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Posts from "Newcomer - Spring 2019"

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Tournament Regulations.
This tournament is an official rated tournament.

Group stage deadlines (1 game - 1 week):
- for Group "A" 11.03-05.05.2019;
- for Group "B" 11.03-21.04.2019.
By the end of the group stage deadline, every player is required to have played all their games. Only a game fully completed with a specific player counts: 2 games, each game must be reflected by a corresponding report and confirmed by the other player. Unfinished games are not accepted for points.
Playoff deadlines (1 game - 1 week):
- semi-final 06-12.05.2019;
- final 13.05-02.06.2019 (ended early on 19.05.2019).
Any player may write a game report. To do this, find the "Write Report" button on the first page of the tournament thread: select color, faction, starting hero, main hero, game result, template, and game date in month-week-day format.
If a player has completed less than 80% of their games by the end of the group stage:
- the player is excluded from the tournament;
- their game results are annulled;
- the player receives a warning; three warnings result in an automatic ban for one tournament.

Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template Schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off
More about map generation

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not permitted.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod is used. Skill Wheel. TE Manual.
These files must be copied to the folder: Game/UserMods/.
The game can be played via Hamachi, Radmin VPN, GameRanger and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. THE TOURNAMENT is held in the following format.
Group Stage.
Registered participants are divided into 2 groups, "A" and "B", after a draw.
Draw procedure: players are assigned numbers according to their registration order for the tournament; the first 5 randomly appearing in the sequence generated on the website https://randstuff.ru/number/ go to group "A", the rest to group "B".
Each participant in their group plays every other player twice. Games can be played with any opponent even for the entire tournament at once.
Play-offs.
In the semi-final: the 1st place player from Group "A" plays against the 2nd place player from Group "B"; the 2nd place player from Group "A" plays against the 1st place player from Group "B".
Final: the winning players of the semi-finals play in a bO3 format, meaning best of 3 victories.

The same rules for choosing color, template, and factions apply throughout the entire tournament.

COLOR CHOICE: determined by the players independently. In other cases, the color is determined upon request to the judge.
TEMPLATE CHOICE:
- performed via a strike system following the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template choice options for each game.
The blue player starts the strike. Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.

FACTION CHOICE:
- performed via a standard strike system following the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- or players are free to choose factions for each game by mutual agreement;
- any combination of the above faction choice options for each game.
How the faction strike is conducted.
Each player has their own list of factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis. The blue player starts the strike. He crosses out 1 faction either for himself or his opponent. Then the red player during the strike can: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for the opponent. After that, the blue player during the strike can: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for the opponent. During the final strike, one of the players crosses out 1 faction for himself or the opponent. That is, the strike scheme is: 1-2-2-...-2-1, where the specified number is the quantity of crossed-out factions: for oneself, the opponent, or both simultaneously, but in total (for both players) not more than the specified number. As a result of all strike actions, each player must be left with 1 faction. These are the ones you will play.

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the third day (the end of the day is considered the pressing of the turn-transfer button, regardless of whether the opponent has completed their current turn or not). After a restart, the template and factions are reset to those determined before the restart.

Simultaneous turn disconnect on week 1 - technical restart (except in cases where both players are ready to continue the game)
Simultaneous turn disconnect on week 2 and later - the game continues (except in cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who join the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone during the same turn.

11. Pressing wait on Krag's first hit in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. 2 points are awarded for a win, 1 point for a draw, and 0 points for a loss.

13. The first 2 places after the end of the group tournament are taken by players who scored the most points in their group. When determining a player's position in the standings in case of equal points, the following criteria apply:
- Berger coefficient;
- result of the head-to-head match;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by the judge via draw, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15. The application for registration in the tournament is made using the automated system by clicking the "sign up for the tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to provide:
- Discord - primary method of communication!
- Viber, WhatsApp and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
A special channel "Новичок-Весна-2019" will be created in Discord on the HeroesWorldTE server. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Dugal's Light unit proved to be stronger than Brand's, even without the weekly bonus. Thanks for the game!
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Ласло / Laszlo
  • Main Hero: Ласло / Laszlo
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Map Template
солнце / sun
Game Length
241 days
Game Date
3/14/2019
Reported
3/14/2019 9:21 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/14/2019 9:43 AM

In reply to byterbrod
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byterbrod
The overpowered Dugald turned out to be stronger than Brand without a week's worth of growth; thanks for the game!
It happened. Thanks for the game.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to BAtoN
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Throughout the entire game, the opponent was ahead in stats, but I managed to eat the MT first. Then I got lucky and a random portal dumped me into an adjacent zone next to my opponent. With expert logistics, I was able to quickly capture the opponent's castle along with a chunk of their growth. The opponent could no longer reclaim their castle. GG.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Random
  • Main Hero: Шак`Карукат / Shak`Karukat
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Random
  • Main Hero: Летос / Lethos
Map Template
маска / mask
Game Length
244 days
Game Date
3/14/2019
Reported
3/14/2019 1:49 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/15/2019 6:51 AM

In reply to Letos666
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Letos666
Throughout the game, the opponent had better stats, but I managed to eat the Might Titan first. Then I got lucky and a random portal led me to a neighboring area of the opponent. With a well-timed spell, I quickly captured the opponent's castle and a piece of their growth. Letos was no longer able to defend his own castle. GG.
I confirm... he defeated me beautifully.
In reply to byterbrod
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The player RIMEL has withdrawn from the tournament.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Dwellings 1, 2, 5. From the start, Garun, Goshak arrived on the second day and switched to him. As a result, they met in the Main Town on the 4th week. Before that, he took over all the secondary dwellings, and for some reason, he also took the Demon Castle. The opponent surrendered. Thank you for the game.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Random
  • Main Hero: Гошак / Gorshak
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
маска / mask
Game Length
147 days
Game Date
3/16/2019
Reported
3/16/2019 9:24 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/16/2019 9:49 PM

In reply to BAtoN
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Evgenfit
Dwellings 1, 2, 5. Started with Garun, Goshak arrived on the second day and took over. We met in the Main Town on the 4th week. Before that, I dominated all the secondary towns and took the Demon Castle for some reason. The opponent surrendered. Thanks for the game.
+
In reply to KillAndAction
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Great start in the daily challenge, reached level 10 by the second week. The "Jezebel" gave me some good units, and the level 1-2 "Nooks" allowed me to gain a good advantage, while my opponent apparently didn't start very well and surrendered early in the second week.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Random
  • Main Hero: Нархиз / Narxes
Map Template
паук / spider
Game Length
121 days
Game Date
3/17/2019
Reported
3/17/2019 1:10 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/17/2019 8:51 PM

In reply to byterbrod
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byterbrod
Great start on the daily challenge, reached level 10 by the second week. The "Jezebel" gave me some powerful units, and the "Hidden" units (levels 1-2) helped me gain a good advantage, while my opponent apparently didn't start very well and surrendered early in the second week.
+
In reply to KillAndAction
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I trained monks starting from the second week, and in total, I brought 110 adepts to the final stage. My opponent couldn't find a counter. And I dominated, consuming 2. A level 32 human doesn't forgive Necropolis for physical attacks; thanks for the game!
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Золтан / Zoltan
  • Main Hero: Золтан / Zoltan
Map Template
маска / mask
Game Length
247 days
Game Date
3/17/2019
Reported
3/17/2019 10:52 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/18/2019 6:26 PM

In reply to BAtoN
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Dwellings 1-3-4, Erina from the start, Sorgall in the dungeon + a hidden stash of dragons in the secondary dungeon = an easy victory. Krag is good, of course, but not that good.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
радуга / rainbow
Game Length
246 days
Game Date
3/18/2019
Reported
3/18/2019 3:01 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/19/2019 12:12 PM

In reply to KillAndAction
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Thank you for playing! :)
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Таланар / Talanar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Орсон / Orson
  • Main Hero: Орсон / Orson
Map Template
солнце / sun
Game Length
233 days
Game Date
3/18/2019
Reported
3/18/2019 4:02 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/18/2019 4:19 PM

In reply to shushu
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shushu
thank you for the game! :)

I confirm.
In reply to byterbrod
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byterbrod
I trained monks starting from the second week, and in total, I brought 110 adepts to the final stage. My opponent couldn't find a treasure. And I consumed 2. A level 32 human doesn't forgive Necropolis for physical damage; thanks for the game!
. I went for darkness and defense, didn't get the spells I needed, and didn't get enough creatures. The human turned out to be very strong).
In reply to Letos666
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Letos666
Dwellings 1-3-4, Erina at the start, Sorgall in the dungeon + a hidden stash of dragons in the secondary location = easy win. Krag is good, of course, but not that good.
Dwellings 1-3-4, Krag at the start, Garun in the dungeon. Unlucky build, Letos is good.

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