Posts from [TOURNAMENT - SoD] Blitz Jebus - 4 / Blitz Jebus - 4
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Announcement
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I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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Added after 53 seconds
I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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Tourney brackets:
https://docs.google.com/spreadsheets/d/1cAlwcnJlrHtyLFpx7QHFB1voA99SauG2Q1uiuknLdxc/edit#gid=739590733
Time for 1st round until 4th March. Time for the first round is until March 4th.
If your player is missing for first 2 weeks - write to me and I'll make a replacement with player from the waiting list.
If your opponent doesn't respond in the first 2 weeks - write, and I will replace him with a player from the waiting list.
Waiting priority list:
D0wnButNotD3f3ateD
Hideyosi
Wladysha
Ihromant
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Gundula took over the reins in this challenging game :p Thanks for the game!
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Gundula took over the heavy game :p Thanks for the game!
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My Kreg leveled up nicely, immediately got Earth magic + 3 stacks of monsters with a level 3 console, took the Utopia in the center, bought all available units from the Guardian, but the path to the opponent's base and Gunnar was very long, so I ran after him for some reason, although I should have calmly taken the center. I returned, started finishing off the Utopias, and collecting artifacts. I didn't have any control spells besides Slow. I thought about building a Guild Hall, but the opponent surrendered. Thanks for the game!
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My Kreg leveled up nicely, immediately got Earth and 3 units of Chimeras with a level 3 console, took Utopia in the center, bought all available units, but the path to Oppressor and Gunnar was very long. He ran after them for some reason, although he should have calmly taken the center. He returned, started finishing off the Utopias, and collecting artifacts. There was no control besides the Knowledge spell. He thought about building a Guildhall, but the opponent surrendered. Thanks for the game!
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YaR vs Norbakk can be played to completion with the result being Amiloo-Togonash, but if the winner requests a rematch, I will decide by flipping a coin.
I have updated the bracket.
I have updated the bracket.
TFP
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Okay, it seems like things have settled into a normal pace. Amilu defeated Togona, and Yar defeated Norbak.
I've updated the lists and the bracket.
I've updated the lists and the bracket.
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Thank you for the game!
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Thank you.
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Thank you for playing!
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Thank you for the game!
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Thanks for the game!
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Thanks for the game.
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Thank you for playing!
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Thanks for the game.
Thank you for the game!
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