivan Lagutkin (07/31/2019 20:17):
or tomorrow evening, but I can't say for sure what time
Ivan Lagutkin (07/31/2019 20:17):
I can't on Friday or Saturday
There was no response from Bishop, and does that mean I'm hiding?
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How about we disqualify both of them, and Lizard wins? I think that would be easier for everyone.
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Let's disqualify both of them, and Lizard wins. I think that would be easier for everyone.
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No one contacted me about ODD or any problems during the weekend. Is everything alright with you? Bishop, kamukag3e?
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No one contacted me about ODD or any problems over the weekend. Is everything alright with you? Bishop, kamukag3e?
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Retreated, surrendered a respawn rich in Dragon Utopia + an elixir was lying on the respawn + 2 external dwellings of bears, which I actually only scouted during the second week. On 126 I flew to the center just to fly back; there were problems with mana, so I decided not to risk it and instead go collect my own utopias and external dwellings. By 137 I had built up the secondary town, on 141 growth was 4+5+2=11 bears. Kreg wasn't given land for a long time and didn't have TP almost until the finale. On 145, Town Portal into Inferno worked on the first attempt. I thought about how best to split up and pass back the army from the center, but the opponent decided to attack himself, which turned out to be lucky for me; Kreg with stats and an elixir proved to be unkillable + the terrain helped a lot. For 2 turns the main stack of unicorns did nothing, while the bears destroyed hydras + the opponent exposed themselves to burn from their own dragons.
Then we ran around a bit more, on 211 I took the main town, followed by a surrender.
Thanks for the game!
Then we ran around a bit more, on 211 I took the main town, followed by a surrender.
Thanks for the game!
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Thanks for the game!
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Chose all rests. On 116, I took a single Griffin Conservatory. On 122, I found another Conservatory (a triple) and an external dwelling of birds. On 124, I built the lookout tower, which gave me Town Portal and Summon Fire Elemental. With 11 birds and Overlord, I went into a minimal Dragon Utopia — it gave me Wings; in the next minimal Dragon Utopia, it gave me stats. On 125, I entered the center with Labetha, having lost 4 birds while killing a GO of 25 Ghost Dragons. And then it turned out that my opponent also hadn't entered the center. My opponent was less lucky with Faeirie GO. After breaching the GO, Kyrre ran back to respawn. I ate some of the center, captured +3 and +6 All, and took two libraries. On 131, I took my opponent's main.
Thanks for the game and for the series.
Thanks everyone for the tournament, thanks to Иxромант for being patient with the finalists, even though we finished on the last day of the tournament.
Thanks for the game and for the series.
Thanks everyone for the tournament, thanks to Иxромант for being patient with the finalists, even though we finished on the last day of the tournament.
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kamukag3e, congratulations on your firstborn! Now you're a full-fledged dad!:smile54:
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08/14/2019 kamukag3e (Red, Conflux, Moon, Moon) def BISHOP (Blue, Rampart, Kairic, Kairic) Jebus Cross 132
Thank you for the game and the series.
Well done, congratulations!!! You made it to the podium with Cobra and Lizard at least!!! :smile49: :smile12: :smile49:
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