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Posts from The Empire of Reimia (3) Auto-translated

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#1806
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I'm registering my rifle. where do I need to do that?

Be strong. Believe
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#1808
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are we just waiting for the tutorial now?

Whatever
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#1809
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At the beginning of the third week of August, the students were given an explanation of the rules and details of the upcoming competition: - Five classes will go to an abandoned town in the south of Brightwind, a town that was abandoned during the time of the "Fragments" era. - During the preparation period, they will have to determine their starting position (thanks to the skillful leadership of Evriala Grace, class III reached the desired location first). - Initiative depends on who determines their starting position first (the remaining classes are assigned randomly). - The battle lasts until only one class remains on the map. - Victory goes to the one who scores the most points: 2 for eliminating an opponent, 1 for saving the life of an ally or opponent, 5 for eliminating a leader, -10 for eliminating a medic. - The team's base is also located at the starting position. This base has its own 10x10 storage (interacting with it consumes an action) and allows you to place team members and defensive structures within the first three turns within a radius of 5 cells from it. - The team loses if its base is captured. The captor receives the same number of points as if they had eliminated everyone themselves. To capture the base, you need to "step" on the cell with it, provided that there are no members of that team within a radius of 5 cells. - Red marks the mines. - Green marks the trees. If a character is on a cell adjacent to a tree, they cannot take damage from the main artillery fire (they receive additional damage instead), but the trees are destroyed by a direct hit. In addition, artillery cannot be deployed if there are trees on adjacent cells to it. Tanks, in turn, destroy them while moving. - Gray marks the buildings. They perform the same functions as trees, but cannot be destroyed by the movement of tanks and require three hits to be destroyed, not one. - Brown marks the mountainous terrain. It performs the same functions as trees and buildings, but cannot be destroyed. - In order for a character to hit another, a straight line must be drawn from them to the target. - Each team can have either 1 tank or 1 artillery unit. - Characters can stand on cells with mountainous terrain. In this case, they become vulnerable to enemy fire, but they can also shoot (with a -5 penalty to shooting range). - Map

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1810
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- said Moriner to his team of classmates, and went to drink tea and eat cookies.

Whatever
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#1811
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Do NPCs choose their own equipment? Could you provide the stats for an anti-tank rifle and a machine gun, since we have characters with those skills in the team?
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#1812
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Anelotta joins and decides to overtake Moriner at all costs on the way to the snacks.

My sword, my trusted ally, unphased by my aspect.
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#1813
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I should have brought her with me, so she wouldn't get even more upset. :(
Where do we go?
Where do we end up when we save the world?
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#1814
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Selects the squad leader, i.e., you.

XD-660
Accuracy: 30%
Range: 6
Damage: 50
Number of shots: 50
Interception fire: 20
Weight: 6.0
Size: 3x5
10% chance to reduce the enemy's defense by 1 with each shot.
Strength check: 4

Alarion's Wrath
Accuracy against mechanical units: 70%-40%
Accuracy against infantry: 30%-30%
Range: 10-20
Damage: 650
Number of shots: 1
Interception fire: 0
Weight: 6.0
Size: 3x5
Strength check: 3

Mine
100 damage to mechanical units, bypassing defense
100% damage from maximum health, bypassing defense

Added 32 minutes ago
By the way... If this is of any interest, the path to this abandoned city and the choice of the starting position can be role-played...

Added 49 minutes ago
In general, I thought about it and decided on this: the basic viewing radius will be equal to the value "10", but it increases from certain types of weapons and features that give a bonus to the range.

Added 1 hour 24 minutes ago
Are you discussing this in the chat?.. :<

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1815
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mafsky chat :smile08:
I'll take the scout's gear.

Be strong. Believe
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#1816
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Deployment point: bottom left
Deployment as shown in the image.

Equipment:
Parfinora: Standard equipment, Z23 x 1, Magazine (RX-002) x 19
Linnea: Scout equipment, Z23 x 1, Axe x 1, Grenade x 3, Magazine (RX-002) x 1
Xenomia: Engineer equipment, Z23 x 1, RX-002 x 1, Magazine (RX-002) x 18, First Aid Kit x 1
Latro: Engineer equipment, Goro x 1, Ifryl x 1, Shell (Artillery) x 13, Magazine (RX-002) x 1
Bert: Infantry equipment, Mars x 1, Magazine (RX-002) x 12
Eli: Standard equipment, Z23 x 1, RX-002 x 1, Magazine (RX-002) x 14
Ifeon: Heavy infantry equipment, Z23 x 1, RX-002 x 1, Magazine (RX-002) x 8
Light: Engineer equipment, Toolbox x 1, Shovel x 1, Sacks x 4 (one of them used for a barricade), Disarming Kit x 1, Shell (Artillery) x 1, Magazine (RX-002) x 1
Warehouse: Toolbox x 1, First Aid Kit x 1, Shell (Artillery) x 44, Magazine (RX-002) x 1

Is that correct?
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#1817
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Okay, instead of a scout, I'll take an infantry unit then. :)

Be strong. Believe
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#1818
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Fixed by Berta.
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#1820
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First ones. :cool: