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Posts from United Kingdoms Auto-translated

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#61
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And do they kill barbarians and fools?

Be strong. Believe
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#63
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They are strong, and the strong must be killed so that only those weaker than you remain.

Be strong. Believe
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#64
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Siv, Berserkers target enemies, not allies. Otherwise, there would be no point.
This is what a person wrote on the Might and Magic forum.
My sword, my trusted ally, unphased by my aspect.
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#65
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So, you guys were planning to gain experience without me? Not gonna happen!

Whatever
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#66
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Alright, let's wrap it up, the Heroes enthusiast has arrived.

Be strong. Believe
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#67
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Where are the races? Who are the Ashan?

Be strong. Believe
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#68
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No, you can only play as humans. "Ashi" is a general term for the eastern tribes (orcs, ogres, goblins, beastmen, etc.); in the past, they were constantly at war with each other, but in recent years they have united under a certain leader and conquered vast territories to the east of the alliance. There are also humans in their ranks, and they can also be called "ashi," but from a mechanical point of view, only specific races are classified as such.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#69
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In short, the most fun options are unavailable, but you can play with all sorts of "ikigai" characters. =/
In reply to Ple-Sen
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#70
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Ple-Sen
Basically, the most fun options are unavailable, but you can play with all sorts of Ikigai units. =/
It's all Lokken's fault. He did something back then. Alex and I won as Ti'aria, but in the end, we still lost and no changes were made. He could have also made

I've already read that all people are Ikigai units. Who should I kill then? I can't kill everyone
I like the faith with incest and fire.

Be strong. Believe
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#71
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Anusder

Race: Human (Erudition)
Secondary Profession

Origin: Menas
Cost of learning professions is halved;
Ability to unlock an additional level for combat specializations (choose one: +4 to hit, +4 to dodge, +10% chance for critical damage, +2 to hit and +2 to dodge, paralysis (20%), +10 to damage, double damage (25%), triple damage (10%), ignore 15 units of defense).

Beliefs: Godless
+1 to all characteristics
+1 to characteristic limit

Characteristics
Strength: 5
Dexterity: 16
Perception: 9
Intelligence: 6
Willpower: 2
Charisma: 2

Parameters
Health: 75
Stamina: 5
Dodge: 16 (17)
Movement Speed: 13
Stealth: 21 (24)
Hit: 14
Observation: 9
Chance for Critical Damage: 18%
Creativity: 6
Magic Power: 6
Initiative: 6
Willpower Checks: 2
Spells: -1
Etiquette: 2
Attractiveness: 2
Charm: 2

Specializations
Lethian Sword I
+5 to hit

Professions
Rogue III
+5 to stealth, +4 to speed
Ability to pick locks
+4 to dexterity
Assassin I
First attack on unsuspecting opponents deals tenfold damage

Equipment
Inconspicuous Clothing
Stealth +3
Very Comfortable Worn Leather Boots
+1 to dodge
Lockpicks (10)
Diary
Crackers (3)
Money
0 silver astras

Zladr

Race: Human (Erudition, Ingenuity)
Secondary Profession
+4 to creativity
+4 to initiative

Origin: Menas
Cost of learning professions is halved;
Ability to unlock an additional level for combat specializations (choose one: +4 to hit, +4 to dodge, +10% chance for critical damage, +2 to hit and +2 to dodge, paralysis (20%), +10 to damage, double damage (25%), triple damage (10%), ignore 15 units of defense).

Beliefs: Donar Pantheon
The character can sacrifice one of their limbs or eyes to the progenitors and choose an additional perk. A total of 3 perks can be obtained.
Losing an eye, arm, or leg reduces the character's attractiveness by 4 and adds the following penalties: leg - speed reduced by half (limit: 3), arm - inability to use it.

Characteristics
Strength: 6
Dexterity: 7
Perception: 1
Intelligence: 10
Willpower: 5
Charisma: 1

Parameters
Health: 90
Stamina: 6
Dodge: 7
Movement Speed: 4
Stealth: 7
Hit: 1
Observation: 1
Chance for Critical Damage: 2%
Creativity: 14
Magic Power: 10
Initiative: 14
Willpower Checks: 5
Spells: 2
Etiquette: 1
Attractiveness: -3
Charm: 1

Specializations

Professions
Healer
I. Outside of combat, heals characters from poisons and diseases. Chance of success depends on the strength of the poison/disease and the healer's creativity.
II. Outside of combat, heals characters from negative effects. Chance of success depends on the strength of the negative effect and the healer's creativity.
III. Outside of combat, revives a character who died from lack of health. The chance of success is equal to the inverse percentage of the current health value of the character.

Apothecary
I. Access to basic recipes
II. Access to advanced recipes
III. Access to expert recipes

Equipment
Staff
Knife for Gathering Ingredients
Damage: 4-14
Saw
Alchemical Instruments and Tools
Book with Recipes
Stick
Crackers (3)
Potion of Instant Restoration (2)
5/5
Antidote
4/4
Healing Potion
3/3
Clarity Draught
2/2
Money
50 silver astras

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#72
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I like the faith with incest and fire.
Create a preacher from Arcondia and teach other player characters the art of seduction.
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#73
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Looks like it's time for the fiery blade. Or maybe a spear, or something else, although I don't really want to.

Be strong. Believe
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#74
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Actually, you can achieve the same result through shamanism. Even easier, in fact. But I also thought about that when I saw it.
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#75
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And can you become a shaman-king through shamanism?

Be strong. Believe