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Posts from Which units would you replace in the Sylvan castle?

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19 years ago
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No one needs to be replaced!
But still, it's a pity that there are no pegasi.
Ah... they are beautiful creatures after all
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19 years ago
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I personally prefer dendroids; they seem more appealing
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19 years ago
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You can deploy centaurs, but instead of whom?
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19 years ago
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Centaurs don't really fit in there; everyone else who's there is a much better fit for an Elven Castle.
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18 years ago
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DO NOT TOUCH THE BLADEDANCERS!!! Elves are known for their agility, and depriving elves of such an agile combat unit is like removing the very essence (that's why I don't particularly like the Fortress in Heroes 3, and also because I didn't understand why the dwarves were forgotten there).

Added 3 minutes later
I would suggest making it so that for some factions, certain levels could be chosen. For example, after building one building, you either build a building for unicorns or for pegasuses, and the second one is blocked (like in Heroes 4). This would resolve this endless debate. Ents... Unicorns... Pegasuses... Who should you put in, and who should you remove?
Centaurs are needed, BUT LEAVE THE BLADEDANCERS!!!
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18 years ago
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It seems to me that in the Elven Castle, everything is perfect from the point of view of the units. No one should be changed.
In reply to DartDanil
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18 years ago
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DartDanil;113788
DON'T TOUCH THE BLADEDANCERS!!! Elves are known for their agility, and depriving elves of such an agile combat unit is like removing the very essence (that's why I don't really like Fortress in Heroes 3, and also because I didn't understand why dwarves were included there).

Added 3 minutes later
I would suggest making it so that for some factions, you can choose which units to build at certain levels. For example, you either build a structure for unicorns or for pegasuses after building one structure, the other is blocked (like in Heroes 4). This would resolve this endless debate. Ents... Unicorns... Pegasuses... Who should you choose, and who should you remove?
Centaurs are needed, BUT LEAVE THE BLADEDANCERS!!!
These need to be left as they are, but the system like in Heroes 4 shouldn't be implemented, as it has already been tried... There, everything is really in its place, and changing something would be an outrageous sacrilege.
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18 years ago
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It's not quite the same as in Heroes of Might and Magic 4. There, a maximum of 5 units are built in a castle. Here, as it was 7, I suggest leaving it at 7; it won't make things worse, think about it :eek:. But 7 is too many for Elves and Undead, as we can see, and it's a lot for Humans and Dwarves. In Heroes of Might and Magic 4, there are 8 units for everyone, but it's limited to 5.

Added 9 minutes later
In Heroes of Might and Magic 4, you can't upgrade units, which makes the game more monotonous. I'm not suggesting removing upgrades. In Heroes of Might and Magic 4, they combined Undead and Demons, with 4 units each :smile10:, but here there are 7, and as I suggest, even more. And if a new unit is made as useful as its counterpart, the balance won't be disrupted. It's like creating a new race (with 7, not 5, units) with all the same units, except for a few. It definitely won't be worse. If you like the old units more, then play with the old ones; then little will change for you, unlike in Heroes of Might and Magic 4, when the number of units was reduced by 2 (and I'm not even talking about Undead and Demons). But for some, it will be better (like for me), and we will bring back the missing units.
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18 years ago
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You're essentially suggesting almost the same alt upgrade that's being introduced in Tribes of the East... I think everything is already great in the game. Maybe I'll want to play with both the new and old features? Why torture myself?
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In reply to eXeCuToR
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18 years ago
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Maybe you could suggest something better, something that includes the missing units and eliminates the need to figure out which units to give to humans and dwarves.

Added 3 minutes later
Maybe you could suggest something better, something that includes the missing units and eliminates the need to figure out which units to give to humans and dwarves. Right now, you can't play with both the existing units and the ones that are missing, but at least this would be a little better.
In reply to DartDanil
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18 years ago
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DartDanil;113941
Maybe you could suggest something better, so that there are also the missing units, and so that we don't have to rack our brains about who to give to the Humans and Dwarves.

Added 3 minutes later
Maybe you could suggest something better, so that there are also the missing units, and so that we don't have to rack our brains about who to give to the Humans and Dwarves. But now you can't play with both the existing ones and the ones that are missing, but at least it would be a little better.

I don't understand what you mean. I won't suggest anything better because I'm happy with both the current Heroes of Might and Magic V and the upcoming expansion. In my opinion, there are no missing creatures there. Initiative is always good, but there's just nowhere to put anything yet, especially since the expansion hasn't been released yet.
If you're offended by something, you shouldn't be... I didn't say anything offensive.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

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In reply to eXeCuToR
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18 years ago
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I'm not upset with you, but I just think that some factions, like elves (and especially the undead), clearly lack units. We could simply add some. All the current features of the version will remain for those who are already satisfied (and the units here are really well-chosen, but some are clearly missing, like death knights and pegasi, and there's nothing to replace them with), while those who feel that there aren't enough units will get new options.
In reply to DartDanil
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18 years ago
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I agree that the Elves are perfectly balanced, but neutral creatures should be added, as there are only 7 of them.
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18 years ago
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I wouldn't add anyone; instead, I would change the Ent model to the earlier model from the beta.
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18 years ago
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I haven't liked the Dendroids since the third game; I'd rather they were replaced with, for example, an elven rider on a tiger, or a large eagle...
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