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I'm almost certain that the heroes' invisibility is related to mods that add extra heroes or creatures – modders often use empty models and apply effects to them.
New here? I'm Roha — want a quick tour?
fulfilling certain conditions by the player. One wrong step – and you're done.
In the case of Orris, the mandatory conditions are:
1) Having the "Dragon Eye" ring. Then, the blue archers shoot first and eliminate the skeleton archer stack.
2) Greta having the "Arrow Shower" skill, preferably with an enchanted arrow.
Desirable:
1) Greta's development - having a mass evasion skill that can be cast at the beginning.
2) Visiting all the upgrade locations on the correct days.
3) Prioritizing the elimination of all archers from Orris, and if successful, phasing your own archers. At the same time, elementals should also be eliminated first, as they do not disappear when the rest of the army is destroyed.
4) An unpleasant surprise for Orris is Greta having "Elemental Equilibrium" - water elementals appear, which are effective against phantoms.
If these conditions are met, as Miru-mir wrote, everything is easy.
True, after using tactics, you need time to recover; attempting another one in two weeks is too soon.
You can do without a mine; the upper garrison of the city is essentially a mine.
Regarding the changes, I'm not planning any for this map for now.
The default build is designed for quickly eliminating the sworn enemies, and the chaotic one, which is even more effective because the Druid channel also buffs the Daughter of Silanna. Both options allow you to comfortably defeat the Necropolis.
well, you could tweak the abandoned Turgal in the underground, that's true. But if you do that, you need to adjust the rest as well. I think then you should tweak 3-5 Necromancers and Baal, not in terms of troops, but in terms of their behavior in battle; buff the last 2 battles of the map. Maybe something else?
I don't understand what reward I received for "Secret Paths." I checked, I opened everything, but I missed the bonus from this...WTF&
Was there a message about completing the quest? And what does the quest description say - how many open ones are there? The reward there is the Sar-Issa robe.
I have pajamas))) Sorry, I must have overlooked the bonuses received after the battle. But I won't use them. The author, this map is simply amazing – even though I'm playing it as a Warrior, I can hardly remember any other maps that are as interesting and full of content.
I'd take someone like you on the development team. I think I could even beat it on Veteran difficulty, but without the help of the forum, it's impossible to complete blindly due to some obscure things (not everyone will be happy to replay a lot of game hours). There should be a more detailed FAQ/guide for it.
P.S. I have EWA 2.7.1 installed without any fancy AI. But the regular creature packs were a real pain. Some texts don't fit https://c.radikal.ru/c25/1901/4d/c3d07dd72880.jpg
I have a question: I killed Klemir, and I already have the Beacon in the slot. The gate seems to be open, but it's closed)). As I understand it, I need to defeat Baal now. I don't understand what cloak they're talking about? What artifact should I equip for the battle? I have Sandro (also not obvious... the tree just hints at his mind (Darkness?). Can he change from Light and Summoning to Darkness? Silana's Cloak is with Greta. Sar-Is's Staff? ... I don't know what to focus on, what to equip before fighting him? I have a ton of items. After the battle, will there be more undead, or will it be a happy ending? If you answer, don't worry... this isn't a major spoiler – it's NECESSARY for a comfortable playthrough! Few people enjoy sweat, blood, and tears; there's already enough of that in the game. So why hide the conditions for victory behind spoilers? Not everyone is a psychic)). Once again, thank you for the map, but it needs some improvements (text-related).