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Posts from [ТУРНИР - SoD] "SM-masters"

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8 years ago
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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to bubuch
7 years ago
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bubuch
Thank you for the game.
Thank you for the game!
In reply to bubuch
7 years ago
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1-0

We met on day 122, and we exchanged blows, damaging each other's main stacks. My opponent offered a truce, but surrendered two days later.
Thank you for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
124 days
Game Date
12/4/2018
Reported
12/4/2018 3:59 PM
Rating Impact Archived
Dima Surmay 1843 1846 +3 ↑
Mori 1536 1533 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2018 10:32 PM

In reply to bubuch
7 years ago
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2-0 The opponent conceded. Thank you for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
126 days
Game Date
12/4/2018
Reported
12/4/2018 4:01 PM
Rating Impact Archived
Dima Surmay 1846 1849 +3 ↑
Mori 1533 1530 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2018 10:33 PM

In reply to Dima Surmay
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7 years ago
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Dima Surmay
1-0

We met on map 122, dealt damage to each other's stacks, and my opponent bought himself out, but surrendered 2 days later.
Thanks for the game!

Thanks for the game.
In reply to Dima Surmay
User Avatar
7 years ago
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Dima Surmay
2-0

Opponent forfeited.
Thanks for the game!

Thanks for the game.
In reply to bubuch
7 years ago
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bubuch
Thank you for the game.
Thank you for the game!
In reply to bubuch
User Avatar
7 years ago
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1-0
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
2sm4d(3)
Game Length
213 days
Game Date
12/9/2018
Reported
12/9/2018 6:15 PM
Rating Impact Archived
BoLo 1720 1733 +13 ↑
Grando 1661 1648 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2018 6:22 PM

In reply to BoLo
7 years ago
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Fighting against undead that also have a generator helping them is very difficult.
But still, I have to admit that I also made many suboptimal moves myself. There's a minus 30 Grands there, there's not putting on the hat for mana in time — minus 2 Angels, there's not picking up enough Dragon Fly Hives.
There's miscalculating the moves on the map and not taking the opponent's town in time.
And there are reasons to believe that all of this combined over 4.5 weeks determined the final result. The opponent was vacuuming and necromancing briskly.
Thanks for the game.
In reply to bubuch
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7 years ago
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Restarts were not taken. The surrender came pleasantly; fast roads led to three secondary skills, two Griffin Conservatories along the way, one in the snow. On day 117, Piyrr with Expert Earth Magic, but no spell book :o. I picked up two secondary skills on the first one, with nagas at home in the Citadel.

On day 121, I upgraded the nagas and took the Griffin Conservatories. The Conservatories were small, 1+2; I broke through the third road — a lift. There, things slowed down a bit, and a section of the road went through a treasure zone, and along that road were bears with a +5 All Stats sword. I grabbed the third secondary skill, bought a spell book there, and along the way to the shrine used Slow — with the shooters (Magi, Gremlins, 14 Grands) I easily took the sword. In that same treasure zone, I picked up a Dragon Fly Hive with 8 and a 2/2 Cloak. Then I took the remaining Conservatory in the snow with peasants (also a two), and on day 126 I broke through the Citadel gate, on day 127 I entered the enemy's main town and doubled my mana there; on day 131 the surrender followed.

Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
131 days
Game Date
12/11/2018
Reported
12/11/2018 6:19 PM
Rating Impact Archived
Sanin 1726 1735 +9 ↑
rebellious 1580 1571 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/12/2018 3:49 PM

In reply to bubuch
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7 years ago
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The roads are slow, not particularly rich in gold, and I didn't build a Naga. But somehow I started to get things moving at the start of the second week. I built a Griffin Conservatory-1 with Solmyr and a Dragon Fly Hive for 6 with Broghild. Using Peasants, I cleared another Dragon Fly Hive on a secondary hero, the Manticores merged into one stack, cast Forgetfulness, and killed the Dragon Utopia. However, nearby 15 Storm Elementals were guarding a Dimension Door scroll! By the end of the second week, I had only taken the first secondary town (a Rampart) and grabbed another Dragon Fly Hive for 8 there. Nearby was a Griffin Conservatory and a treasure zone on the sands, where there was another Dragon Fly Hive.

At the start of the third week, I collected all of that. Solmyr ran into the sands; over a week of wandering, he would find 4 Dragon Utopias there. Broghild heads to a Conflux secondary town (external dwelling of Fairies detected), because from the magic offered, he only got Water Magic. By the end of the week, he built the mage guild and started using Dimension Door. He built another Griffin Conservatory-1 and the Cape of Velocity, scouted a bit in the underground treasure zone (1 Dragon Fly Hive + another one next week), and entered the enemy's secondary town, where Brogh took a lookout post.

142 - 45 Dragon Flies and 4 Angels take a home Dragon Utopia, losses: 4 Dragon Flies and some fodder. I get +3 All Stats and junk. Then for a week I did not-so-productive nonsense, except that I managed to catch Mephala with Solmyr, but she ransomed herself with Tactics. On 147, Brogh takes the first Dragon Utopia in the sands with Angel Wings.

Then over two days, two more Dragon Utopias are collected (kettle — a full set of Titan's Thunder, KO, KV, Armor 4/4). In between, heroes from prisons pick up the Shackles of War, and Brogh, after the farthest Dragon Utopia, spots a red orb from scouting. On 212 — a turn-by-turn move, Brogh breaks back home and replenishes mana.

At the very end on 214, on the last turn (the roads are slow, after all), Brogh reaches the enemy capital, where Nimbus was already sitting with a huge treasury but weak stats (I actually didn't see the stats — he was sitting in the garrison). What I wouldn't have been happy about is that he had Armageddon (with my red orb), but having 150k for a ransom, I decided we could withstand that too. As it turned out, the plan there was based on an Explosion spell. Under the Curse of the Netherworld, I simply blocked the gate with a Djinn, and the Dragon Flies (41 of them), with a threefold stat advantage, calmly wiped out the stacks. The surrender came already in the first round.

Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Победа / Def Победа / Def
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
2sm4d(3)
Game Length
214 days
Game Date
12/11/2018
Reported
12/11/2018 6:46 PM
Rating Impact Archived
Sanin 1735 1744 +9 ↑
rebellious 1571 1562 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/12/2018 4:27 PM

In reply to bubuch
User Avatar
7 years ago
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2:0
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Моандор / Moandor Main Hero Моандор / Moandor
Map Template
2sm4d(3)
Game Length
124 days
Game Date
12/11/2018
Reported
12/11/2018 6:47 PM
Rating Impact Archived
BoLo 1702 1715 +13 ↑
Grando 1648 1635 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/11/2018 6:50 PM

In reply to BoLo
7 years ago
Auto-translated
BoLo
2:0
Even buying 4 Necromancers on the first week :D I couldn't pull it off.
There's a black dragon at 111 in the refuge, a Griffin Conservatory nearby, great roads, a double, and a Conflux. :D
Otherwise, everything was going well, but an unplanned encounter in the treasure chamber, which the opponent had been spotting from his lookout from the very start :rolleyes: ruined everything, and on top of that, Tant managed to barge in there with a full mana pool.
In reply to Sanin
7 years ago
Auto-translated
I could have stayed in the castle, but I changed my mind at the last moment.
Thank you for the game!
In reply to Sanin
7 years ago
Auto-translated
I only found a small treasure in the dungeon with a couple of artifacts. Thanks for the game!

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