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Posts from And once again, into battle – 2.

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7 years ago
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Tournament Regulations.
This tournament is an official rated tournament.
Tournament Dates:
Round 1.16-21.02.2019, ODD 23-24.02.2019.
Round 2.23.02-01.03.2019, ODD 02-03.03.2019.
Round 3.02-08.03.2019, ODD 09-10.03.2019.
Round 4.09-15.03.2019, ODD 16-17.03.2019.
Round 5.16-22.03.2019, ODD 23-24.03.2019.
Round 6.23-29.03.2019, ODD 30-31.03.2019.
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template Schemes.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- having two technical defeats;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. By default, the game is played on the Ubi server. By agreement, the game may be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS CONDUCTED ACCORDING TO THE SWISS SYSTEM.
COLOR CHOICE: determined by players independently. In other cases, the color is determined upon request of the players to the judge.
TEMPLATE CHOICE IS PERFORMED BY A STRIKE-THROUGH (CHERK) according to the scheme 1-1-....-1-1 FROM THE FULL LIST for each game or RANDOMLY. IN CASE OF a strike-through, the blue player starts. Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE IS PERFORMED BY A STANDARD STRIKE-THROUGH according to the scheme 1-2-...-2-1. The blue player starts. For each game, the strike-through is performed from the FULL LIST OF FACTIONS of both players

Before the start of the tournament, registered players are randomly assigned a sequence number from 1 to the total number of participants.
Then pairs of players are formed:
- 1st from the first half of participants plays with 1st from the second half of participants;
- 2nd from the first half of participants plays with 2nd from the second half of participants and so on.
In Round 2, players are randomly distributed among those who won in Round 1, lost in Round 1, or drew in Round 1. Then:
- 1st from the first half of participants plays with 1st from the second half of participants in their group (in each of the groups: winners, losers, drawers);
- 2nd from the first half of participants plays with 2nd from the second half of participants in their group (in each of the groups: winners, losers, drawers) and so on.
In Round 3 and all subsequent rounds, pairs in the tournament grid are formed among players having the same number of points earned (also before forming pairs, random distribution within their point group is observed):
- 1st from the first half of participants plays with 1st from the second half of participants of their point group;
- 2nd from the first half of participants plays with 2nd from the second half of participants of their point group and so on.
If before the start of Round 3 there is an odd number of players in a point group, then the last player (after random distribution) moves to the next point group (from those who earned more points to the group with fewer points earned).

The following rules must be observed in all rounds. Players must not have played against each other in previous rounds. The player's color changes to the opposite relative to the previous round. If players' colors coincide, they are free to determine their own colors by mutual agreement. In other cases, the judge determines the color.

The number of rounds is determined depending on the number of participants.
Participation of an odd number of players is possible. In this case, a free slot will be used.

Every Friday of the week, a draw for the upcoming round is held. Before each round in the period from Saturday to Sunday, every tournament participant must provide information to the judge:
- either about the date and time of a possible game;
- or about already agreed date and time of the game with a specific player; the 2nd player in this pair must confirm the information.
The judge posts information about the date and time of games between specific players in the tournament thread or in Discord on the HeroesWorldTE server in the "#новости-и-объявления" channel. In the absence of information about the date and time of a possible game or the date and time of a game with a specific player, the judge independently decides on the date and time for those players.
Players are required to start the game at the appointed date and time. If a player/players fail to appear for the game within 1 hour from the appointed time, he/they are considered as not having appeared for the game, and a technical defeat is awarded to him/them. It is permitted to move an ALREADY STARTED GAME to another date and time, but within the period of the current round.
If by Saturday of the current round/week the game has not been played, the judge appoints ODD for Saturday or Sunday of the current round/week taking into account information received from players about the date and time of ODD. In the absence of information about the date and time of ODD, the judge independently decides on the date (Saturday, Sunday of the current round/week) and time of ODD.

Information about the date and time of games for specific players and ODD is posted by the judge in the tournament thread or in Discord on the HeroesWorldTE server in the "#новости-и-объявления" channel.

If opponents were unable to finish the game (MEANING THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), then the judge, based on information received from the opponents about this game, decides on the result of said game.


4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly rolled again.

6. In cases of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the third day (the end of the day is considered as pressing the turn-over button, regardless of whether the opponent completed their current turn or not). After a restart, the template and factions are reset to those that were determined before the restart.

Simultaneous turn crash in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn crash in week 2 and later - game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the travel spell "Astral Gates" to jump to the opponent's adjacent zone and enter the opponent's starting zone in that same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.

13. The tournament winner is the player who earns the most points. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Buchholz coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The same is conducted as follows:
Color is determined by the judge via draw, template is random, the faction the opponent will play is sent to the judges before the start of the additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreement on the number of loads, disagreements arise between players regarding the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
In the message, you must specify data for all communication methods available to this player that he deems necessary to provide:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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7 years ago
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three native heroes from the start, including Jeza. On day 6, level 9, and he broke through to the adjacent zone. He broke through from his side, and the opponent took the load. He broke through for the second time and opened the outer portal, naturally with the loss of 1 unit. And the opponent couldn't defeat his portal and surrendered. Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Аластор / Alastor
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Рутгер / Rutger
Map Template
солнце / sun
Game Length
116 days
Game Date
3/21/2019
Reported
3/21/2019 9:12 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2019 9:53 AM

In reply to BOLIVAR
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7 years ago
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both rested
two days, 2.4

a very difficult game came out, and I don't know what will save me in the end
from the start, Talannar, and immediately leveled up the units properly
I decided to provide him with a boost for the second hero, but in the end
I got myself into a dead end, trying to get Talannar's log
he didn't take any magic or defense, towards the end I had to take luck (which, in general, decided the final), and somewhere around level 20, he got light. otherwise, I wouldn't have cleared Trezh.
of course, there was no regeneration, but they gave him resurrection in the castle
and with the resurrection, Talannar cleared Trezh while Anven reached level 20 for regeneration somewhere at the end of the fourth, clearing 80% of his Trezh,
he teleported home through the portal and realized that he was still ahead of the gnome
Talannar went to look for the second Trezh, and Anven calmly continued to level up for the final. apparently, Bolivar decided that time was not on his side and attacked me in the field, and then luck on Talannar and the fact that he leveled up better decided the outcome. I had already managed to switch the units to defense by that time

thank you for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Инга / Inga
  • Main Hero: Инга / Inga
Map Template
корона / crown
Game Length
237 days
Game Date
3/23/2019
Reported
3/23/2019 6:39 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2019 1:55 AM

In reply to dwp1970
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7 years ago
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dwp1970
Both have rested.
Two dwellings, level 2, level 4.

It turned out to be a very difficult game, and I don't know what saved me in the end.
From the start, I had Talannar and quickly built up a good army.
I decided to provide him with a boost for my second hero, but in the end,
I got myself into a dead end trying to find Talannar's log.
I didn't take any magic or defense, and towards the end, I had to take luck (which, in general, decided the final battle) and got Light around level 20. Otherwise, I wouldn't have cleared the Treasury. Of course, there was no regeneration, but I got resurrection in the castle.
And with resurrection, Talannar cleared the Treasury while Anven reached level 20 to get regeneration, somewhere near the end of the fourth week, having cleared about 80% of her Treasury.
I teleported back home through the portal and realized that I was still ahead of the dwarf.
Talannar went to look for the second Treasury, and Anven calmly continued to prepare for the final battle. Apparently, Bolivar decided that time was not on his side and attacked me in the field. And then, Talannar's luck and the fact that he was better equipped decided the outcome. I had already managed to switch the units for defense by that time.

Thank you for the game.

It was.
I attacked (even though the risk was high) because I was tired of playing - it was the 7th week)).
About the game.
If the elf had resurrection, the dwarf had neither resurrection nor regeneration. The machines only appeared around level 14, and while I was leveling up Eternal Light, it slowed me down. I didn't attack all the guards, and it was quite depressing to go into the Treasury.
I got a mentor, but only Mass Haste was available from the spellcasters, and I didn't get Keen Mind, even though I was waiting for it throughout the game and had everything ready for it. I think that the enemy's luck played a smaller role than the mass spells, including the mass slow on Talannar. There were many runes, and they were diverse, but the elf had too much meat, including ranged units (more than 100 yellow druids and blue archers), which, after the mass slow, attacked with full force.
And I decided to take a walk in the enemy's Treasury, and there was Talannar - he decided to attack.
There was also a level 20 necromancer with Expert Chaos and Expert Summoning, and the necromancer had appropriate spells, but he didn't participate before the final battle.
Thank you for the game.
In reply to BOLIVAR
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7 years ago
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The draw for the 6th round was conducted manually, adhering to the tournament rules (players from the same point group play each other, and players cannot play against each other for the second time):
Bradiaga-s_e_r_e_g_a
Stefandmy-dwp1970
Will-G_L
KillAndAction-BOLIVAR
alex_nv-vovan112013.
Good luck to everyone!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
7 years ago
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KillAndAction
Three native heroes from the start, including Jeza. On day 6, level 9. He broke through to the adjacent zone. He broke through from his side, and the opponent took the Load. He broke through for the second time and opened the outer portal, naturally with the loss of one unit. And the opponent couldn't defeat his portal and surrendered.
Thanks for the game.

It happened, thanks for the game.
In reply to dwp1970
7 years ago
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External dwelling Imbajinns, start on three native tiles, Razzak in prison. Easy walking GO, decided to play. On the second week, I marked the external dwelling of mages, on the third I nibbled at the center, found a bow in a skeleton in the adjacent zone. Wiped out behind the portal, gave up the phoenix. On 135 I stood under the Castle, the opponent surrendered.
Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Вингаэль / Wyngaal
  • Main Hero: Вингаэль / Wyngaal
Map Template
радуга / rainbow
Game Length
135 days
Game Date
3/24/2019
Reported
3/24/2019 4:59 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/25/2019 2:08 AM

In reply to KillAndAction
7 years ago
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Nychki 1, 4, Jeza immediately took the machines – the game started. On the third turn, I marked the Phoenixes, and Jalib scored a goal from his side. We both got scared and ran to the treasures. I mentored the machines into the darkness, and Massucor wasn't caught in the attack. I leveled up to 33! I didn't have enough mana cloak to reach the dragon level. In the final, the score was tied, and the mage without the bald head – Sergey – surrendered as soon as the demons drained his mana. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Джезебет / Jezebeth
  • Main Hero: Джезебет / Jezebeth
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
корона / crown
Game Length
225 days
Game Date
3/24/2019
Reported
3/24/2019 8:25 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/24/2019 8:56 PM

In reply to Stefandmy
7 years ago
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Stefandmy
In the first game, on map 1.4, Jeza immediately took the machines – the game became interesting. On the third turn, I marked the Phoenixes, and Jalib scored a goal from his side. We both got scared and ran to the treasures. I mentored the machines into Darkness, and didn't catch the Mass Curse in the attack. I reached level 33 :) I didn't have enough for the Dragon artifact because I was missing the cloak.
In the final, we were equal in combat, and my mage was without the Bald Head. Sergey surrendered as soon as the demons drained his mana.
Thanks for the game.
A regular mage, with attack, defense, ranged attack, and solo light skills. I only learned the mass removal spell on the last turn before the final. On the mentor, I discarded the Log and didn't catch the image. Then they gave it to me, but I had to forget about the Bald Head. The demon was better in the final in my castle.
Thanks for the game.
In reply to Stefandmy
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7 years ago
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Stefandmy
External dwelling of imps, start on three home mines, Razzak in prison. Easy pedestrian ГО, decided to play. On the second week I marked the external dwelling of mages, on the third I nibbled at the center, found a bow in a skeleton in an adjacent zone. I crashed beyond the portal, it surrendered a phoenix. On week 1, day 35 I stood under the Castle, the opponent surrendered.
Thanks for the game.
against the proposed pace in the existing game, I would never have made it in time as an Elf. Apparently I need to immediately level up Necromancer with Retribution.
By the time the Mage arrived, I couldn't even get Light magic for my two leveling heroes, it didn't offer it.

Thanks for the game.
In reply to dwp1970
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7 years ago
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vovan112013, let me know when you'll be available to play! I suggest: Mon-Thu from 16:30 to 22:00, Sat-Sun from 10:00 to 22:00 (Moscow time).
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to alex_nv
7 years ago
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I apologize to everyone, I'm withdrawing from the tournament – I simply don't have time to play.

Added 6 minutes later
I apologize again – it was a false alarm. As it turns out, there's only one game left, and I'll finish it somehow.
In reply to dwp1970
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7 years ago
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5 turns passed. Quick template. The opponent started with Wing, then Talannar appeared. I have Anwen, Gila, and Tilsek, and Dirael is in the dungeon. Tilsek gets machines on the first upgrade on day 1. On day 2, he defends against a horse ambush, breaks through the portal, finds grass, and there's a stable near the portal. On day 3, I buy Osia, he brings a tent from the city, and Tilsek, with a developed healing tent, starts attacking the crypts he encounters along the way. The opponent offered to play without loading and lost. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Random
  • Main Hero: Тилсек / Telsek
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Random
  • Main Hero: Таланар / Talanar
Map Template
M3
Game Length
113 days
Game Date
3/27/2019
Reported
3/27/2019 8:15 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/28/2019 3:14 AM

In reply to BOLIVAR
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7 years ago
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BOLIVAR
5 turns.
Fast build order.
Opponent starts with a Winged Horror, then a Tal'anar appears.
I have Anven, Gila, and Tilshek, with Dirael in the dungeon.
Tilshek gets machines on the first appeal on day 1.
On day 2, he defends against the horsemen, breaks through the portal, finds grass, and a stable near the portal.
On day 3, I buy Osy, he brings a tent from the town, and Tilshek, with a well-developed healing tent, starts attacking the crypts he encounters along the way.
The opponent offered to play without loadouts and lost.
Thanks for the game.
The first map didn't go well: both players passed their turn, and the game crashed. There were 3 native heroes at the start. The opponent dominated the second map.
We started the third map. On day 2, Tal'anar appeared in the tavern, there were ambushes of Elves and Rogues, but no horsemen. Tal'anar immediately got a healing tent and a log, and gained 2 more levels. He defended against boots for speed, but he was killed...
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to dwp1970
7 years ago
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The opponent didn't get the unit. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
солнце / sun
Game Length
224 days
Game Date
3/28/2019
Reported
3/28/2019 3:21 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/30/2019 12:15 PM

In reply to Bradiaga
7 years ago
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Bradiaga
The opponent didn't get any "ini". Thanks for the game.
It was a good game, we played many matches with varying success, but I didn't get lucky in the most important one. Thanks for the game.

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