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Finally, I found the time to continue playing this campaign. Unfortunately, I had to put it aside more than a year ago due to a lack of time.
I completed the first mission last year, as I mentioned earlier (page 24), so I immediately started with the second one (normal/standard difficulty, hard version). My impression of the game is quite mixed: it's challenging and interesting to play only for the first month, when the hero with a relatively small army emerges from the labyrinth, and you need to prepare for the appearance of Debilka with her plasma gun. To defeat her in the first encounter without losses, you need to quickly: capture all the creature generators of your race and the Castle, and also seize the slowing staff from the Archdevils. This requires calculating not just every turn, but every step. However, after the first victory, everything becomes much easier.
After a couple of months, the map becomes as boring as a kindergarten after dinner: you wander around the territory with a mega-army and kick around the unfortunate neutrals, sometimes just in auto-battle mode.
In my opinion, increasing the army by 15% every week is too much, because after the end of the third month, there are more than a thousand Furies, and the number continues to grow. Considering their insane initiative (21 thanks to two speed rings) on one hand, and the presence of the slowing staff + the slowing effect of the hero himself (who reaches level 37 by the end of the game), they alone can wipe out any army before it even has a chance to make its first move. And if you activate vampirism, they become invulnerable even with an enemy hero leading the army.
Now, regarding the quests: I completed almost all of them except for the mutually exclusive ones (the only thing I couldn't find, no matter how hard I tried, were the flowers for the alchemist, which are supposed to be southeast of the city).
Since I sympathized more with the humans, I achieved a reputation of 75 with them much faster than with the orcs (their reputation was less than 30). As a result, the main human hero (Laslo) offered me to storm the orc city, and before that, to visit the light elves. And that's where the confusion began: the elven commander refused to communicate with me, and they stopped letting me cross the bridge between the orc city and the creature generators with the Tech Tree sanctuary (which increases their number), as well as into the center of the map where the gold mine is located. And I can't fight the orcs - they still give me quests and don't let me into their main city.
I decided to try talking to Laslo again (thinking he was in the main human city), but instead of a conversation, a battle started, which I easily won, after which the blue player ceased to exist after a few days.
I don't know what to do next.
I'm attaching screenshots of battles from the beginning of the game on this map, when the army was still small - it became uninteresting later.