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Posts from NCF – Extended list of Neutral creatures.

4.9 (14 ratings)
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7 years ago
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Andrail
The shields are really cool. Question: are these different tiers or separate creatures?
different tiers, I'll replace them with armored units later.
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7 years ago
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And will the regular ones be guards, or something like that?
In reply to Андраил
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7 years ago
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Andrail
Or will the regular ones be guards, or something?
I don't know, I'll probably call them "Slayers"; I think that name hasn't been used yet.
The un-upgraded ones will be in white; it will be a swordsman with a new sword, shield, and helmet without a visor.
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7 years ago
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The Praetorian’s helmet could be slightly smaller; I can also edit it to ensure the shading is correct.
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7 years ago
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I reworked the helmets, reduced the size of the Praetorian, and completely changed the Templar's.
Now, the final stretch begins.
The un-upgraded version will be called a Watchman; the creatures will be level 4 with low growth. The idea is that the Praetorians and Watchmen were destroyed during the civil war in Might and Magic VII (after all, they swore to defend the empire and should have fought against Ivan). The newly created order was ousted from the Haven by the paladins, and the Praetorians became elite border guards.
Templars are elite bodyguards of the church officials; there are few of them because only the best zealots of the faith become them.
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7 years ago
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Watchmen and Templars are perfect names. But I'm not sure about Praetorians. They were essentially upgraded legionaries or the emperor's personal bodyguards. Therefore, their connection to the order seems questionable.

Added 2 minutes later
Although I can't think of any more suitable names right now.
In reply to fktifzobr@mail.ru
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7 years ago
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fktifzobr@mail.ru
I reworked the helmets, reduced the size of the Praetorian, and completely changed the Templar's.
Now, the final stretch begins.
The un-upgraded version will be called a Watchman; the creatures will be level 4 with a low growth rate. The idea is that the Praetorians and Watchmen were destroyed during the civil war in Might & Magic VII (after all, they swore to defend the empire and should have fought against Ivan). The newly created order was ousted from the Haven faction by the Paladins, and the Praetorians became elite border guards.
Templars are elite bodyguards of the church officials; there are few of them because only the best zealots of the faith become them.

Very cool concept and implementation! :smile54:
In reply to Андраил
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7 years ago
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Andrail
Guards and Templars are perfect names. But I'm not sure about Praetorians. They were essentially improved legionaries or the emperor's personal bodyguards. Therefore, their connection to the order seems questionable.

Added 2 minutes later
Although I can't think of more suitable names right now.
I took the name Praetorians from Might & Magic X - it seems that the elite guards were called that until they were translated into Russian...

As for the order, I'll say this - if it wasn't in the sixth game, then after the change of regime, it could have been an order based on old codes and oaths.
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7 years ago
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Sentinels
CREATURE_663
Sentinels are the best warriors who serve on the borders of the empire and hold fortresses in the enemy's rear. Even a small detachment of these warriors is capable of stopping the advance of an entire army. Iron discipline and dedication to the cause do not allow sentinels to leave their post even in the face of certain death. In battle formation, sentinels are practically invulnerable to ranged attacks, and every attacker risks receiving a deafening blow from a shield.

Praetorians
CREATURE_664
Praetorians are an ancient imperial order that lost its influence after the rise of the Griffin dynasty. The main task of the Praetorians remained the protection of the empire and faith in Elrath, so they found their place in the borderlands of the empire. Once a year, a small number of the most worthy sentinels are accepted into the guard on the day of Elrath. Those chosen for this honor must swear an oath to the Dragon of Light, in which they pledge to sacrifice themselves if the common cause requires it.

Templars
CREATURE_665
Only the most worthy of the zealous believers get the opportunity to join the Templar detachment – knights of the church, performing the functions of special forces units. Knowledge of light magic and combat skills turn Templars into a versatile type of troops; they are capable of strengthening their allies or unleashing Elrath's wrath on the enemy forces.
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7 years ago
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So, can the Knights also cast spells?
In reply to Андраил
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7 years ago
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Andrail
So, can Templars also cast spells?
Yes, I'm hesitant to just create heavily armored units, as there are already plenty of armor-like creatures in NCF without my contribution.
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7 years ago
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I'm creating new monsters, and I'm thinking of calling them Crocs.
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7 years ago
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Where do you get so much time, motivation, and energy? Do you happen to have an entire team dedicated to creating NCF creatures?
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7 years ago
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Andrail
Where do you get so much time, desire, and energy? Do you happen to have an entire team dedicated to creating NCF creatures?
I'm just bored, I got tired of playing old-school games, and I started making creatures:D
This crocodile is just a recolored troglodyte from psatkha, but with a head from a Polish mod – you can do that in a few hours (there's still some model polishing and rewriting a huge number of text files to do). The praetorians and warrior gnomes were old projects that I thought about and reworked over several months. I also have some abandoned creatures in my stash, like a giant earth elemental and succubi in armor.
Actually, I keep 100 programmers and 200 graphic designers in slavery.
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7 years ago
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If all the creatures from NCF were made like yours, I think the mod wouldn't have so much overpowered content, nonsense, and poor visuals as it does now.

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