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#949
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Okay. Basically, the plan is: I wait for them to get close, retreat 4 squares, shoot again, and repeat. While retreating, I carefully watch to make sure I don't end up on a street where there might be a guard, or one that leads to a dead end.

Added after 33 seconds
If, suddenly, the scenario changes and new variables are added, I turn off auto-battle.
Where do we go?
Where do we end up when we save the world?
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#951
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the plan is to wait until they get close, retreat 4 squares, shoot again, rinse and repeat.
If needed, I was talking about ranged weapons when I mentioned attacking. Melee units can attack after moving without any additional skills.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to kcfgogbfalgfl
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#952
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Shikikan
Just in case, I was talking about ranged weapons when I mentioned attacking. Melee units can attack after moving without any additional skills.
It's overpowered, please nerf it.
Then I'll move back 7 squares.
Where do we go?
Where do we end up when we save the world?
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#953
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Helmut pondered for a long time, muttering to himself and counting on his fingers. Finally, he spoke:
- Mek, I need your opinion, - he rubbed his forehead. - I see two options. First: we take the civilians to Riversend, and then return to base. Formally, the mission is complete - the gang is defeated, and even the locals are saved. This... Kalhart, even if he wanted to, probably wouldn't be able to do anything here alone. But I don't like this option - the bastard will get away, and he's obviously very dangerous, and besides, he might come back to the village and settle the score out of revenge, why not. The second option: we clean up the area and wait for him here. If he left a couple of days ago, we probably won't have to wait too long. We have food, we have everything. In the worst case, if we don't see him in two or three days, we'll leave. Wigg will recover, and maybe the girls will be a little better. Of course, there could be problems here... He might return with reinforcements - it's not certain, but possible. And there's that second crazy woman... Do you have any medicine or something to make her behave more calmly, like she is now?
He shook his head.
- There's also a third and third-and-a-half option, but they're both terrible. That's to take them to the village and return, but it's more than a day's walk, and we might miss him. Or send you, and say Gale goes with them, and the three of us stay, but I'm not going to split up in this forest, - he nodded at Mek. - You're smart, what do you think about this?
He looked at the captive.
- And you, Villa. Are you willing to stay here for another day or two? So that we can punish this monster? You'll be safe with us, don't be afraid.
"Although, you probably don't care anymore."
My sword, my trusted ally, unphased by my aspect.
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#954
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- Good day, - greeted Garliy, entering the alchemical shop. - How are you doing? I brought something interesting here, and I would like to know how much it costs.
I'm asking how much she will give for one dose of poison.

Be strong. Believe
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#955
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Lancer1 takes (crit) 80-20=60 damage (190/270)
Lancer1 takes 40-20=20 damage (170/270)
Lancer1 takes 40-20=20 damage (150/270)
Lancer1 takes 40-20=20 damage (130/270)
Lancer1 takes 40-20=20 damage (110/270)
Lancer1 takes (crit) 80-20=60 damage (50/270)
Lancer1 takes (crit) 80-20=60 damage (-10/270)
Lancer2 takes 40-20=20 damage (250/270)
Lancer2 takes (crit) 80-20=60 damage (190/270)
Lancer2 takes 40-20=20 damage (170/270)
Lancer2 takes 40-20=20 damage (150/270)
Lancer2 takes (crit) 80-20=60 damage (90/270)
Miss
Lancer2 takes 40-20=20 damage (70/270)
Lancer2 takes 40-20=20 damage (50/270)
Lancer2 takes 40-20=20 damage (30/270)
Lancer2 takes (crit) 80-20=60 damage (-30/270)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#956
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To be honest, I was about 100% sure that they would quickly figure out what was going on, retreat, return with reinforcements, and that would be the end for me.
Where do we go?
Where do we end up when we save the world?
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#957
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You overestimated them.

My sword, my trusted ally, unphased by my aspect.
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#958
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I quickly search the Knight units. If any prisoners haven't escaped yet, I approach them. If they see me looting, they start to move away, so I stop looting and catch up to them for a friendly chat.
Where do we go?
Where do we end up when we save the world?
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#959
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Loken trained them well.

Be strong. Believe
In reply to Ment
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#960
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Ment
Once you're on the path, it becomes a training ground.
This is where you hone your combat skills, but such a privilege was only available to the city's residents and those staying in the "Abyss."
Specialization 0: 20
Specialization 1: 30
Specialization 2: 40
Specialization 3: 50
Morning
Helmut pondered for a long time, muttering things to himself and counting on his fingers. Finally, he spoke:
“Mek, I need your opinion,” he rubbed his forehead. “I see two options. First: we take the civilians to Riversend and then return to base. Formally, the mission is complete – the gang is defeated, and even the locals are saved. That Calhart, even if he wanted to, probably couldn't do anything here alone. But I don't like this option – the bastard will get away, and he's obviously very dangerous. Besides, he might come back to the village and take revenge on everyone, why not? The second option: we clean up after ourselves in that clearing and wait for the scum there. If he left a couple of days ago, we probably won't have to wait too long. We have food, we have everything. In the worst case, if we don't see him in two or three days, we'll leave. Wigg will recover, and maybe the girls will be okay. Of course, there could be problems here... He might return with reinforcements – it's unlikely, but possible. And there's that second crazy woman... Do you have any medicine or something to make her behave more calmly, like she is now?”
He shook his head.
“There's a third option, and a third and a half, but they're both terrible. That's to take them to the village and return, but it's more than a day's journey, and we might miss him. Or we could send you, and say Gale goes with them, and the three of us stay, but I don't want to split up in this forest,” he nodded at Mekree. “You're smart, what do you think about this?”
He looked at the captive.
“And you, Villa. Are you willing to stay here for another day or two so that we can punish this scumbag? You'll be safe with us, don't be afraid.”
“Although, you probably don't care anymore.”
— I don't care, — the captive, now no longer of bandits, but of circumstances, replied as if reading Helmut's mind.
— I don't have the right medicine with me, — Mek explained, — but as for the matter at hand... It would be good to get rid of the last one so that we don't have problems later, but who knows what our encounter with him will lead to? Reinforcements are unlikely; they probably wandered here from the west, and we're in the far east. But savages don't listen to weaklings.
— Hey, guys, — Wigg unexpectedly intervened in the conversation and put his hand on Helmut's shoulder, — maybe we should "acquire" the girls while we have the chance? And if anyone asks later, we'll say that's what happened.
Arandor
“Good day,” greeted Garli, entering the alchemical shop. “How are you doing? I brought something interesting, and I'd like to know how much it's worth.”
Mirin sighed heavily. — I would be happy to buy this poison from you and use it in alchemy, but unfortunately, I can't do that right now. Try going to the "Horn of Plenty"; they'll probably buy it from you.
Siverfale
I quickly search the armored soldiers. If the prisoners haven't escaped, I approach them. If they see me looting, they start to leave – I stop looting and chase after them for a friendly chat.
The "prisoners" disappeared from the scene during a very long battle between Ronard and the armored soldiers.
The killer found the following on the defeated:
Flamberge (2H) (2)
Damage: 55-65
Strength: 7
Armor
Strength: 6
Defense: 30
Durability: 460/600
Armor
Strength: 6
Defense: 30
Durability: 420/600

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#961
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Mirin sighed heavily. — I would gladly buy this poison from you and use it in alchemy, but unfortunately, I can't do that right now. Try contacting "Horn of Plenty"; they will definitely buy it from you.
- That's a pity, - replied the Menasite. - Do you happen to know where it can be used?

Be strong. Believe
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#962
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Ronard tries to find any identifying marks on the corpses. If he doesn't find any, he tries to figure out where the prisoners escaped to. If it's impossible to track them, he returns to the tavern and goes to sleep.
I don't collect loot, so I only look for identifying marks if I find them.
Where do we go?
Where do we end up when we save the world?