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TOURNAMENT "FULL RANDOM - V"


This tournament is an official rated tournament.

The tournament is conducted in a round-robin format, with each participant playing every other participant according to a bO2 scheme.

Tournament deadlines, based on 1 game per 7 (Seven) calendar days:
Group stage 03.06.-14.07.2019;
Play-in stage 15-28.07.19;
Playoff stage 29.07.-29.09.2019.

Please report all difficulties or delays immediately in this thread.
Map generation is performed using IRMG

version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
Settings for IRMG:
1."Show Advanced" - enabled.
In the resulting menu, set "Zones Compatibility Factor" = 1.5, "Monster Strength Factor" = 1.0, and "Random seed" = 0.
"New banks generate" - enabled,
"Portal Connection Only" - disabled (i.e., button not pressed)
"No obstacles On Map" - disabled
"Sigle Faction Guard" - disabled
"Selected Faction guard only" - disabled
2."Different Faction" - enabled
3."Disable Intant Travel" - disabled
4."Chaos week" - disabled
9.Template size "Huge"

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is not permitted.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version TE_6.8_test3 is used. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin and similar programs. Skill Wheel for viewing directly in the game.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament consists of three stages:
- group stage;
- play-in stage;
- playoff stage.

COLOR CHOICE: one of the following options:
- by mutual agreement of the players;
- using a draw;
- or the color is determined by the tournament judge.
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

Group stage.
Groups are formed randomly based on an equal number of players in each group (or +1 in one of the groups) via a draw. Depending on their number, tournament participants are divided by skill into several baskets of 4 participants to form groups.

1st basket: Will, dmitrik, ekzekut, sir_moz
2nd basket: Stefandmy, s_e_r_e_g_a, Dexterwar, dwp1970
3rd basket: BOLIVAR, alex_nv, KillAndAction, byterbrod
4th basket: Letos666, flate, Evgenfit, KIR9XMI

The draw for each basket takes place separately: first the first basket, then the second, then the third, and so on. Each player must play 2 games with every player in their group. In the second game, participants switch colors. It is possible to play ahead if opponents are available.
Those who take 1st place in each group at the end of the group stage advance directly to the playoff stage.
Those who take 2nd and 3rd places move to the play-in stage.
Games not confirmed by the end of the group stage are considered unplayed, and no points are awarded for them.

Play-in stage.
Pairs at this stage are determined via a draw: players who took 2nd place in their group against players who took 3rd place in their group, provided that players from the same group do not play again.
The game is played up to 2 wins, and the player who took 2nd place in the group stage has an advantage of 1-0 at the start of the play-in games. That is, a player who took 2nd place in their group only needs to achieve 1 victory over the player who took 3rd place. A player who took 3rd place in their group must achieve 2 victories over the player who took 2nd place.

Playoff stage.
Pairs for the quarterfinals and semifinals are formed randomly via a draw. Finalists are determined by the results of the semifinals. Throughout the playoff stage, games are played according to a bO3 scheme.

The following rules must be strictly observed during the play-in and playoff stages.
Every Friday, a draw for upcoming games is held. Before each game, from Saturday to Sunday, each tournament participant must provide information to the judge:
- either on the possible date and time of the game;
- or on the already agreed date and time of the game with a specific player; the 2nd player in that pair must confirm this information.
The judge posts information about the dates and times of games between specific players in the tournament thread or in Discord on the HeroesWorldTE server in the "#новости-и-объявления" channel. In the absence of information regarding a possible date and time or an agreed game, the judge independently decides on the date and time for those specific players.
Players are required to start the game at the appointed date and time. If a player/players fail to appear for the game within 1 hour of the scheduled start, he/they shall be considered absent, and a technical defeat is awarded. Postponing an ALREADY STARTED GAME to another date and time is permitted, but only within the current round period.
If the game has not been played by Saturday of the current week, the judge appoints an ODD for Saturday or Sunday of the current week, taking into account information received from players regarding the ODD date and time. In the absence of such information, the judge independently decides on the date (Saturday or Sunday of the current week) and time of the ODD.

If opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge will decide the result based on information received from the opponents about said game.

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and software creating virtual networks).

5. In case of connection loss or a game crash, the last autosave is loaded; players are required to repeat all their moves exactly up to the moment of disconnection or crash. If the same occurs on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. For each game with every opponent, each player has the right to 1 restart with map regeneration (templates and factions are random) no later than the third day of the first week of the first month. The end of the day is considered the pressing of the turn-pass button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory: generate the first one, and then each subsequent one only after a player's rest.

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection in week 2 and later - game continues (except cases where both players are ready to start over)

8. "Red-rush" is prohibited, meaning an attack by the red player on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the same-turn spell "Astral Gates" to jump from any zone into an opponent's starting zone if the connecting portal/garrison has not been breached. It is also prohibited to use "Astral Gates" to jump into an opponent's adjacent zone and enter their starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

12. One point is awarded for victory in each individual game.

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient (a 1-0 score is equated to a 2-0 score);
- result of head-to-head encounter;
- number of wins;
- number of draws;
- number of losses;
- tie-breaker game.
A tie-breaker game is conducted between opponents according to the general tournament rule.
COLOR CHOICE: one of the following options:
- by mutual agreement of the players;
- using a draw;
- or the color is determined by the tournament judge.
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreement on the number of loads, players have disagreements about the outcome (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15. The application for registration in the tournament is made using the automated system by clicking the "sign up for the tournament" button.
The message must include all available contact methods that the player deems necessary to provide:
- Discord - primary method of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is NOT admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to sir_moz
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sir_moz
Both players restarted, and we played this match. At the start, Laslo and Iris were given, meaning 0 archers, but at least there was a small stash of archers, and Rutger had an advanced tent on day 2. In the second week, the doubling of growth rates was given, and I didn't have any major problems; I was planning to attack for gold with 100 archers. I received a message from my opponent that they were conceding. Thank you for the game.
Confirmed.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Fixed an issue with the playoff games schedule: it was extended by a week longer than necessary. Playoff stage duration: 07/15-07/28/2019.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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I just can't play Dungeon. I managed to last until the eighth week, got 52 skill points and reached level 34. The battle wasn't very good, it was all chaotic. The opponent countered my summoning with a Dwarf, and summoning a Phoenix with a morale penalty against a set of Lions was suicide. But the opponent miscalculated on the last turn and died from Armageddon. I was left with a resource increase in my castle, and he had Inga at level 22. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
солнце / sun
Game Length
244 days
Game Date
7/21/2019
Reported
7/21/2019 5:27 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/21/2019 5:41 PM

In reply to Stefandmy
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Stefandmy
I just can't play in the League. I made it to the eighth week, got 52 skill points and reached level 34.
The battle wasn't very good, everything was chaotic. The opponent countered my summoning with a Gnome, and summoning a Phoenix with a morale penalty against a set of Lions was suicide. But the opponent miscalculated on the last turn and died from Armageddon. I was left with a resource increase in the castle, while he had Inga at level 22.
Thanks for the game.
In the Treasure map, I didn't make it to the mentor; that darned random element gave me 2 machine perks, even though there were many other things I could have chosen. As a result, I couldn't get rid of the unnecessary machines and take attack or luck. In the final, I lacked damage, although I could have still won the League with 52 skill points and upgrades, but I somehow started believing in victory too early, relaxed, and died from Armageddon at the end.
Thanks for the game.
In reply to KillAndAction
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Vitka struggled to gain momentum at the start; he received the tent late, there was no log, and the starting area was very large. If he hadn't built a stable immediately, it would have been even worse. By some miracle, he found a +2+2 Dragon Sword in a skeleton in a resource area, which slightly improved his game. He collected some decent artifacts and, at the beginning of the second month, rushed to the opponent's castle through the Gate of the Overlord. The opponent surrendered the castle without a fight, and I didn't have time to recapture it before the end of the week, so I secured a growth bonus. The opponent decided to concede. Thanks for the game!
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Ильфина / Ylthin
  • Main Hero: Ильфина / Ylthin
Map Template
радуга / rainbow
Game Length
222 days
Game Date
7/23/2019
Reported
7/23/2019 7:29 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/24/2019 2:05 AM

In reply to KillAndAction
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Talanar+ Ossir at the start, quickly took the tent and log, ran around the adjacent zones for a bit, then rushed through 30 to the center, played via fairy+oaks, all breakthroughs were handled without problems. At the beginning of the 4th turn, I entered a treasure zone and got the staff; meanwhile, the dwarf suddenly started rushing toward the Castle—judging by the movement, there were spark-logs, stables, or boots there, as the dwarf was moving very briskly. Calculating how much time I had left, I spent a bit more time in the treasure zone, but out of the whole area, I only managed to hit 1 Dragon Utopia and didn't reach the Temple. The dwarf saw that I was in the Castle and used TP; I decided not to return to my own treasure zone and rushed through 60 into the second one. Then Ingvar emerged; I managed to use Sinitar's chain attack to wipe out all the druids, so I fought the finale without them. But even without them, the finale was a complete stomp, the opponent surrendered, thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
летос / lethos
Game Length
147 days
Game Date
7/24/2019
Reported
7/24/2019 11:37 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/24/2019 11:51 PM

In reply to byterbrod
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byterbrod
Talanar + Ossir at the start, quickly secured a tent and a log, did some exploring, then ran to the center after 30 turns, played with fairies + oaks, all pushes were easy, in the beginning of turn 4, I got a treasure, got a staff, and then a gnome suddenly started running towards the castle, judging by his movements, there were either Isclogs, a stable, or boots, he was running very fast, I calculated how much time I had left, explored the treasure a bit more, but from the entire treasure, I only managed to get 1 Utopian, didn't reach the temple, the gnome saw that I was in the castle and teleported, decided not to return to his treasure and ran to the second one after 60 turns, and then Ingvar ran out, I managed to use Sinithar to chain and kill all the druids, so in the final, I fought without them, but even without them, the final was a one-sided victory, the opponent surrendered, thanks for the game.
It's so nice when reports are written like this) like, the opponent was nub. And the fact that you almost lost the winning game, "it's just being overconfident." Well, whatever - that's skill.
In reply to sir_moz
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sir_moz
07/24/2019 byterbrod (Blue, Random, Sylvan, Tal'anar, Tal'anar) def sir_moz (Red, Random, Fortress, Ingvar, Ingvar) summer 147

It's so nice when reports are written like this) as if the opponent was a noob. But the fact that you almost lost a winning game yourself, like an idiot. Well, never mind - that's skill.

Moz, I think you should at least offer a public apology.
In reply to BOLIVAR
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Alexey, we all know about your invaluable contributions to the community, BUT please remember not to violate the tournament rules:
"Reasons for disqualification from the tournament:
- non-compliance with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- violation of prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, and participants of the tournament."
It's good that you corrected your message (which means not all is lost). Otherwise, we would have had to exclude you from the tournament.
BOLIVAR
Moz, I think you should apologize publicly, at least.
BOLIVAR, this is not regulated and will remain on Alexey's conscience.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Dwell 6

Inga joined at the start, and I played with her; the other heroes weren't suitable. On day 4, I bought Ingvar, and he quickly gained a lot of experience. I switched to him, while Inga continued to level up alongside. The pace wasn't great, but there were no losses. At the beginning of week 4, I entered the Treasure map, where there was already an Orc, but Kirill had already accumulated a lot of resources by that time and decided not to continue.

Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Map Template
летос / lethos
Game Length
142 days
Game Date
7/26/2019
Reported
7/26/2019 9:55 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/27/2019 4:41 AM

In reply to KillAndAction
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Dwellings 1, 4, 5, 6, 7

There's a lot of meat, and regeneration is good on the respawn point. Ilfin and Keegan split up and went to different zones. In the middle of the second week, we postponed the game; later, Kirill decided not to continue, saying he had lost a lot of meat.

Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Ильфина / Ylthin
  • Main Hero: Ильфина / Ylthin
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
радуга / rainbow
Game Length
123 days
Game Date
7/26/2019
Reported
7/26/2019 4:07 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/27/2019 4:42 AM

In reply to KillAndAction
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We both took rest, rolled Orcs, got good heroes at the start but no Haste. I ran around with Shak on a Goose, then switched to Garuna with the Ogre, but the adjacent zones were very poorly laid out — in two adjacent zones there was always just the bare minimum of Gargoyles, no fights at all. I barely managed to build up without any Leaders. By the start of week 3, Garuna was a pitiful level 10. Due to a lack of gold, I couldn't abuse Haste, but with creature growth I broke into the resource zone, gathered some gold and resources there, and by week 4 I was able to confidently break into the center. There, Garuna picked up decent momentum — Archer's set, 2 pairs of Boots, and 4 Dragonics. I was about to start farming the treasure zone, but my opponent ran into the Cave Lords, and given our starting openings, there's no breaking through. GG, thanks to a good opponent for the games!

(The template was Maze)
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Гаруна / Garuna
  • Main Hero: Гаруна / Garuna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
маска / mask
Game Length
145 days
Game Date
7/26/2019
Reported
7/26/2019 8:57 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/26/2019 9:10 PM

In reply to byterbrod
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byterbrod
Both took a rest, Orcs spawned, good heroes at the start but no Haste, went for Shak on the Goose, then switched to Garuna with Obralock, the adjacent zones were very poorly connected, in two adjacent zones there was always just one minimal gargoyle group, there were no fights at all, barely got built up without leaders, by the start of the 3rd week Garuna was a measly level 10, due to lack of money I couldn't abuse for Haste, but managed to break into the resource zone with the growth, collected some money and resources there, and by the 4th week I could confidently break into the center, where Garuna finally picked up decent tempo, an archer's set, 2 pairs of boots and 4 Dragonics, was about to farm the treasure zone, but the opponent ran into the Cave Lords, and considering our starting approaches, it's not breakable, GG thanks to the good opponent for the games!

(the template was Labyrinth)
For the future - if you're going to play random, then play without restarts.
In reply to dmitrik
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dmitrik
Dwell 6

Inga joined at the start, and I went with her; the other heroes weren't suitable. On day 4, I bought Ingvar, and he quickly gained levels and started capturing towns. I switched to him, while Inga progressed in parallel. The pace wasn't particularly fast, but there were no losses. At the beginning of week 4, I entered the Treasure map, where there was already an Orc, but Kirill had already accumulated enough resources by that time and decided not to continue.

Thanks for the game.
Everything was going well. On day 3 of week 3, I was in the Treasure map, but I lost in the Blood Temple due to inattention. After that, I lost gradually here and there. Poor Utopia, even though she was max level. She had 1 relic from the Temple, and everything was lost to Kentaur, Barbarian, and Cockatrice. I surrendered.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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