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What exactly needs to be done after talking to the dragon and getting its agreement? Galant is already in Zakutag. I didn't read the dialogue very carefully, and there's nothing detailed written in the quests.
Andraíl, in the dialogue, you agree on when he will attack the town. There are options for one, two, three, or four days. After this time, the attack animation will play (the camera should show everything), and the quest will update.
РПГ-сценарий для HoMM5: Путь героя ЧаВо по созданию карт для HoMM5: ЧаВо
For now, I only have one hypothesis. Before finally agreeing on the battle, there is an option in the dialogue to rehearse it. The rehearsal is not time-limited; it will continue until the hero lands 12 hits (normal attacks) on the dragon.
In the quest log, this stage is marked as "A suitable dragon was found in its lair...".
If you proceed to the next stage and set a specific target and attack time, the quest log will display the entry "The Black Dragon Dart agreed to stage your brave victory over him, after he...".
РПГ-сценарий для HoMM5: Путь героя ЧаВо по созданию карт для HoMM5: ЧаВо
Hello. I really like the map, and I want to thank the author. I have a question: is there a mentor on the map where I can reset my skills? I've explored more than half of the map, and it's become impossible to play (on extreme difficulty, and the skills are becoming chaotic).
Also, the fact that some units – furies, elven archers – and spells like teleport and smite are unavailable (they are highlighted in red and I can't buy them) – is this intentional? Is it a feature of the extreme difficulty?
lt.Ky3mu4, the mentor is located closer to the end of the map, near the main villain's mountain.
Some creatures are unavailable due to the chosen difficulty level; a precise list is provided if you ask during the introductory dialogue what the "Extreme" mode is.
Spells are not blocked. They probably appear in red because you don't have the corresponding school of magic.
РПГ-сценарий для HoMM5: Путь героя ЧаВо по созданию карт для HoMM5: ЧаВо
Unfortunately, due to a Windows reinstall, I didn't complete the map, getting about 80% through. So, here's a brief report.
I played on Veteran difficulty, not Extreme, as a Knight. It was tough at first, as I had to fight through two Paladins with healing, so each battle took a long time. I spent most of my money on buying an army.
After Windead, things got easier. I started playing with Champions with regeneration and Forest Archers. Furies were in the army for a short time, but they were quite useless. Finances improved. I had 100k in the bank. So, I didn't have any money problems. I quickly cleared out neutrals and completed quests. I had to slow down because of strong packs on the transitions. Once, I used cheats because the Winter Wolves from NCF are just overpowered.
I reached Zakutag, quickly stormed Binom. Then I liberated another pass. I cleared the surrounding areas and the riverbanks. Around this time, I bought all the Champions (there were 110 of them). At that point, fighting neutrals became boring. I started going through the Knight's questline, got a little stuck with the dragon, but everything worked out in the end. I gradually completed the Demon's questline, and only two obelisks remained. I was going to head to the pyramid, but then I had problems with Windows, and that was it.
I was very careful about losses. Over the entire game, I lost about 7 Champions, around 15 Archers, and quite a few cannon fodder from the Armormen, who served as level 1 units (later, with BDP, they became level 2).
The skills were upgraded in a fairly standard way. Attack with ranged attacks and fire arrows (I wanted to get Berserk and Retribution on the Mentor), Defense with Resistance, Solid Defense, and BDP, Leadership with Troop Gathering (I wanted to get Empathy and Inspiration), Light with skills for mass spells, and Mechanics with a Ballista (I wanted to switch it and replace it with Darkness, which would be more useful). Well, and the battles went according to one scheme: mass buffs, regeneration on Champions, debuffs on enemies. I often fought battles even without Archers, because the Champions killed everything.
The artifacts almost didn't change during the game. I took a set for experience, because leveling up on your map is very difficult. There was an axe, Moonblade, a ring for initiative, a ring of vitality, the Lion's Crown, and something else.
Overall, the game was going well. Stats dropped well, random events occurred frequently. I rarely used alchemy, but Rune Magic sometimes saved me.
So, I really enjoyed the map. I improved my skills, learned patience, and constant running back and forth on the map, especially without logistics
Hello, Jack, I hope you're doing well. I played your map before, completed it, and was very impressed. Now I decided to refresh my experience. My question is: is it possible to disable the screen darkening at night or make it brighter? It's quite distracting, to be honest. Everything else is perfect; I didn't encounter any bugs. I'm playing on "Hero-Extreme" difficulty, which is intense but very interesting. Please answer.
Tiard, I'm sorry, there is no version without darkened areas. If you know how to use an editor, you can adjust it to your liking, but I would advise you to simply skip the dark time of day if it bothers you.
РПГ-сценарий для HoMM5: Путь героя ЧаВо по созданию карт для HoMM5: ЧаВо
Hello, I know how to use the editor, but it’s probably too late now, I’ve almost finished the map, and perfection is unattainable. Since the map is otherwise flawless, there’s no reason to complain. Thanks again for this masterpiece of mapmaking. Should I expect more of the same from you? Or anything else, for that matter?
An incredible and very unique PvE map; I replayed it without stopping for almost 7 hours. It's a shame there isn't something similar on a larger scale for other factions.
I completed the game on a harder difficulty, but I didn't finish the quest to find herbs for the biologist. However, my stats are 27 out of 30, hmm... :confused: