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Posts from NCF – Extended list of Neutral creatures.

4.9 (14 ratings)
#1879
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Hello,
Could you please help me? I can't seem to get the new NCF creatures to appear on the map or even in the map editor.

Here's what I've done:
- Installed Heroes v3.1
- Installed Heroes 5.5
- Installed NCF
- Used the NCF utility to install the Chaos pack
- A bunch of files like NCF_186.pak appeared in the \data folder
- I run MMH55_Editor_64_NCF.exe -> New map -> and I only see the standard monsters in the Monsters list
- I create a map using armg MMH55_Utility_64.exe + patch it using mapmixer (NCF checkbox) and still, there are no new monsters.

What am I doing wrong?

Thank you!
In reply to qwebek
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#1880
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qwebek
Hello,
Please tell me why I can't get the new NCF creatures to appear on the map or even in the map editor.

What I did:
- installed Heroes v3.1
- installed Heroes 5.5
- installed NCF
- used the NCF utility to install the Chaos Pack
- a lot of files like NCF_186.pak appeared in the \data folder
- I run MMH55_Editor_64_NCF.exe -> New map -> and when I look at the list of Monsters, there are only standard monsters
- I create a map using armg MMH55_Utility_64.exe + patch it with mapmixer (NCF checkbox) and still no new monsters

What am I doing wrong?

Thank you!

Good day!

And what prevents you from doing EVERYTHING as described HERE?!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
#1881
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psatkha
Good afternoon!

What prevents you from doing EVERYTHING as described here HERE?!

Hello,

I probably have a different version of the game because I couldn't make it work according to your instructions; new creatures still didn't appear.
The installer copied files into the Editor folder and that's it. After that, I launch MapEditor, but there are no new creatures. Generating an .armg file also didn't help.

I have the Russian Gold version of the game by Nival + Ubisoft. If you search for "Heroes of Might and Magic 5 Gold," you will find the same version as in the first link.
I'll try experimenting with versions.

By the way, what does "
"Russian version for Nival Interactive" mean in the instructions? Isn't Nival the developer rather than the publisher?

Thank you! I really want to play with your creatures
#1882
@qwebek, if you are using Windows 10 make sure you launch mapmixer by right click -> "Run as administrator".
In reply to dredknight
#1883
dredknight
@qwebek, if you are using Windows 10 make sure you launch mapmixer by right click -> "Run as administrator".

Hi dredknight,

Was asking some questions in NCF thread on moddb but you are here :)
:smile54:

Thanks! I am on windows 7 and i run as admin by default, what other problem it could be?

:smile15:
#1884
@Qwebek, which map_editor exe file do you use? The creatures are only visible if you open the editor through MMH55_Editor_64_NCF
In reply to dredknight
#1885
dredknight
@Qwebek, which map_editor exe file do you use? The creatures are only visible if you open the editor through MMH55_Editor_64_NCF

Yes, i am using MMH55_Editor_64_NCF

Scrrenshot from editor

Scrrenshot of /Data
#1886
Hm.. this is weird. Try removing Index.bin file and RMGTemp folder from <game folder>/data and launch MMH55_Editor_64_NCF again.
In reply to fktifzobr@mail.ru
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#1887
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fktifzobr@mail.ru


Nomads
CREATURE_649
The Nomads are an ancient tribe of horsemen who came to the east even before the Orcs and Dwarves. Each member of the tribe is skilled in riding and basic melee combat, but what truly makes them formidable are their excellent warhorses, which are not inferior in speed even to the finest Imperial steeds.

Nukers

CREATURE_648
The warriors who serve as bodyguards for the leaders of clans and tribes are called Nukers. Warriors who have encountered Nukers say that even Ilat himself protects them – each step of their horses creates gusts of storm wind that knock opponents off their feet.

Khoshuchi

CREATURE_650
Khoshuchi are mounted knights who serve as bodyguards for the leaders and their personal guard. Iron discipline and cohesion have made the Khoshuchi warriors the best defensive unit, so they are always there where help is needed to repel an attack.

DOWNLOAD


And a separate thank you for the new creatures!
In reply to dredknight
#1888
dredknight
Hm.. this is weird. Try removing Index.bin file and RMGTemp folder from <game folder>/data and launch MMH55_Editor_64_NCF again.

@dreadknight

YES! it worked, now when i open MMH55_Editor_64_NCF.exe or MMH55_Editor_64.exe i see new creatures
https://imgur.com/a/0OJR0MQ

Though i have generated a map through ARMG in MMH55_Editor_64.exe,
then opened it in mapmixer and only checked NCF and pressed OK,
then ihae started scenario with this map through mmh55_64_NCF.exe and there is one thing - i have cleared half of the map and i only spotted new creatures once (screenshot below), all other creatures camps were standart
https://imgur.com/a/bgVwVp4

Is this normal? What can i do to make this new creatures appear more oftenly? i have used 2p template map

By the way i have also noticed many creature camps were in stacks, serveral creatures types in camp not one
Also i didin't manage to use ARMG through MMH55_Editor_64_NCF.exe - it crashes while trying to generate map

Thank you!!
#1889
Happy New Year everybody!

MMH55_Editor_64_NCF.exe is used only to manually edit NCF monsters. ARMG does not work and will break every time.

If you want to generate a map first uninstall NCF modules (open the NCF utility and click Purge) then open MMH55_editor_64.exe and generate what you want.
Deploy NCF again, use mapmixer on the map, play the map.

You spotted only one NCF monster because the frequency at which MapMixer places them is low.
All NCFs are neutral so make sure to increase the Neutral stack frequency to max (4) as shown on the picture below. Let me know how it goes



Thank you for the feedback!

P.S.

Missed the camp question. ARMG can place mixed stacks which makes the battles more difficult. Usually almost all of the adventure map NPC stacks are mixed.
In reply to dredknight
#1890
dredknight
Happy New Year everybody!

MMH55_Editor_64_NCF.exe is used only to manually edit NCF monsters. ARMG does not work and will break every time.

If you want to generate a map first uninstall NCF modules (open the NCF utility and click Purge) then open MMH55_editor_64.exe and generate what you want.
Deploy NCF again, use mapmixer on the map, play the map.

Happy new year!

@dreadknight
Thanks for your detailed instructions, it helps a lot, now i am able to create a map and there are many new creatures generated!

Now playing with that lan vpn programs to be able to play with my brother!:D
By the way which program you use for that? if you do
:smile54:

For now i am getting 0.2.0 error and will make clean installs on both PCs to make sure every file is the same
#1891
Happy New Year Qwebek and everyone on the forum! :)

Here is a detailed guide on how to setup the game with GameRanger.

0.2.0 can mean 2 things - Either your games are different (patch levels, mods) or you create the game with a map that he does not have.

Here is guide in how to create a random map

Make sure you have followed LAN prerequisites as well.
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#1892
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Wild Goblins CREATURE_646 Wild goblins are the main problem for imperial peasants, wandering merchants, and small orc clans. Most often, goblins steal food, weapons, and tools. As their community grows, the goblins become bolder—they transform from petty pests into bandits and begin to attack all settlements and roads in the area with small groups. Goblin Warriors In the horde, goblins occupy the lowest rung of the hierarchy—they are used as cannon fodder, sacrificed, eaten, and sometimes enslaved. This gave rise to a special military tradition: a goblin who kills and eats an orc receives the title of warrior (at least ten goblins rarely participate in an attack). A goblin warrior believes that he is protected by the spirits of his ancestors, and that the flesh of the orc has given him strength to lead his fellow tribesmen into battle.
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr@mail.ru
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#1893
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fktifzobr@mail.ru

Wild Goblins
CREATURE_646
Wild goblins are the main problem for imperial peasants, wandering merchants, and small orc clans. Most often, goblins steal food, weapons, and tools. As their community grows, goblins become bolder – they transform from petty pests into bandits and begin to attack all settlements and roads in the area with small groups.

Goblin Warriors
CREATURE_647
In the horde, goblins occupy the lowest rung of the hierarchy – they are used as cannon fodder, sacrificed, eaten, and sometimes enslaved. This gave rise to a special military tradition – a goblin who kills and eats an orc receives the title of warrior (at least ten goblins rarely participate in an attack). A goblin warrior believes that he is protected by the spirits of his ancestors, and the flesh of the orc has given him strength to lead his fellow tribesmen into battle.

Where is the 3rd brother?!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1

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