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Posts from The Empire of Reimia (3)

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7 years ago
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"Huge. Greedy. Fierce. Exploding. Rats. Yes, I didn't make a mistake." In general, the exercise turned out to be productive, interesting, and very informative, and Marey left the classroom in a cheerful mood. Besides everything else, he was very flattered by the fact that he was the only summoning mage in the class – this way, his talent would be even more significant and noticeable – and the sorcerer highly valued his abilities, and today he was once again convinced of them, summoning a wolf on his first attempt during the exercise. He walked through the academy corridors with a confident, springy step, repeatedly replaying in his mind the moment of his small triumph today. Unfortunately, the joyful enthusiasm didn't last long, and upon returning to his room, he was once again overwhelmed by bad thoughts. "/Why does summoning have only one color when it changes? After preparation, I'll spread the experience/"
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7 years ago
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I hope there are at least decent buffs; I haven't really read much about the mechanics.
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7 years ago
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They should have taken the element skill or thievery.
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7 years ago
✓✓✓✓ :smile54: :smile54:
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7 years ago
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Why does the summon have the same color as the alteration?
It's indigo and navy.
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7 years ago
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Bert sat in his room, waiting for the moment when he could finally test out his new rifle.
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7 years ago
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Parfinora sat in her room, waiting for Iмир to finally offer her a chance to try out his rifle.
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7 years ago
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"Well, at least now there's something to choose from," Moriner pondered after the lecture. "It's a shame, though, that helping allies means risking being the first to catch a bullet."
Steal
The spell moves a selected item from the character's inventory into their hand.
:smile08:
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7 years ago
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Mari Kamii's mandatory lecture on combat training was dedicated to protective gear and equipment. Standard Equipment Defense: 5 Inventory: 1: 6x3, 2: 1x2, 2: 1x1. Scout Equipment Defense: 5 Speed: +6 Evasion: +5% Inventory: 1: 2x5, 1: 1x3, 1: 1x2. Infantry Equipment Defense: 10 Weight: +2 Resilience: +2 Damage Resistance: +5% Fire Resistance: +10% Water Resistance: +10% Air Resistance: +10% Inventory: 6x3 Requirements: Strength 2 Heavy Infantry Equipment Defense: 15 Speed: -5 Weight: +5 Resilience: +5 Damage Resistance: +10% Fire Resistance: +25% Water Resistance: +25% Air Resistance: +25% Inventory: 6x3 Requirements: Strength 3 Anti-Tank Equipment Damage from cannons and artillery -50% Weight: +2 Defense: 8 Resilience: +3 Inventory: 1: 6x3 Requirements: Strength 2 Medical Equipment Medic insignia Defense: 5 Inventory: 1: 4x2, 6: 1x2 Engineering Equipment Weight: +5 Damage from cannons and artillery -20% Damage from mines does not exceed 50% of the character's health Inventory: 1: 6x5 First Aid Kit Weight: 0.25 Size: 1x2 Toolbox Weight: 3.0 Size: 3x3 Shovel Weight: 1.0 Size: 1x5 Sacks Weight: 1.0 Size: 1x3 Disarming Kit Weight: 0.25 Size: 1x1 Mine Weight: 0.25 Size: 1x1 Cartridge (Azusa) Weight: 0.0 Size: 1x1 Clip (RX-002) Weight: 0.0 Size: 1x1 Shell (anti-tank rifle, tank, artillery) Weight: 1.0 Size: 1x2 Experience Moriner: +183 Linnea: +185 Parfinora: +143 Latro: +122 Xenomia: +195 Bertrand: +127 Marei: +133 Eli: +127 Azarina: +173 Shogo: +246 Berwang: +146 Anelotta: +152 Ifeon: +200 Light: +209 Imir: +145 Skills - Scout (300) - Infantry (300) - Heavy Infantry (300) - Anti-Tank Infantry (300) - Medic (300) - Engineer (300)
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7 years ago
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Parfinora: +143
Does it count as an intelligence check for me, and also from the trait for intuition, and from the trait for blue blood?:smile36:
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7 years ago
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nerds, geeks, don't choke on your own experience :mad:
In reply to Siverfale
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7 years ago
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Siverfale
Does it count as an intelligence check, and is it affected by the trait for intuition and the trait for blue blood?:smile36:
It counts.
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7 years ago
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With Lathro, there's a difference of only 2 intelligence points, but a difference of 21 points overall. And with Ple-Sen, the intelligence difference is 0, but the overall difference is 42 points. Of course, it's clear that he has a native bonus of 15% from his trait, but it still seems strange.
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7 years ago
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The base value (before modifiers) has a random spread within a specific range.
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7 years ago
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Great! Just checking to see if you haven't forgotten! :smile23:

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