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Posts from A game with 8 players.

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#2
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We recently played a game with 8 players, and it was great; I'd like to do it again!
I suggest keeping all the rules the same but forming 4 teams of 2 players each.
To add some motivation, I propose a prize pool of 3k per team, with 70% of the prize going to the 1st place team and 30% to the 2nd.
The event would be held next weekend (let me know which day works best for everyone).
If we can get enough teams, let's do it! Feel free to message me with any questions.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#1
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Tournament
In reply to Gomunguls
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#3
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I don't know, maybe it's really fun for the winner, with positive emotions and all, but for most people, it was a rather annoying wait and unfair distribution of rewards. I definitely wouldn't subscribe to something like that for my money, but maybe someone has a different opinion :smile23:
In reply to HellLighT
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#4
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HellLighT
I don't know, maybe it's really fun for the winner, positive emotions and all, but for most people, it was quite a frustrating wait and unfair matchups. I definitely wouldn't sign up for something like that for my money, but maybe someone has a different opinion :smile23:

It was interesting even before the victory; it's not even about the win, but about the format.
A lot of time was spent on level 113; if it were completed by level 121, the game would end much faster.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
#5
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has anyone tested how the Oath of Honor works when forming alliances? will there be any bugs when transferring money, buying heroes in another player's castle, or exchanging artifacts? I think exchanging artifacts might not be possible with Oath of Honor, but there could be bugs when allies meet to retrain units at a castle, for example.
In reply to Dima Surmay
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#6
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Dima Surmay
has anyone tested how OX works when creating alliances? will there be bugs when transferring money or redeeming heroes in another Castle; I think exchanging artifacts will be impossible with OX, but bugs might occur when allies meet for retraining spells, for example.

Well, tournaments were played with alliances, and everything was fine. And generally, this is HotA, there are tons of bugs here, you won't find them all at once.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
#9
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Please register me for the tournament.
In reply to Gomunguls
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#10
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Gomunguls
Well, Tournaments were played with alliances, everything was fine. And in general, this is HotA; there are tons of bugs here, you can't figure them all out at once.
All Tournaments with alliances were played without OH, because the system exchanges data between players (even allies) only upon completion of a turn and interrupts it even if an ally contacts you. So your idea with alliances and OH won't work.
In reply to HellLighT
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#11
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We need a Jebus King size H-XH-G map for 8 players. Then it will be a good match. And 8x8 is just ridiculous. :smile15:
In reply to Dirty_Player
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#12
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Dirty_Player
We need a Jebus King size H-XH-G map for 8 players. Then the battles will be good. But 8x8 is just facepalm. :smile15:

Isn't Jebus designed for more than 4 players?
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#13
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=Lizard=
But isn't Jebus Cross created for more than 4 players?
Well, why not? Ctrl+C, Ctrl+V. I churned out more starting respawns by increasing the map size, and off you go.
In reply to Dirty_Player
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#14
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Dirty_Player
Well, why not? Ctrl+C, Ctrl+V. I created more starting spawn points, increasing the map size, and that's it.

If it's not too much trouble, please do it; we'd be happy to play. However, if you play with 8 people in a "Jebus King" game, the same timer won't work; otherwise, it won't be a game but a perversion. One game of Go will take up the entire timer. But with more players, it will take 3 days. 8xM is good because there are no quick encounters; there's room to gather an army and go into battle. It's perfect for this format.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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#15
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Gomunguls
If it's not too much trouble, please do it; we'd be happy to play. However, if we play with 8 people and Jebus King, the same timer won't work; otherwise, it won't be a game but a perversion. With one Go game, the timer will run out, but with more, it will take 3 days.
8xM is good because there are no quick encounters; there's a place to gather an army and go into battle. It's perfect for this format.
As we found out with most of the participants last time, the lack of direct contact is a drawback of this format. The players need to be eliminated faster; otherwise, it's unplayable/long/boring. Choose what you need! And if someone thinks that this reduces the chances in bad situations, that's a misconception; in bad situations, the chances are equally low.

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