Please list who unlocked what skills and if you notice any inaccuracies, please let us know.

- City Knowledge (100)
Cost of goods and services in the capital is reduced by 10%.
Moriner, Parfinora, Bertrand, Berwang, Romeo
- Penetration (150)
Order: allies under the character's command ignore enemy defense; lasts for 1 turn.
Moriner, Parfinora, Bertrand, Berwang, Romeo
- Observation (150)
The character can determine which of his acquaintances will be present in random events.
Moriner, Parfinora, Bertrand, Berwang, Romeo
- Basic Weaponry Skills (125)
Weapon license; ability to use a pistol, rifle, and submachine gun.
This skill is required to learn other ranged weapon skills.
Moriner, Toutar, Xenomia, Bert, Eli, Shogo, Anelotta, Ifeon
- Accurate Shooting (rifle) (100)
+3-3 to shooting range.
Eli, Bertrand
- Basics of Medicine (400)
The character has permission and knows how to use medical instruments.
Vitality +2.
Latro, Xenomia, Shogo, Berwang, Relgar, Ifeon, Imir
- Evacuation (100)
Order: selected ally under the character's command leaves the battle even if they are incapacitated.
Moriner.
- Basic Axe Proficiency (100)
Weapon license; ability to use an axe.
Linnea, Azarina, Toutar
- Basic Katana Proficiency (225)
Weapon license; ability to use a katana.
Linnea, Azarina, Toutar
- Burst Fire (submachine gun) (175)
The character fires five bullets instead of a full magazine.
+15% to accuracy; no penalty to damage or accuracy for range.
Toutar, Eli
- Swiftness (500)
Order: allies under the character's command receive +1 to the number of actions before the start of the next phase.
Moriner, Romeo.
- Enhancers (125)
The character has permission and can use enhancers.
Linnea, Parfiona, Xenomia, Bertrand, Latro, Azarina, Shogo, Relgar, Anelotta, Light, Imir
- Enhancers II (125)
The character can customize and repair enhancers.
Linnea, Parfiona, Xenomia, Bertrand, Latro, Azarina, Shogo, Relgar, Anelotta, Light, Imir
- Basics of Revolver Handling (300)
The character can use a revolver; strength check: 1.
Latro
- Knowledge of Weaknesses (150)
+30% to damage
Xenomia, Bertrand, Eli
- Repair (200)
The character restores 20% health to equipment or repairs damaged gear. Spends an action.
Latro, Xenomia, Light, Imir
- Barricade (200)
The character places a barricade made of sandbags in a 1x3 cell area in front of them. Characters behind the barricade take 50% less damage, and their accuracy is reduced by 20%. Spends an action.
Latro, Xenomia, Light, Imir
- Trench (200)
The character places a 1x3 trench in front of them. Characters behind the barricade can "hide" and avoid enemy fire. When using this action, however, they cannot fire from it themselves. Destroyed by some types of weapons. Spends an action.
Latro, Xenomia, Light, Imir
- Demining (500)
The character disarms previously detected explosive devices. Up to three mines can be disarmed with one action.
Latro, Xenomia, Light, Imir
- Basics of Melee Combat (500)
Damage taken by the character is reduced by 50%, but if this feature is activated, he cannot use any weapon except melee weapons. Dodge +10%, movement points +5, resistance +3, will +3.
Linnea, Toutar, Azarina
- Counterattack (ranged weapons) (300)
After the opponent finishes their attack, the character makes a counterattack.
Toutar, Parfinora, Bertrand, Xenomia, Eli, Shogo, Berwang, Relgar, Anelotta, Ifeon
- Battle Vehicle Operator (500)
The character can operate battle vehicles.
Latro, Light, Imir
- Rapid Fire (125)
+5 to number of shots (burst fire)
Toutar, Eli, Berwang