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Enrolling in the medical course, students from class III: Xenomia, Latro, Shogo, Berwang, Relgar, Ifeon, Imir.
Phizalis's lecture began just moments after he took center stage in the auditorium. He spoke without noticeable emotion, quickly and clearly, showing neither warmth nor coldness towards the students, as if interacting with the components of a single machine, of which he himself was the engine. It was not easy to keep up with the lecturer, and at first glance, one might think that there would be little benefit from such teaching, but his methods of explanation were so easy to understand that those who paid attention had no difficulty grasping even the most complex concepts.
Having finished with the basics of the course, Phizalis moved on to explaining the role of a medic on the battlefield.
— Many choose the profession of a medic because of its role, believing that this will increase their chances of survival in the event of military action. I will not say that this is just a myth, because this common opinion is based on rational considerations. First, the role of a medic is to provide medical assistance to the wounded, and not to directly interact with enemy forces. And secondly, and even more importantly, according to current international treaties, it is directly forbidden to attack medics. In other words, such an act is recognized as a war crime, for which one can be brought before a tribunal. Medics have clearly visible identification marks at long distances and wear a unique uniform. According to these same treaties, aggression by a medic is also considered a crime. That is, in theory, the chances of survival in military action are indeed higher for a medic than for an ordinary infantryman. In reality, however, this is not the case. There are several reasons for this:
1. Command may send a medic into battle as an ordinary soldier. This is done so that the medic can perform other tasks in addition to medical ones, including engaging in direct contact with enemy forces.
2. Mines, artillery, and other similar weapons do not comply with international treaties.
3. Medics are not protected from stray bullets or shells.
4. Individual soldiers or their commanders may disregard international treaties.
Therefore, if you want to increase your chances of survival, it is best not to go to the front at all.
Having finished with this, Phizalis moved on to teaching how to provide first aid, both to other soldiers and to himself, and after that he spoke about, perhaps, the most important task of a medic: saving allies who have received life-threatening injuries and are out of action. The teacher showed the students a small, rectangular box.
— This is the "Arcadia Kit" or, as it is also called, simply "the first-aid kit," a medical kit necessary for providing assistance to the seriously wounded. In it you will find VR-002-C and AA-X-005 ampoules, as well as a stabilizer. The first ampoule is made on the basis of blue eriniun, while the second is made from the extract of flowers that grow in the east of the empire. In the event that you find a seriously wounded comrade, you will need to inject him with VR-002-C and 60 seconds after that, AA-X-005. After that, you perform cardiac massage and apply the stabilizer. Eriniun, being a fuel, is toxic to humans, but its entry into the body can stop even the most severe bleeding. AA-X-005 is used to prevent intoxication of the body and to cleanse it of traces of eriniun. The stabilizer is necessary to keep the wounded person stable until he receives full medical treatment.
Experience
Xenomia +157
Latro +103
Shogo +267
Berwang +87
Relgar +126
Ifeon +114
Imir +95
Skills
- Basics of Medicine (400)
The character has permission and knows how to use medical instruments.
Vitality +2.
The time allotted for the lecture ended just as Phizalis finished his explanations. The students did not have time to ask the lecturer questions, but each of them received a copy of a book written by Phizalis and dedicated directly to the basic medical course.
Basics of Medicine
This book can be used up to five times to gain 50-100 experience points (consumes an event).